As a side note, the item that Axtrami sends the people to find tends not to be that important: What is important is the rarity and difficulty in finding it, or the difficulty in parting with it - this shows the true devotion of those willing to obtain or part with it. Go to Comment
Wow. This is obviously a labor of love and it was a joy to read. The creation of the first ouzala made this a good post, but the following magic weapons made it great. A few of them I didn't care much for, such as lute and quill but Revenant, Unseen and Faith more than make up for those two. The progression of dream sequences and appearances of Axtrami are very well written.
Two thumbs up! and full honors. This is not only well written, and well presented, but it is also sometihng I would have to say is completely innovative, IE a listing of an entirely new type of weapon. Go to Comment
Once again I find myself reading one of your endless subs. :P And this was by far the longest I've read, BUT it didn't feel like a chore, it flowed from the beginning to the end. This was by far the easiest and most well deserved full score I've ever given, and here's a HoH as well. Go to Comment
Murometz: It may be a good idea to add the subs you use in the roleplay - for example the K'tonian Hegemony thread and the Ouzquin Dremorix etc... But before we do that, it would be nice if we could get all the characters up first so they are together. Go to Comment
I agree with ShadowEagle, we should get the rest of the troop as front page NPCs before we start linking the other relevent posts to this Codex. Kudos to SE for putting it together. C'mon guys, all you have to do is some cut and paste from the OOC channel and from your PC emails from Muro. Go to Comment
The Harpy's Kettle
After a long journey over the seas, and weeks of walking through wilderness, Moruz found himself in the small mining town of Ganse. After a small while searching the town, he came across the tavern known as 'The Harpy's Kettle'. In spite of the inns overfilled capacity, Moruz managed to secure a table for himself where he began to run his routine maintenance on his Ouzala. Most of the tavern-folk kept clear of him, however one bright-eyed child appeared intrigued, and introduced himself to the Ouzquin Dremorix as "Percy". Moruz answered the child's questions shortly, but it wasn't long before a duo of enormous creatures crashed their way into the tavern, Moruz immediately stepped into action, grabbing his Ouzala and preparing to fight, but just before he began his attack he felt the small hands of a child grab the Ouzquin Hemisa - a significant religious item to his people - from his head. Percy fled out the door, leaving Moruz to face a Xaren nearly solo - the only aid given was a crossbow bolt from the adventurer Vee, and the frantically swung mace of a youth, who died shortly thereafter. One intense combat and at least one broken rib later, the creature was dead. Moruz recieved aid in the form of a healing by a young priest named Aethelstan, and as soon as he was certain he was fit to go, the Ouzquin Dremorix left the tavern in search of the little thief named Percy. Go to Comment