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Shrieker
Plots  (Hired)   (Mini-Campaign)
Wulfhere's comment on 2007-04-20 12:51 AM
When I was young, I had a parrot. A monstrously noisy parrot. While I loved my pet a great deal, some of our neighbors thought that we had an autistic child shut up in our house. I can imagine that situation in a fantasy game:

GM: "You hear a sound like someone screaming, "Help, helllp!"

Adventurer: "I kick open the door!" Go to Comment
Shrieker
Plots  (Hired)   (Mini-Campaign)
Kassy's comment on 2014-05-13 12:16 PM
What was that? It's over there! No, wait, it came again back there!

hehe Go to Comment
Shrieker
Plots  (Hired)   (Mini-Campaign)
PoisonAlchemist's comment on 2011-07-16 01:41 PM


I am quite fond of this bird, it's a nice idea with some good applications. Perhaps if it is not local it was repurposed by some other creatures to attract unwary do-gooders, like the inverse of the shrieker fungus. 


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Tower's Return
Plots  (Discovery)   (Single-Storyline)
Strolen's comment on 2006-10-09 10:23 PM
Looks like I decided halfway through that I didn't want anybody alive that was there during the destruction. Definately a oldy and moldy one. Thanks for digging it up, pretty much totally forgot about this one. :) Go to Comment
Tower's Return
Plots  (Discovery)   (Single-Storyline)
manfred's comment on 2002-07-03 04:50 PM
3) an illusionist had the aforementioned plan and it atracted the Black One... the fear of the populace was exciting so Jolgeth was given a new chance...
The illusionist may suddenly discover his plan worked better than expected- the heroes may have to join forces with him. Go to Comment
Tower's Return
Plots  (Discovery)   (Single-Storyline)
Ria Hawk's comment on 2002-10-02 01:32 AM
And then there's the odd ghosts that might be hanging about... The children, anyone else murdered by Jolgeth, etc. Go to Comment
Tower's Return
Plots  (Discovery)   (Single-Storyline)
Cheka Man's comment on 2008-08-17 04:27 PM
3- It is in fact a Tower of Ash and the PCs need to go in there, retrive it's treasures and fight the evil spirits within. Go to Comment
Tower's Return
Plots  (Discovery)   (Single-Storyline)
axlerowes's comment on 2006-10-09 10:13 PM
This isn't really a complaint, but at one point you say the tower was there 40 years ago and at another point you say 100.

This is another simple but worth while plot set up. I hope to use it. Go to Comment
Tower's Return
Plots  (Discovery)   (Single-Storyline)
valadaar's comment on 2011-04-29 11:50 AM


A decent adventure start.

 


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Collections
Plots  (Duty)   (Campaign)
ephemeralstability's comment on 2002-06-30 10:50 PM
4) Maybe Lord Hubert was being duped by the guilds: they could have found out about his little monetary scheme and hijacked the caravan themselves (via the less reputable guild), before sending in the collectors. The collectors would then be caught between the wishes of their nefarious employers and the will to do justice. They could even try and break into the guilds' headquarters to find incriminating evidence. Go to Comment
Collections
Plots  (Duty)   (Campaign)
Ria Hawk's comment on 2002-10-02 01:37 AM
And, of course, one must wonder why he needed the money, and why he took the trouble to keep a very low profile. Possible ulterior motive/nefarious plot? Go to Comment
Collections
Plots  (Duty)   (Campaign)
axlerowes's comment on 2006-09-20 05:25 PM
Nice simple plot. The write up was a little hard to follow. Go to Comment
Collections
Plots  (Duty)   (Campaign)
valadaar's comment on 2011-04-29 11:26 AM


Collections agents - now that could be a good job for a bunch of PCs - having to walk the fine line between legitimacy and larceny.


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Ransom Note.....huh?
Plots  (Duty)   (Multi-Storyline)
Ria Hawk's comment on 2002-10-02 01:50 AM
What if the player had a wife, but she died while he was away, and he just thought she hadn't had kids? Go to Comment
Ransom Note.....huh?
Plots  (Duty)   (Multi-Storyline)
Melvins Cat's comment on 2003-07-23 12:53 PM
What if the whole thing is a case of mistaken ID, & it wasn't the charcter they were after (nor is it his son, but he doesn't know). Go to Comment
Ransom Note.....huh?
Plots  (Duty)   (Multi-Storyline)
Mourngrymn's comment on 2012-05-11 07:02 AM
Only voted Go to Comment
Ransom Note.....huh?
Plots  (Duty)   (Multi-Storyline)
Murometz's comment on 2006-02-14 09:54 PM
so simple. yet so ingenious. Thanks for creating my next campaign hook! Go to Comment
Ransom Note.....huh?
Plots  (Duty)   (Multi-Storyline)
Murometz's comment on 2007-01-02 03:49 PM
here's an old candidate for a new scroll. Tales of Adventure! Should I link it Strolen, or do you want to touch it up first? :) Go to Comment
Ransom Note.....huh?
Plots  (Duty)   (Multi-Storyline)
valadaar's comment on 2011-04-26 09:53 PM


Great simple starter! Right ready to go!


Go to Comment
Ransom Note.....huh?
Plots  (Duty)   (Multi-Storyline)
Silveressa's comment on 2012-05-11 12:19 AM

A fun way to throw an unexpected twist into the adventuring lifestyle of the group, with bonus points if the kids location is inside a kingdom/land the characters are now exiled from or otherwise enemies with the rightful rulers of.


Quite the hidden treasure lurking in the crypts Strolen!

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Total Comments:
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