What an interesting 30!!
I'm not the biggest sci-fi/starship guy, but these rock and infuse my brain with all sorts of plot twists. A lot of these have a certain cinematic quality to them as well. Great job!
Only problem i see is, changing "roblems" to "problems" in the title :)
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I like this because it adds to the vocabulary of the game world, and the players. During the course of 5 or 6 secession players, from a "setting" as mundane Urbana IL, and biased by years of watching Blake's 7 reruns can learn how the game world works. Every time a player has to readjust the filter of in duct above the galley bay or stare down a gun-dart they are learning something about the mundane of the world that they can work into future problem solving strategies or nuanced role-playing. I am a fan.