For a twist in the "find a cure" plot: Gaeric won't be able to find a cure by himself, but maybe that's the players' task - to keep him from destroying what he has achieved when he transforms. This means that they have to guard him at all times and quickly immobilize/secure him when he starts to turn. If they fail they have a fight on their hands, in which they can't aim to kill and still have to protect the research. Go to Comment
I like it, but then, I have a fondness for Shadowy Malevolent Figures, and you can't get much more shadowy or malevolent. Also, I have to wonder what would happen if a possessed or mostly possessed person ran into a descendant of the mage that sealed him. Go to Comment
Ah. The kind of toy you should throw into a treasure pile when you want something that will shift your campaign. If this thing manages to take over someone, then that "being" will have an impact on the campaign.
A few months later, our heroes, return to the city where they pawned off all that treasure. They find terrified citizenry living under martial law. They gladly hide in their houses after dark. All the city guards are zombies, of a sort. And this new sorcerous king is in charge. Funny thing is, once they see this new kind, he sort of looks like Lucius the pawn broker, they guy they sold that treasure too. Go to Comment
A quick side note for this item: Since the rings inhabitant is multi-planar, this may mean the ring, too, can skip dimensions - perhaps at the ghouls will. This means that this item can essentially appear in ANY world - even non-magic ones :)
It would be interesting to see, for example, what would happen if it appeared in the Armorican kingdoms. What if it ended up in a fabled sorcerers hands? :O Go to Comment
Because of the enchantments holding it. Think of the enchantments which are holding it as a locked door. It cannot get through as a whole, but it can slip segments of itself through the keyhole parts at a time. It transfers itself periodically through. Go to Comment
Personally, I would think that unless the same magics which put him into the ring are performed again, the wraith would be free in his ethereal form again. But it's really up the the GM - if he wants the wraith to return, then by all means.
When the ring is taken off and put back on, the wraith will detect someone who has already worn it, and thus will be aware of that hosts capabilities, and can quickly pass itself through back to the stage it was, before it slowly advanced again.
The wraith is undectable by everyone in the ring, and the wraiths thoughts are this: The person who took the ring off and back on, must think that they will regain those powers up to what it was passed through, thus it won't be quite as suspicious to pass himself back through to that level again.
The wraith DOES have a limit on how quickly he can pass, though. If he were to pass all the 15 days worth of traits as fast as possible, it would take perhaps 4-5 hours. Go to Comment
Sweet, the classical "at what cost power?" item, letting the wÃzard ascend to a great height before being toppled from it into the deepest abyss of oblivion...some players might not even object, seeing how powerful their 'mere 3rd level whizzard' has become in the end :D
I wonder - if the wrait's host body is killed, will he return into the ring? Or once having possessed the victim, is he free again?
Could the ring be taken of and re-set to the original 'intant' effect after a period of waiting, thus letting it gain power, reset, put on again? Go to Comment
The Lost March is a large collection of elephant rafts. The lost march never reached its destination and instead was pulled out to sea. The elephants on the raft eventually starved to death, littering the large wooden carpet with their bones and bird picked hides. While sailors with an eye for gold can salvage the tusks of the bull elephant for a hefty price, the raft is haunted by the spectral ghosts of the pod of elephants and they appear after nightfall and attack and kill anyone trespassing on their raft