I liked it, I was wondering while reading how the players would fit into this especially when the black hole emerged. With the addition of the plots at the end that helped tons. I think some of the later work was done in haste to get it complete perhaps as words seem out of place or missing but I got the general idea after reading it again.
I usually do not run anything this close to Sci-Fi. I've tried a few modern games and fail miserably at them. I would like to play in something like this however I think it would be interesting and challenging at some points. Go to Comment
That's the pivotal point of most campaigns, either attempting to reactivate the ships main drive or find a way off the otherwise doomed Ark. (Possibly something they can only achieve with the help of their hated rivals in another dome, or enemy tech priests.
You're right though, I should update it and add a few extra bits on escape. Go to Comment
Decent sub, with plenty of plothooks, but not too much information. It can be edited into any setting, and the 'cultures' and 'races' of the various domes are vague enough for the GM to make as they wish.
Great idea, just needed a little less suggestions as to what kinds of perils existed. Nothing is perfect. Go to Comment
Interesting idea and a neat little story. I was hoping for something a bit more meaty when I read the title, but here I find something to use as either a teacher of anything or a PC-ass-saver. His motivation is there, but it's so wide and varied that it feels like a safety net. His stereotypical appearance doesn't help much either. In my opinion, it's not bad but it needs some flair. Go to Comment
Hmm, i don't know. He is just, Wise Asian Sensei. This one is ok, the fluff text and all, but just ok for me. Needs something I would say. Not sure what. Something to differentiate him from the standard. Go to Comment
A good article with good examples and I agree with Muro. In fact, forum RP is perhaps the best place for such detail - I've found as combat draws on in tabletop, description can frequently fall by the wayside. Go to Comment
As the PCs cross a brigde/tree over a deep river they see the glimmer of gold and jewels lying at the bottom. At further inspection they notice that it is the skeleton of a man still holding on to a sack of treasure. Will the PCs try to dive to get it? What killed the man? Did he simly not let go of the bag he could not swim to the surface with? What cleansed his bones so? Are there flesh-eating beings that dwell in the deep? Can the players resist the chanse of being wealthy for once?
Encounter ( Any ) | July 5, 2004 |