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The Darkest of Winters: Intro and Prologue
Articles  (Campaign)   (Gaming - In General)
Silveressa's comment on 2012-07-04 06:00 PM
Anytime, it was hosted elsewhere, but I figured it'd be nice to have it here so Citadels members that haven't seen it can get a chance to enjoy the recaps, and I just like having all my stuff centralized for convenient reference. :)

Looking forward to seeing some of your own session recaps if/when you put them up. :) Go to Comment
The Darkest of Winters: Intro and Prologue
Articles  (Campaign)   (Gaming - In General)
Kassy's comment on 2012-07-09 08:29 AM
It's nice to see you've uploaded these Silveressa!

A good read, well written and presented.

3.5/5 Go to Comment
Running a Zombie Apocalypse
Articles  (Campaign)   (Game Mastering)
Scrasamax's comment on 2012-07-11 01:01 PM
Only voted Go to Comment
Running a Zombie Apocalypse
Articles  (Campaign)   (Game Mastering)
Cheka Man's comment on 2012-07-04 10:01 AM
Other ideas-The zombie animal that is still fresh until it suddenly bites you
The fresh little girl zombie
How about zombies who have human intelligence until they rot?
The zombie of this type who has somehow managed to mummify himself and so keep at least some of his intelligence
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Running a Zombie Apocalypse
Articles  (Campaign)   (Game Mastering)
Cheka Man's comment on 2012-07-04 10:32 PM
Is that on this board? Go to Comment
Running a Zombie Apocalypse
Articles  (Campaign)   (Game Mastering)
Chaosmark's comment on 2012-07-11 02:18 PM
Only voted Go to Comment
Running a Zombie Apocalypse
Articles  (Campaign)   (Game Mastering)
Silveressa's comment on 2012-07-04 06:02 PM
You should check out the Dead Reign rpg, many of the ideas you just listed are already featured in the setting, and it's got some great zombie artwork in it. Go to Comment
Running a Zombie Apocalypse
Articles  (Campaign)   (Game Mastering)
Silveressa's comment on 2012-07-05 02:05 AM

No, it's a world setting published by Palladium Books, you can find a review of it Here.


Also you can find my campaign synopsis of a game I ran in the setting Here.

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Running a Zombie Apocalypse
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Silveressa's comment on 2012-07-05 07:29 AM

Aye infection can be an excellent motivator; even if it's simply the more generic illnesses rather then the threat of becoming a zombie.


(Seeking antibiotics to prevent an infected bite form turning into gangrene can prove every bit as motivating as an antidote to prevent zombification.)


Another good trick is to hit an NPC with the illness. While most players assume, (often correctly) no GM will kill their character with something as non climactic as sickness; they usually know all to well their beloved NPC wife/husband/brother/mother is not quite so vaccinated against tragic death.

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Running a Zombie Apocalypse
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Kassy's comment on 2012-07-09 08:25 AM
Pretty much what Dossta said.

I think that this can also (with a few tweaks) be applied to other game settings as well.

3.5/5 Go to Comment
Running a Zombie Apocalypse
Articles  (Campaign)   (Game Mastering)
Dossta's comment on 2012-07-06 10:47 AM
This is a good start, but I was kind of hoping for more here. A section on recommended resources -- both for system and setting details -- would be welcome, as would a list of interesting places for encounters or perhaps even some quick plot hooks & ideas. Go to Comment
Running a Zombie Apocalypse
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MysticMoon's comment on 2012-07-11 11:35 AM
Only voted Go to Comment
Running a Zombie Apocalypse
Articles  (Campaign)   (Game Mastering)
clydedavis's comment on 2012-07-05 02:09 AM
This is a very good solid collection of tips and tricks for this type of scenario. Personally, I think it covers the important aspects of keeping the game faster-paced and more intense, leading to enjoyable game-play. I think it also does service to highlight the horror-themed aspect of post-apocalyptic survival, especially the "Much of Survival Horror is Survival" piece. I'm also glad you included zombies not being the only enemy, as I feel some people whom are new to this genre tend to miss out on. Including other threats adds much more enjoyable and realistic game-play for sure.

My brief suggestion -- infection scares. Through random encounters or planned dramatic moments, creating moments where NPCs or PCs could possibly be infected, thus requiring them to either make hasty decisions or plans about what to do when bad goes to worse, or setting them up to go on a quest for an infection suppressant in a race against time. I think infection scares always create some additional intensity to the game play, but should be used sparingly, either to make dramatic moments much more amplified in intensity, or to kick slower game-play into fast-pace again. Go to Comment
The Nexus
Locations  (City)   (Other)
Strolen's comment on 2012-09-08 04:29 AM
This is incredible. Sorry I missed it till now! I want to read a novel about it. Makes me think of the style of King or Koontz with all this crazy goodness and awesomeness. Go to Comment
The Nexus
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MoonHunter's comment on 2012-06-16 01:26 AM
I run Urban Fantasy and Paratime/Waunderer games all the time. This is the perfect location for that kind of game,, either as a place to start or a place to pass through. Go to Comment
The Nexus
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Cheka Man's comment on 2012-06-16 01:05 PM
Only voted Go to Comment
The Nexus
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Mourngrymn's comment on 2012-06-10 07:59 AM
It's like a weird yet delightful xfiles meets a doctor who episode. I agree with Val that it needs a bad guy or possible group of antagonists. If a villain is added I can see this in a modern day Cthulhu if added right. Possibly even a modern era supers where a new group comes through that have similar powers of our comic book heroes. Go to Comment
The Nexus
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Murometz's comment on 2014-10-25 11:32 PM
Exactly what Forganthus said! (The third time) Go to Comment
The Nexus
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chilled's comment on 2012-06-10 07:57 AM
After reading this I now need to take a deep breath, phew!

A particularly enjoyable read, it made me feel as if I was actually there, strolling through.

5 out of 5 from me, and my first ever favourite.

I would like to take part in a game that uses this place. Go to Comment
The Nexus
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valadaar's comment on 2012-06-10 06:40 AM
I love the delightful madness of this place! I think it needs a villian of some type more focused then what seem to be more environmental hazards.

I enjoyed reading it and hope for more.
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