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Don't Forget the Coffin
Items  (Other)   (Non-Magical)
axlerowes's comment on 2012-02-18 06:28 PM
Don't Forget the Coffin
Items  (Other)   (Non-Magical)
valadaar's comment on 2008-01-03 06:46 PM
What Muro said! There are a couple of zombie subs this seems to relate well to as well. Wonder if there is a good freetext to link them? Go to Comment
Don't Forget the Coffin
Items  (Other)   (Non-Magical)
valadaar's comment on 2008-01-03 06:47 PM
Forgot to vote... Go to Comment
Don't Forget the Coffin
Items  (Other)   (Non-Magical)
dark_dragon's comment on 2008-01-03 06:34 AM
37. A large collection of exquisitely written love letters, clearly spanning several decades, from the local widowed duchess. Interestingly, they start close to her husband's death, and they seem to be addressed to him.
She often refers to "Your most unfortunate accident"

38. A small locket, opening it will reveal the picture of a beautiful maiden. If the possessions are searched thoroughly one will find a page of a church's death register, with all name scribbled out but one:
"Anna Segara, Died of consumption 24th of June 1664, aged 19"

39. A wrapped gift showing sign of great age. On it is a small card inscribed: "To My Mother, For your limitless patience, forgiving smile, and enduring support. Your Son, Marco" If opened the gift reveals a beautiful rosewood jewelry box. Go to Comment
Don't Forget the Coffin
Items  (Other)   (Non-Magical)
Kassy's comment on 2012-07-09 10:18 AM
Ooh, I like this!

Come back to the Citadel Stephie!

4.0/5 Go to Comment
Picnic Basket of Confinement
Dungeons  (Forest/ Jungle)   (Traps)
Strolen's comment on 2008-01-03 08:08 PM
I think this is hilarious. The simple yet fully explained backstory is perfect for a sweet quick little trap that could be a lot of fun. Is she able to disarm them without getting trapped? I would guess so, maybe a charm of protection or something so she can eat in peace inside the protective circle...that is the point right? :) Either way, this one is fun. Go to Comment
Picnic Basket of Confinement
Dungeons  (Forest/ Jungle)   (Traps)
MoonHunter's comment on 2008-01-03 10:46 AM
While coded wrong (not really a dungeon item, or dungeon trap) this is a fun little item you could actually see someone in a world with high magics actually making. It is well explained. It is also annoying enough to make an interesting encounter. Go to Comment
Picnic Basket of Confinement
Dungeons  (Forest/ Jungle)   (Traps)
Scrasamax's comment on 2008-01-03 12:53 PM
I think this could be a fun item that once activated bumps everyone to the same size, which could be fun with a group that has alot of size variety, such as the halfling becoming the same size as the rippling muscle berzerker. I also kept getting this image of Myna shaking out the same bear time after time. Go to Comment
Picnic Basket of Confinement
Dungeons  (Forest/ Jungle)   (Traps)
Cheka Man's comment on 2008-01-02 08:47 PM
One of those items that I want. Go to Comment
Picnic Basket of Confinement
Dungeons  (Forest/ Jungle)   (Traps)
Murometz's comment on 2008-01-03 06:43 PM
Yep, i am becoming a fan of your quirky, deceptively simple, and thought-provoking subs, Stephie!

Another nifty item. Go to Comment
Picnic Basket of Confinement
Dungeons  (Forest/ Jungle)   (Traps)
valadaar's comment on 2008-01-03 06:44 PM
Once active, how does one get close enough to deactivate it?

I think this could have rather unharmless applications. Keeping a jar of fire ants nearby would be evil as once your victims are inside the basket, shrunk, one could dump the fireants in, and they, unshrunk, would be deadly foes.

I think it needs a little bit of added controls to arm/disarm the device. Go to Comment
Picnic Basket of Confinement
Dungeons  (Forest/ Jungle)   (Traps)
Stephie's comment on 2008-01-04 12:25 AM
Updated: Updated: Added link to NPC: Myna Willowind. Go to Comment
Picnic Basket of Confinement
Dungeons  (Forest/ Jungle)   (Traps)
Kassy's comment on 2008-08-01 07:57 AM
This has got to be one of the funniest subs ever. Go to Comment
Picnic Basket of Confinement
Dungeons  (Forest/ Jungle)   (Traps)
Nouri's comment on 2009-09-19 07:01 PM
This was a lot of fun to read. It might be more fun with having a way out in addition to timing to keep the playes guessing and fighting at the same time. As a spin on the idea, perhaps it could be used to carry or transport a lot of people to safety or prison? Perhaps a village of refugees could be rescued and passed by border guards? A bandit or criminal, etc., could be tricked by one individual slight of size but mighty of brain and transported for the reward money. Go to Comment
Find the Flower
Plots  (Travel)   (Encounter)
manfred's comment on 2008-01-01 07:56 AM
This is nice! Just the quick side-plot one can happen upon in the depths of a forest. A little reward might be gained, and it is easily attached to another plot. Works fine. Go to Comment
Find the Flower
Plots  (Travel)   (Encounter)
Scrasamax's comment on 2007-12-31 11:05 PM
Not bad, this sub cuts to the chase and fits into the Tales of Adventure format. Go to Comment
Find the Flower
Plots  (Travel)   (Encounter)
Cheka Man's comment on 2008-01-01 04:43 PM
Useful in many games. Go to Comment
Find the Flower
Plots  (Travel)   (Encounter)
Murometz's comment on 2012-11-10 04:38 PM
I like this because my big takeaway is a flower...called moon bile. So evocative!

This begs to be added to the Tales of Adventure codex a Scras said. Go to Comment
Find the Flower
Plots  (Travel)   (Encounter)
Drackler's comment on 2008-01-09 08:56 PM
A good, quick plot, however, although possibilities 1 and 2 vaguely allude to some sort of "sacrifice" to be made to the shrub, it is never given thought by the rest of the submission. Go to Comment
Find the Flower
Plots  (Travel)   (Encounter)
valadaar's comment on 2008-01-01 07:34 PM
Nice and consise! Go to Comment
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