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Talon Trails
Locations  (TransWorld)   (Any)
valadaar's comment on 2011-04-26 11:52 AM


I can only echo Silveressa on this one.  Agree completely with her here.


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Talon Trails
Locations  (TransWorld)   (Any)
Silveressa's comment on 2011-02-01 02:13 PM


A neat idea and good adventure material, however the formatting of the sub could use an overhaul, with some spaces between paragraphs and including a plot hook section for ideas #1-3 (As it is the subs wall of text makes it something of an eye sore to read)



For a classic Strolen sub it's one of the early examples of what most subs would someday be, useful submissions with a lot of depth and usability.

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Talon Trails
Locations  (TransWorld)   (Any)
Silveressa's comment on 2011-08-06 11:19 AM


Another sub in need of a format fix, will comment and vote after ;)


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Talon Trails
Locations  (TransWorld)   (Any)
Dossta's comment on 2010-10-05 05:07 PM
There are a few small typos ("As long as any can remember these certain paths aloud one to travel . . ."), but overall this is a very useable submission. Walking into a protective field intentionally as a method of travel is a nifty idea -- I love it when magic is used successfully for something other than its intended purpose.

I can see that this was written in 2002, and perhaps the quality of the submissions on this site have increased since then, but to me this is not a 5. It's useful and colorful, but not the absolute best that this site has to offer anymore. Still . . . 4.5/5 ain't bad. Go to Comment
Death Gate
Society/ Organizations  (Religious)   (Regional)
Barbarian Horde's comment on 2004-08-13 04:26 AM
I love this concept it has so many possibilties Go to Comment
Death Gate
Society/ Organizations  (Religious)   (Regional)
manfred's comment on 2003-10-16 03:41 AM
Reminds me in some ways of the "Untouchables", the lowest caste in India.

The Untouchables do the dirty jobs dealing with the death, blood, and similar unclean things. While this are usually the harder jobs, they can become successfull, and even rich to a degree. Which of course angers most people around. It was for some reason they were born into this caste, the lowest. So, if you get higher then you should, someone will find the time to stamp you down.

Apply this to the NotDead. Go to Comment
Death Gate
Society/ Organizations  (Religious)   (Regional)
MoonHunter's comment on 2003-10-15 06:09 AM
"I'm feeling better, I think I will get up for a walk"
"No. You will be stone cold dead in a moment".

Imagine what happens when you get the pox (or awful disease of the moment) and get the "long walk" to the Death Gate. You lie about in the forest (where there is some transient community there) for a few days. Then a few weeks. Then you realize most of your symptoms are gone. What do you do?

These people would probably built hostels and mini-villages inside the woods. They and their descendents would be in the business of dealing with the dying and burying them. Perhaps they are considered "angels" of some sort by the people outside. It would be an entire caste of people.

Some might leave. Perhaps the culture has a social role for these people. Not a zombie in a magikal sense, but something similar. They are not undead or just dead by any strech of the imagination, but they are not dead. There are probably gettos or quarters for NotDead in large cities, for those that should be dead but are not.

These people could live in polluted areas without fear, being dead themselves. Perhaps they offer a service of driving out the pollution, of castrigating or purifying an area. The NotDead could have a very lucritive "living".

Perhaps foreigners are hired as "speakers to the dead". No normal person would dare speak to one NotDead, risking pollution.

Perhaps there is a profession DeadHunters, who hunt down and control the NotDead. They are bounty hunters/ police/ and paladins of sorts all rolled into one. They could control the NotDead ghettos and make sure that NotDead stay inthe polluted areas. Go to Comment
Death Gate
Society/ Organizations  (Religious)   (Regional)
MoonHunter's comment on 2005-11-05 04:14 PM
Only voted Go to Comment
Death Gate
Society/ Organizations  (Religious)   (Regional)
Melvins Cat's comment on 2003-07-28 09:43 AM
A twist :
The players traveled through a portal to the "sullen woods" & after a long time of meeting nothing but diseased old people they come upon a pathway leading to the "death gate" & after passing through they find themself in the capitol of the northen kingdom.
How will they local act when they see someone come out of the portal? will they be considered gods? heretics? undead (hey that's what the players would think if it was the other way around)? what if they find a sick kid, cure him (with magic) & bring him back? Go to Comment
Death Gate
Society/ Organizations  (Religious)   (Regional)
Iain's comment on 2005-11-16 10:21 AM
A post which deserves to be brought to people's attention. Go to Comment
Death Gate
Society/ Organizations  (Religious)   (Regional)
Scrasamax's comment on 2011-08-19 01:15 AM


Only Voted


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Death Gate
Society/ Organizations  (Religious)   (Regional)
Cheka Man's comment on 2007-11-23 03:32 PM
I wonder why I didn't vote on this before. Go to Comment
Death Gate
Society/ Organizations  (Religious)   (Regional)
Mourngrymn's comment on 2005-11-16 11:16 AM
Absolutely. I agree with Iain here. This is a perfect setting for many conflicts of interest. With undead/unclean aspect to the do we kill the Kihng by pushing him off a balcony and cry calling it an accident? Or will us killing him bring about the plague and desease we are so afraid of?

Perfect for someone try to take over the city/ kingdom. Murder the king and produce some kind of removable plague in the area. Those who live there wil ltake it as a sign and leave, which then the real perpetrators will just walk in through the gates and claim what is now theirs.

You can't be accused of invading a city that is deserted. Go to Comment
Death Gate
Society/ Organizations  (Religious)   (Regional)
Drackler's comment on 2006-04-06 08:26 AM
What if the PCs got diagnosed with some "deadly" disease, and got shoved through the Death Gate? Go to Comment
Death Gate
Society/ Organizations  (Religious)   (Regional)
valadaar's comment on 2007-11-23 02:58 PM
This is pretty neat! Go to Comment
Death Gate
Society/ Organizations  (Religious)   (Regional)
Fallen Angel's comment on 2008-09-13 05:41 AM
Only voted Go to Comment
Insig Gem
Items  (Jewelry)   (Magical)
manfred's comment on 2002-12-19 05:09 AM
Shrinking of people may be useful if trying to hide in shadows or in places an (over) average-sized hero would not fit. Or let your halfling explore some rat-hole. What's the duration? Go to Comment
Insig Gem
Items  (Jewelry)   (Magical)
Scrasamax's comment on 2006-05-31 10:09 AM
I think this could be a scroll for all sorts of look-but-dont-touch things that a mage might leave in his stuff to deter people from touching. These could be limited to the comical to alarming for a good aligned mage, such as the toucher turning a vibrant color, or their voice turning into deafening animal noises. For a more evil wizard, there could certainly be a vivacious black idol that when touched turns the toucher into a nearly mindless carrion crawler for several hours. Later when they revert to human with a mouthful of rotten orc intestine they have learned a valuable lesson. Go to Comment
Insig Gem
Items  (Jewelry)   (Magical)
Murometz's comment on 2008-12-18 01:38 PM
Thieves Guild jingle:

We represent the Lollipop Guild
The Lollipop Guild, the Lollipop Guild
And in the name of the Lollipop Guild
We wish to welcome you to Munchkin Land
(TM)

(They keep trying to steal the gem, you see, and-----) Go to Comment
Insig Gem
Items  (Jewelry)   (Magical)
valadaar's comment on 2008-12-18 01:43 PM
Interesting idea, though the "Any natural resistance " would be turfed in a heartbeat. This is a human-made item, not made by the gods.. Go to Comment
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