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The Star Hammer
Items  (Ranged Weapons)   (Campaign Defining)
Cheka Man's comment on 2008-12-25 10:16 AM
More deadly then the Death Star, this can destroy whole solar systems with one use. The ultimate WMD.Not much use if you want living subjects in your interplanetry empire though. Go to Comment
The Star Hammer
Items  (Ranged Weapons)   (Campaign Defining)
Mourngrymn's comment on 2012-04-05 06:50 AM


The science needed to make this work aside, I am by far an idiot when it comes to the true mechanics of it all, I think this is a wonderful sci-fi sub. I have read plenty of strange ideas in novels that while scientifically sound just seem to odd.



Agreed it would be easier to do it toward a singular planet to keep the system intact for future resource use or teraforming, but it is definately a "Mess with us and we take out your entire existance." Very brutal and cruel and typical of what a more brutal race of star faring egomaniacs would toss around.


Go to Comment
The Star Hammer
Items  (Ranged Weapons)   (Campaign Defining)
Dozus's comment on 2013-03-05 10:42 AM
The scientific discussion is pretty interesting here, but more than that I like the idea of a simple ballistic weapon that can destroy solar systems. Brutally simple.

Supposing one had the proper technology, couldn't an asteroid belt be mined for sufficient minerals to create a Star Hammer? Or enough raw iron be created in some sort of fusion reaction of other, lighter elements? I ask as a pure amateur here; my working knowledge of advanced astrophysics is surpassingly light.

Well, all that aside, I really like the idea. Go to Comment
The Star Hammer
Items  (Ranged Weapons)   (Campaign Defining)
axlerowes's comment on 2009-04-02 07:42 PM
Nobody picked on the heat shield and the thrusters. That heat shield would have to be incredible to keep that iron stable as it moved towards the star.
Would the gravity pull it directly to the core or more in limiting orbit towards the core?

At any rate if Star Trek can have de-evolution, why can't another Sci-fi set up have a star hammer?

Excellent. Go to Comment
The Star Hammer
Items  (Ranged Weapons)   (Campaign Defining)
valadaar's comment on 2008-12-29 06:42 PM
Apart from the energy needed to move such a piece of iron would be more effectively used directly as well, its an interesting idea.

Perhaps some means of catalyzing the reaction with some type of Unobtainium (compressed matter, etc)would allow for sub-planetary masses of iron to be used. Go to Comment
The Star Hammer
Items  (Ranged Weapons)   (Campaign Defining)
valadaar's comment on 2013-03-05 12:10 PM
I so love Siren's explanation here.

Go to Comment
The Star Hammer
Items  (Ranged Weapons)   (Campaign Defining)
valadaar's comment on 2013-03-05 12:21 PM
You would have to go far outside our system for an asteroid belt with sufficient mass. Apparently there is less then a planet's worth of mass in the astroid belt (4% of the moon)

http://en.wikipedia.org/wiki/Asteroid_belt)
(^ a b Krasinsky, G. A.; Pitjeva, E. V.; Vasilyev, M. V.; Yagudina, and E. I. (July 2002). "Hidden Mass in the Asteroid Belt". Icarus 158 (1): 98–105. Bibcode 2002Icar..158...98K. doi:10.1006/icar.2002.6837.)

Though apparently the Outer Oort cloud has possibly 5x earth's mass, though that is probably no-where near iron density. Inner Oort cloud is unknown.

http://en.wikipedia.org/wiki/Oort_cloud Go to Comment
The Star Hammer
Items  (Ranged Weapons)   (Campaign Defining)
Kassy's comment on 2013-03-05 10:00 AM
Whilst I came here expecting an actual hammer, I instead found this dastardly and devious device. While I'm somewhat slow when it comes to sci-fi games, this one presents several interesting opportunities.

4.0/5 Go to Comment
The Star Hammer
Items  (Ranged Weapons)   (Campaign Defining)
Dossta's comment on 2013-03-05 10:35 AM
Far more interesting to me was the idea of someone called the "System Killer". If Ender was torn up over destroying a single planet, what must this NPC feel like? Go to Comment
The Ark of Eden
Locations  (World)   (Space)
MoonHunter's comment on 2008-12-29 01:53 PM
This is fairly light, fairly classic Lost Colony Ship information ala Orphans of the Sky, Star Lost, and even Metamorphasis Alpha (exchange nano-bots for androids and it is a lock). It follows the fiction pretty much along the traditional, much the same way much fantasy follows Tolkien.

