Strolen\s Citadel content. 
Bloody Vines
Lifeforms  (Fauna)   (Forest/ Jungle)
Moonlake's comment on 2013-06-22 03:09 AM
I am uncertain how the players would ever get out of the toxin-induced sleep but overall, I think this sub is of okay quality so a 3 it is. Go to Comment
Shrieker
Plots  (Hired)   (Mini-Campaign)
Barbarian Horde's comment on 2002-09-07 01:36 PM
Might be a good one to just keep the players guessing. Prove to them that not everything is as it seems. Use this one and the classic group of ogres that are just foraging, players slaughter them, and then come face to face with the family the ogres were simply trying to provide for. Go to Comment
Shrieker
Plots  (Hired)   (Mini-Campaign)
Barbarian Horde's comment on 2004-10-09 03:19 AM
Hey, this is COOL.. :)
Just make sure there's no ranger or other character knowing animals in the party.. otherwise the mysterious effect would soon go ka-boom. Go to Comment
Shrieker
Plots  (Hired)   (Mini-Campaign)
Barbarian Horde's comment on 2005-06-14 08:19 PM
The bird isn't local, but was transplanted by a noble (or something) because he/she thought it an interesting and exotic pet, until the screaming, then it was released into the wild. Any rangers or druids in the area would not know what it is. Go to Comment
Shrieker
Plots  (Hired)   (Mini-Campaign)
manfred's comment on 2002-09-12 04:59 AM
It may happen later, a long time later, that they need to break some glass, enchanted or something. Funny way, no magic or weapons can harm it, but this little bird can! Go to Comment
Shrieker
Plots  (Hired)   (Mini-Campaign)
Dragon Lord's comment on 2005-05-23 08:50 AM
He, he - very silly - this is a complement - 4/5 Go to Comment
Shrieker
Plots  (Hired)   (Mini-Campaign)
Chaosmark's comment on 2007-04-19 10:29 PM
Fluff. Woo. Go to Comment
Shrieker
Plots  (Hired)   (Mini-Campaign)
Incarnadine's comment on 2005-05-20 07:54 PM
I find it funny, especially for a higher level campaign. Build an aura of suspense by having all about them fall silent, then a few padded footsteps...

And a little bird about the size of a fist. The perfect thing to remind PCs that sometimes a rabbit is just a rabbit. Go to Comment
Shrieker
Plots  (Hired)   (Mini-Campaign)
valadaar's comment on 2011-04-29 12:10 PM


A nifty little encounter.


Go to Comment
Shrieker
Plots  (Hired)   (Mini-Campaign)
Wulfhere's comment on 2007-04-20 12:51 AM
When I was young, I had a parrot. A monstrously noisy parrot. While I loved my pet a great deal, some of our neighbors thought that we had an autistic child shut up in our house. I can imagine that situation in a fantasy game:

GM: "You hear a sound like someone screaming, "Help, helllp!"

Adventurer: "I kick open the door!" Go to Comment
Shrieker
Plots  (Hired)   (Mini-Campaign)
Kassy's comment on 2014-05-13 12:16 PM
What was that? It's over there! No, wait, it came again back there!

hehe Go to Comment
Shrieker
Plots  (Hired)   (Mini-Campaign)
PoisonAlchemist's comment on 2011-07-16 01:41 PM


I am quite fond of this bird, it's a nice idea with some good applications. Perhaps if it is not local it was repurposed by some other creatures to attract unwary do-gooders, like the inverse of the shrieker fungus. 


Go to Comment
Tower's Return
Plots  (Discovery)   (Single-Storyline)
Strolen's comment on 2006-10-09 10:23 PM
Looks like I decided halfway through that I didn't want anybody alive that was there during the destruction. Definately a oldy and moldy one. Thanks for digging it up, pretty much totally forgot about this one. :) Go to Comment
Tower's Return
Plots  (Discovery)   (Single-Storyline)
manfred's comment on 2002-07-03 04:50 PM
3) an illusionist had the aforementioned plan and it atracted the Black One... the fear of the populace was exciting so Jolgeth was given a new chance...
The illusionist may suddenly discover his plan worked better than expected- the heroes may have to join forces with him. Go to Comment
Tower's Return
Plots  (Discovery)   (Single-Storyline)
Ria Hawk's comment on 2002-10-02 01:32 AM
And then there's the odd ghosts that might be hanging about... The children, anyone else murdered by Jolgeth, etc. Go to Comment
Tower's Return
Plots  (Discovery)   (Single-Storyline)
Cheka Man's comment on 2008-08-17 04:27 PM
3- It is in fact a Tower of Ash and the PCs need to go in there, retrive it's treasures and fight the evil spirits within. Go to Comment
Tower's Return
Plots  (Discovery)   (Single-Storyline)
axlerowes's comment on 2006-10-09 10:13 PM
This isn't really a complaint, but at one point you say the tower was there 40 years ago and at another point you say 100.

This is another simple but worth while plot set up. I hope to use it. Go to Comment
Tower's Return
Plots  (Discovery)   (Single-Storyline)
valadaar's comment on 2011-04-29 11:50 AM


A decent adventure start.

 


Go to Comment
Collections
Plots  (Duty)   (Campaign)
ephemeralstability's comment on 2002-06-30 10:50 PM
4) Maybe Lord Hubert was being duped by the guilds: they could have found out about his little monetary scheme and hijacked the caravan themselves (via the less reputable guild), before sending in the collectors. The collectors would then be caught between the wishes of their nefarious employers and the will to do justice. They could even try and break into the guilds' headquarters to find incriminating evidence. Go to Comment
Collections
Plots  (Duty)   (Campaign)
Ria Hawk's comment on 2002-10-02 01:37 AM
And, of course, one must wonder why he needed the money, and why he took the trouble to keep a very low profile. Possible ulterior motive/nefarious plot? Go to Comment
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       By: MoonHunter

Magic should have side effects, both expected and unexpected - fortuitous and deplorable. Expected side effects add anticipation, while unexpected ones increase the drama of the scene. The result can be comedic or dire, it dpends on which circumstances work best for your game.

Ideas  ( System ) | February 8, 2005 | View | UpVote 2xp