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The Art of Healing
Items  (Art and Music)   (Magical)
valadaar's comment on 2013-06-20 08:57 PM
Only voted Go to Comment
The Art of Healing
Items  (Art and Music)   (Magical)
Moonlake's comment on 2013-06-20 07:23 PM
The myth is excellent and also, I just happen to like all utility item subs. Go to Comment
The Art of Healing
Items  (Art and Music)   (Magical)
Dossta's comment on 2013-06-21 12:26 PM
Can you paint an old person young again? Overall, this is an interesting item with a well-written background story (I enjoyed the "voice" of this piece, very much). I do think its powers are a little ambiguous, however, and could use some more fleshing out. Go to Comment
The Art of Healing
Items  (Art and Music)   (Magical)
dustyjohnson's comment on 2013-06-22 07:06 PM
I agree that the concept and rendering of this myth are good, particularly the idea. If you have not done so, read Portrait of Dorian Gray. I would love to see more fleshing out of the items. Why should they have any power? Wasn't it established that it was the artist? Did the artist somehow merge into the tools upon his death? Did he pour himself into his work for so long that he didn't die so much as he was carried into the items?

Mechanically (were talking capitalization, usage, punctuation, and spelling) you drive me nuts. But then again, I teach English (and several other subjects); my starting sanity is justifiably questionable.

I like the concept as a bardic power or something only a unique person might bring about. Go to Comment
Imuricum weapon -
Items  (Materials)   (Cursed)
CaptainPenguin's comment on 2004-03-28 12:10 AM
I like.
4/5. Go to Comment
Imuricum weapon -
Items  (Materials)   (Cursed)
Shadoweagle's comment on 2004-03-30 12:30 AM
If it were to end up with someone already insane, the blade would do little more than help that person guide his insanity into attacking people. Go to Comment
Imuricum weapon -
Items  (Materials)   (Cursed)
Obsidian Shadow's comment on 2004-03-29 06:35 PM
A slight twist in this story of yours would be if the blade were to end up in the hands of someone already insane? Just think about it... Go to Comment
Imuricum weapon -
Items  (Materials)   (Cursed)
Silas the Destroyer's comment on 2004-03-24 12:28 PM
Hmmm... Not bad. Not bad at all. Go to Comment
Imuricum
Items  (Materials)   (Non-Magical)
manfred's comment on 2004-03-24 07:23 AM
It is better than both items made of it together. I like the description, and the pseudo science around it, Looks like it could have some uses...

4/5 Go to Comment
Imuricum
Items  (Materials)   (Non-Magical)
CaptainPenguin's comment on 2004-03-28 12:09 AM
Usually I would frown on this sort of thing, but this is really good! Go to Comment
Imuricum
Items  (Materials)   (Non-Magical)
CaptainPenguin's comment on 2005-09-14 07:47 PM
Bumpanomics.
One thing I'd point out is that if Red Mui'aan is a fungus, it is NOT a carnivorous plant, it is a fungus. All fungus are carnivorous, or at least heterotrophic, unlike plants, which create their own food, so it is a double fallacy to call Red Mui'aan a "carnivorous plant". Go to Comment
Imuricum
Items  (Materials)   (Non-Magical)
Shadoweagle's comment on 2004-03-24 03:21 AM
I took the liberty of making a background/description of the Mui'aan fungus, as I thought I should try to make a bit of an explanation for the bloodlust created by the metal. Feel free to make suggestions/alterations/inclusions. I hope this is how you envisioned your metal, Silas. Go to Comment
Imuricum
Items  (Materials)   (Non-Magical)
Shadoweagle's comment on 2004-03-24 08:16 PM
Hehe :) Im glad I got it right, then. Go to Comment
Imuricum
Items  (Materials)   (Non-Magical)
Shadoweagle's comment on 2004-03-24 10:44 PM
Here is another thought on what could happen With Imuricum crafted items, plus an addition to this item:

Dormant items - These items are crafted using Imuricum for the superior quality the element gives, but they are are not drenched in any blood.
And example of what could happen because of this?
An Imuricum breastplate could be worn for months, but then during one particularly bloody battle, the blood of a goblin is splattered all over it. Some days/weeks later (the heat was the catalyst of the blood soaking into forged Imuricum items), the owner of the breastplate may feel the urge to hunt goblins again... Go to Comment
Imuricum
Items  (Materials)   (Non-Magical)
Shadoweagle's comment on 2004-12-07 04:57 PM
Ha! First, thanks for the compliments :) And to answer your thoughts - The element only absorbs the blood of the first creature that touches it. So someone with the "Blade of the mad", for example ( http://www.strolen.com/items/viewitem.php?item_id=286&offset=10&order=updated&dir=Desc&index=1 )
could kill any type of creature he wishes, but still only want to attack humans. Go to Comment
Imuricum
Items  (Materials)   (Non-Magical)
Shadoweagle's comment on 2004-12-08 07:31 AM
Thats correct - the fungus properties can remain dormant for centuries, until some blood has been spilled on it. When that happens, the fungus is 'filled', and no other blood can effect it.

Until it has blood absorbed in it, it is just like any other weapon crafted, albeit slightly more durable.

And theres nothing wrong with questions - The easiest way to get answers, in my opinion ;)

No, it gives NO skills at all, just an increasing desire to kill a certain type of creature. But I see no reason why items made out of this cannot have additional enchantments. Go to Comment
Imuricum
Items  (Materials)   (Non-Magical)
Silas the Destroyer's comment on 2004-03-24 12:17 PM
This is what I had in mind. Thank you for putting in words what I could not. Go to Comment
Imuricum
Items  (Materials)   (Non-Magical)
Silas the Destroyer's comment on 2004-04-08 12:40 PM
A thought on "pure" Imuricum. Make Adamantine Imuricum alloy. In my world, Adamantite can be sharpened to an unbelievably sharp edge, yet it is very brittle. An Adamantine Imuricum alloy would prove to be just as sharp, but exponentially more durable. Go to Comment
Imuricum
Items  (Materials)   (Non-Magical)
Cheka Man's comment on 2008-04-09 09:14 AM
I like it. A weapon crafted with this would make people want to use it. Go to Comment
Imuricum
Items  (Materials)   (Non-Magical)
esaquam's comment on 2004-09-20 10:04 PM
Make bracelets, armbands or chokers: Drench them in the blood of your enemies, then put them on your favorite shock troops (including captured enemies). Spread stories of the magical boost to ferocity, and soak them in blood for a long, long time - then your enemies will wear them as trophies if they kill your shock troops... Go to Comment
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