It has some pretty specific plot lists that are fairly scripted (players will damage some emmitter for example) and fairly standards video game questing (go to a, get b, return to c, get a bennie). Save the world... er ship is the stock plot in the Lost Colony Ship Fiction (kind of like take the magic ring/ dingus to the volcano/dangerous place to destroy it and stop the Dark Lord.)

I do do have a lot of "would of liked" for this one

Would of liked the plots as a linked submission.

Wold of liked more example places/ pods.

Would of liked more about the shape and size of the ship.

Would of liked more about the interior of the ship away from the pods.

Still nice to have some non fantasy going on.


Now I have to put my admin hat on.
Technically, this is a classic case of "Other" rather than World codinig. Not quite a world, but not quite anything else either.

We actually have a starship listing in the items section. Go to Comment
The Ark of Eden
Locations  (World)   (Space)
MoonHunter's comment on 2008-12-29 01:53 PM
Oh, I fixed the freetext with some commas so you get all three words. Go to Comment
The Ark of Eden
Locations  (World)   (Space)
Scrasamax's comment on 2008-12-24 07:44 AM
There is a good deal of stuff here to absorb. THe plot looks pretty solid for the most part, I can see more conflict between the priests and the PCs, especially if they use their weapons of the gods where the common populace could see. Might lead to a cultural rebellion against the clerics. It does seem rather bleak in the end, since the Eden is caught in a black hole's grasp, is there some way the PCs and a cadre of faithful followers could escape the doomed ship, or possibly repair the AI enough that the engines could be fired to escape the pull of the singularity? Go to Comment
The Ark of Eden
Locations  (World)   (Space)
Scrasamax's comment on 2008-12-25 11:44 PM
Looking at the additions I approve. I like that the domes can be used as lifeboats, and there is an option to reactivate the AI, perils included. New vote recorded.

BUMP Go to Comment
The Ark of Eden
Locations  (World)   (Space)
Mourngrymn's comment on 2012-05-18 08:34 PM
I liked it, I was wondering while reading how the players would fit into this especially when the black hole emerged. With the addition of the plots at the end that helped tons. I think some of the later work was done in haste to get it complete perhaps as words seem out of place or missing but I got the general idea after reading it again.

Again, I liked it. Go to Comment
The Ark of Eden
Locations  (World)   (Space)
Mourngrymn's comment on 2012-05-19 08:59 AM
I usually do not run anything this close to Sci-Fi. I've tried a few modern games and fail miserably at them. I would like to play in something like this however I think it would be interesting and challenging at some points. Go to Comment
The Ark of Eden
Locations  (World)   (Space)
valadaar's comment on 2008-12-29 06:36 PM
I think this is a good, ambitious submission. Go to Comment
The Ark of Eden
Locations  (World)   (Space)
Silveressa's comment on 2008-12-24 06:09 PM
That's the pivotal point of most campaigns, either attempting to reactivate the ships main drive or find a way off the otherwise doomed Ark. (Possibly something they can only achieve with the help of their hated rivals in another dome, or enemy tech priests.

You're right though, I should update it and add a few extra bits on escape. Go to Comment
The Ark of Eden
Locations  (World)   (Space)
Silveressa's comment on 2008-12-24 06:33 PM
Updated: Added in notes on possible ways to save the otherwise doomed vessel, as well as ideas for continuation of the campaign after the ship itself is rescued. Go to Comment
The Ark of Eden
Locations  (World)   (Space)
Silveressa's comment on 2012-05-18 08:52 PM
Aye, this one still sits in my "needs a revision" bin, awaiting one of those slowly rainy evenings when I've nothing better to do.

Glad you liked it, if you ever get a chance to use it as a one shot or whatever get back to me and let me know, I'd love to hear how it turned out. Go to Comment
The Ark of Eden
Locations  (World)   (Space)
Fallen Angel's comment on 2009-08-15 02:32 AM
Decent sub, with plenty of plothooks, but not too much information. It can be edited into any setting, and the 'cultures' and 'races' of the various domes are vague enough for the GM to make as they wish.

Great idea, just needed a little less suggestions as to what kinds of perils existed. Nothing is perfect. Go to Comment
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