Strangely sinister. Another twist...maybe if you replace Duke Demolius with Lady Demolia, she could at some later date fall in love with a man with "auburn hair, dark-brown eyes, the height of 184 centimeters, slightly muscular"... He would never understand why it was she was so possessive of him, why she shuddered and panicked whenever there was a slight unexplained breeze. Maybe she would hire the players to protect him but obviously be unable to explain what it is she's so worried about...
lol, very amusing, Silas. It was more inspired by some conversations I'd had about glass the last week or so :P
The See-through assassin has no blood, so I dont really know how you would get the Graf Malin to fight it, but if you could, I would say that it would win fairly easily. Once someone knows the golem is there, all it would take is one good mace-swing to shatter it, as compared to say, the thirty or more swings against a well-crafted stone golem. Its weak, but its weapons are sharp and it is extremely difficult to see, which are its high points. Thanks for the comment Go to Comment
Very nice - no motivation for the murders, and the assassin does not have any quirks, behavior patterns etc. that could give him away - he does not steal, does not leave any scribbled notes/playing cards/stuffed animals behind. It has no fears, no body heat, no needs. It does not have a smell...
I guess the only weaknes is that glass is HEAVY ... almost like stone, remind you. But, in bright sunlight or particularly dusty areas (or if the ground is soft ... imagine a set of tracks appearing, progressing towards you!) the golem will be detected.
The weight thing could work. I'm picturing a very lithe golem, almost skeletal, and mostly hollow. I'm also picturing it as segmented, with multiple interlocking parts. I think the description is broad enough to make that work, no?
Wondered how you would justify a glass land. Very workable and very interesting. Slippery and if you fall into pretty much anything you could shatter the place and yourself in the process. I would imagine that the glass would 'heal' itself or something after being broken. I see maybe trying to camp in there and the break a tree or bush to get into a small glen to rest. When they wake in the morning they are again completely surrounded and perhaps the area is reshaped or something. Go to Comment
Ok, ever since reading the post about bows, with the glass bow-tips, plus brainstorming ideas with Moonhunter and Agar about the Kalazars Skiffs thread, I've been obsessed with glass, what it could do, and what properties it has.
This setting was my way of venting that :P hope you liked Go to Comment
A world where, instead of aging in years, the people age in knowledge. So, instead of dying once a general age was reached, they die once they achieve a certain amount of knowledge. A man could live forever if he never learned anything, or could die after reading a few choice books. Of course, the knowledge of the land would be regulated, like medical drugs.