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Running a Zombie Apocalypse
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Kassy's comment on 2012-07-09 08:25 AM
Pretty much what Dossta said.

I think that this can also (with a few tweaks) be applied to other game settings as well.

3.5/5 Go to Comment
Running a Zombie Apocalypse
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Dossta's comment on 2012-07-06 10:47 AM
This is a good start, but I was kind of hoping for more here. A section on recommended resources -- both for system and setting details -- would be welcome, as would a list of interesting places for encounters or perhaps even some quick plot hooks & ideas. Go to Comment
Running a Zombie Apocalypse
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MysticMoon's comment on 2012-07-11 11:35 AM
Only voted Go to Comment
Running a Zombie Apocalypse
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clydedavis's comment on 2012-07-05 02:09 AM
This is a very good solid collection of tips and tricks for this type of scenario. Personally, I think it covers the important aspects of keeping the game faster-paced and more intense, leading to enjoyable game-play. I think it also does service to highlight the horror-themed aspect of post-apocalyptic survival, especially the "Much of Survival Horror is Survival" piece. I'm also glad you included zombies not being the only enemy, as I feel some people whom are new to this genre tend to miss out on. Including other threats adds much more enjoyable and realistic game-play for sure.

My brief suggestion -- infection scares. Through random encounters or planned dramatic moments, creating moments where NPCs or PCs could possibly be infected, thus requiring them to either make hasty decisions or plans about what to do when bad goes to worse, or setting them up to go on a quest for an infection suppressant in a race against time. I think infection scares always create some additional intensity to the game play, but should be used sparingly, either to make dramatic moments much more amplified in intensity, or to kick slower game-play into fast-pace again. Go to Comment
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Strolen's comment on 2012-09-08 04:29 AM
This is incredible. Sorry I missed it till now! I want to read a novel about it. Makes me think of the style of King or Koontz with all this crazy goodness and awesomeness. Go to Comment
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MoonHunter's comment on 2012-06-16 01:26 AM
I run Urban Fantasy and Paratime/Waunderer games all the time. This is the perfect location for that kind of game,, either as a place to start or a place to pass through. Go to Comment
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Cheka Man's comment on 2012-06-16 01:05 PM
Only voted Go to Comment
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Mourngrymn's comment on 2012-06-10 07:59 AM
It's like a weird yet delightful xfiles meets a doctor who episode. I agree with Val that it needs a bad guy or possible group of antagonists. If a villain is added I can see this in a modern day Cthulhu if added right. Possibly even a modern era supers where a new group comes through that have similar powers of our comic book heroes. Go to Comment
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Murometz's comment on 2014-10-25 11:32 PM
Exactly what Forganthus said! (The third time) Go to Comment
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chilled's comment on 2012-06-10 07:57 AM
After reading this I now need to take a deep breath, phew!

A particularly enjoyable read, it made me feel as if I was actually there, strolling through.

5 out of 5 from me, and my first ever favourite.

I would like to take part in a game that uses this place. Go to Comment
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valadaar's comment on 2012-06-10 06:40 AM
I love the delightful madness of this place! I think it needs a villian of some type more focused then what seem to be more environmental hazards.

I enjoyed reading it and hope for more.
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Silveressa's comment on 2012-06-10 03:41 AM

You're right, Betsy does need a slight downsize, which I'll take care of momentarily.


As for the questions about the tourists and the national guard, (both of which have answers) like the narrator says, a bottlo o' scotch and some honey word and ye may get the answer ye seek. ;)

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Silveressa's comment on 2012-06-10 03:45 AM
Update: Reworked Betsy to make her less outstanding then the rest of the detail townsfolk. Go to Comment
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Silveressa's comment on 2012-06-10 03:56 AM

Not quite a bottle o' scotch but it'll do :P (update incoming!)


 


(Oh and you got some +5 comment votes coming your way when my votes refresh, love the flamingoes!) 

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Silveressa's comment on 2012-06-10 04:01 AM

(I remember seeing a group of these things once take up residence on old Fethick's garage roof, seeing him trying to haul a law mower up there a few months later to keep the grass in check made for a good afternoons entertainment I can tell ye that much!)

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Silveressa's comment on 2012-06-10 04:15 AM

Honey words a plenty, but no scotch? Ye sure know how ta tease a gal I tell ye!


But on ta yer questions, How do the blimpy tourists deal with Chasers?


Well if ye'd ever seen a tourist tear in ta something they thought was edible ye wouldn't be askin' that laddie!


A tourist seems ta be able ta eat just about anythin' they can fit in their fat mouths, be it a table spread o' Thanksgiving feast or the table itself, if they can get their jaws around it they can take a bite outta it.


Against Chasers they take the same approach, grab an chew; an once a pack o' chaser see four of these fatties gnaw the legs off one or two o' their brethren they look elsewhere for a late night meal.


 


 


Now yer second question, the National Guard, where are they?


Picture yourself for a moment as a the governor, or commander of a Guard Detachment, the integrity of the nation partially resting on your shoulders, and the threat of terrorist attacks by unknown forces or a natural disaster a reality you might need to deal with at any given moment.


Now picture receiving a phone call from some random civilian claiming their town is a gateway for otherworldly creatures and their dog house just got eaten by three fat women right before a bunch of beret wearin angry flamingo lawn ornaments saved them from a cave man attack.


Aye exactly, ye'd call'em a nutter and hang up, and likely ignore any future such claims from attention seeking delinquents after their four minutes of TV fame; orchestrating some big hoax that'll make you look like a grade A lummox for believing it.


 


Hope that answered yer questions laddie, keep 'em coming ye knowledge seekers, and I'll keep replying, as long as this bottle o' scotch holds out anyway.

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Silveressa's comment on 2012-06-10 04:23 AM
lol Indeed, and a update tis yer reward ;) Go to Comment
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Aramax's comment on 2014-10-09 08:08 PM
mor Sil MAGIC! 5 Go to Comment
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Kassy's comment on 2012-06-10 02:22 PM
I think valadaar hit the nail on the head with "delightful madness".

Great sub Sil.

5/5 Go to Comment
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Kassy's comment on 2012-06-10 02:48 PM
I'd like to see a separate submission on the Overcoat Men, their ways, beliefs, the builder.

I particularly enjoyed the section on them. Go to Comment
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