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The Cane of Abdication
Items  (Other)   (Cursed)
Cheka Man's comment on 2012-05-01 11:30 AM
Only voted Go to Comment
The Cane of Abdication
Items  (Other)   (Cursed)
Mourngrymn's comment on 2012-05-02 04:37 PM

This bespeaks a bit of Final Destination where death itself causes random almost innocent events of chance that cause the most horrific ends. Wonderful item. A tad bit interesting and flavorful. To bad it usually ends up in death, I would make it not so detrimental unless kept for a very long time. Perhaps the random accidents get increasingly worse the longer the item is used. All in all though I liked it.

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The Cane of Abdication
Items  (Other)   (Cursed)
valadaar's comment on 2012-05-08 11:00 AM

I agree with Mourngrymn.


As for its detrimental effect for PCs, I have a couple suggestions directly tied to the blade:


1.The blade simply refuses to be unsheathed at a rather inopportune time.  


2. If the PC is falling or tumbling, the blade unsheaths with obvious effects.


3. If the PC is sneaking successfully, the cane gets dropped - loudly.


I don't think a misfortune field about the wielder fits with the idea of the item.

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The Cane of Abdication
Items  (Other)   (Cursed)
Silveressa's comment on 2012-05-03 04:57 AM

An interesting change perhaps the magic of the cane faded over time and now the accidents are not always fatal; making this an interesting acquisition for a PC to get their hands on, especially if they're recovering from an injury or want a sword cane to slip past the guards into the palace or thieves guild.

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The Cane of Abdication
Items  (Other)   (Cursed)
Kassy's comment on 2012-05-01 08:38 PM
Only voted Go to Comment
Janice Spencer
NPCs  (Minor)   (Combative)
valadaar's comment on 2012-04-22 08:00 AM


 A very well written npc and great playing notes.



 


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Janice Spencer
NPCs  (Minor)   (Combative)
Silveressa's comment on 2012-04-22 04:06 PM
I'll be looking forward to the CRTF summary, it's always nice to see ideas put to use and get the details on how well they worked in someones game. Go to Comment
Janice Spencer
NPCs  (Minor)   (Combative)
Ted's comment on 2012-04-22 05:56 AM


Not as chilling as Romero Coultier was, but more thought was given to how to implement her in a game.



 



Well done. Don't be too surprised if a CRTF Summary includes her eventually.


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Janice Spencer
NPCs  (Minor)   (Combative)
Kassy's comment on 2012-04-22 09:39 AM


valadaar has pretty much hit the nail right through the leaf. (The Goon Show anyone?)



Very well written, versatile NPC for the DM to make use of.



5/5



Well done!


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Janice Spencer
NPCs  (Minor)   (Combative)
Dossta's comment on 2012-04-25 10:54 AM


This would fit so well into a Dresden Files game -- modern, yet mystical with more than a little tragedy to spice things up.  She's a beautifully designed NPC, well worthy of the 5/5.


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Janice Spencer
NPCs  (Minor)   (Combative)
Dossta's comment on 2012-06-20 01:32 PM
You know what? Janice deserves my patented Smashing Sub of the Day award. Have an HoH! Go to Comment
Davy Jones Lockdown
Locations  (Fortification)   (Water)
Strolen's comment on 2012-04-22 12:27 PM
Submission has to be 10 days old to get a HoH. Added a little disclaimer in the button area. :) Go to Comment
Davy Jones Lockdown
Locations  (Fortification)   (Water)
Strolen's comment on 2012-06-16 02:41 AM
Has just about everything you need. Awesome back story that fits in well with the plots given. My favorite being the finding of the old uniforms. Thinking Resident Evil style mayhem! Not much to add as it is stand alone greatness. Go to Comment
Davy Jones Lockdown
Locations  (Fortification)   (Water)
Strolen's comment on 2012-06-21 01:50 PM
Congrats to Silveressa and this submission being the first place submission in the quest 20,000 Feet Under the Sea!! Go to Comment
Davy Jones Lockdown
Locations  (Fortification)   (Water)
Murometz's comment on 2012-06-16 10:13 AM
I've read this several times, and kept forgetting to comment and vote for some reason.

Masterfully done!

As to the co-ed premise, I actually like it. Was just reading this morning something about a college basketball coach who was frustrated because she could only coach girl teams, while men had the choice of either or. Anyhoo, not sure how that applies but it reminded me of it. I think as modern society blurs and blends the perceived prejudices and traditions of gender more and more, we will one day have a co-ed prison.

My favorite part of the sub is the rogues gallery! Brings the place to life! Go to Comment
Davy Jones Lockdown
Locations  (Fortification)   (Water)
valadaar's comment on 2013-02-22 11:05 AM
Can't believe I missed this one. Great job Silveressa! Go to Comment
Davy Jones Lockdown
Locations  (Fortification)   (Water)
Silveressa's comment on 2012-04-23 07:04 PM
My games usually have at least one female player at the table, so there's usually at least one female character in the party. Because of that I generally design things to include both genders when possible to prevent the "you need to all play male (or female) chars for this next campaign, and upset those in my group who dislike opposite gender rping. (Or make an amazing mess out of it)

As for the female quarters being inviolate, a GM could add in robotic guards patrolling the corridors separating the male/female blocks, or simply intermingle it more with a "prison life's tough you had best be tougher" approach. (much like the prisons in Chronicles of Riddick and other sci-fi games are.)

Glad you like it, I'd love to see a copy of your notes and the changes you make to turn DJL into a fantasy prison. (Seeing it up as a sub would be very neat.) Go to Comment
Davy Jones Lockdown
Locations  (Fortification)   (Water)
Silveressa's comment on 2012-04-23 07:04 PM


My games usually have at least one female player at the table, so there's usually at least one female character in the party. Because of this I generally design things to include both genders when possible to prevent the "you need to all play male (or female) chars for this next campaign," and upset those in GM's groups who dislike opposite gender rping. (Or make an amazing mess out of it.)



As for the female quarters being inviolate, a GM could add in robotic guards patrolling the corridors separating the male/female blocks, or simply intermingle it more with a "prison life's tough you had best be tougher" approach. (much like the prisons in Chronicles of Riddick and other sci-fi games are.) Glad you like it, I'd love to see a copy of your notes and the changes you make to turn DJL into a fantasy prison. (Seeing it up as a sub would be very neat.)

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Davy Jones Lockdown
Locations  (Fortification)   (Water)
Silveressa's comment on 2012-04-14 11:34 AM


Haven't had the chance to try it as a campaign yet, (I came up with it all yesterday over the course of 12 or so hours) but I hope to get a chance to use it sometime. I can see it working well as a one use location for a Shadowrun adventure, but short of starting a new campaign there's not many places this facility would fit in my current games. Anyone else that uses the prison in their game, please drop me a line of post back here and let me know how it went :)

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Davy Jones Lockdown
Locations  (Fortification)   (Water)
Silveressa's comment on 2012-04-22 11:11 PM


And here I thought my underwater prison served as the inspiration behind yours. :P Glad you like it, prisons and water are a combination nearly as good as chocolate and peanut butter. :)

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