Strolen\s Citadel content. 
Periccus vine
Lifeforms  (Flora)   (Swamp)
valadaar's comment on 2006-10-30 10:54 AM
Pretty good sub, I'd like to see a little more background or plot ideas with it.
Needs a little more spellchecking. Go to Comment
Periccus vine
Lifeforms  (Flora)   (Swamp)
valadaar's comment on 2007-03-22 11:08 AM
What does this vine look like? Go to Comment
The Town Eater
Dungeons  (Any)   (Style)
manfred's comment on 2006-10-26 01:43 PM
I do call it a dungeon, and a good one to boot!

Do not forget to let your players/PCs know a legend of it, of the former visit(s).
"Did you say nobody survived? But somebody had to bring the news back, so there _were_ survivors! See, we can make it."
"Actually, the little that is known is from the dead victims..."
"Oh." Go to Comment
The Town Eater
Dungeons  (Any)   (Style)
MoonHunter's comment on 2006-10-26 12:11 PM
Oksy. Nicely written. Wonderful imagery. Good job.

You know the other shoe is going to drop.

Wondering why this is a dungeon. Should this not be a plot or a lifeform (unique even)?

The existance of the creature and it's swallowing... will create a harrowing, videogame-esk or horror-esk experience. Good for a session or three of gaming as character's survive (or die off). (or is this only set up as something that occurs and then the PCs get involved.

Actually this could create a campaign inside the zone. The whole event might create a timeless state where years or decades will pass inside the space (for the participants). Thus they will live and strive and eventually die off. The city "disappears" because it crumbles to dust and ruin in the dimensional time distortion (as well as the fire, wracking disasters, and monsterous destruction).

Can anyone survive this? I mean really? The thing will want to suck the area dry. Or are the few survivors the metaphorical "bits of food left on the plate"? Horror movie wisdom aside, there are going to be very few survivors in a large city. Three days of powerful monsters vs mostly underskilled, under armored, and under prepared populace (imagine beginner or low level charcters vs things that will give a group of prepared, well armed, adventurers pause). Add time distortion and it is pretty much going to be a city wipe.

Are the monster's left behind when it opens up the space? Is this the source of monsters in the world...imported to digest a city and then left behind like spittle on a napkin.

Is this a dungeon because the monster leaves a dungeon behind... a ruined city full of monster? (would that not be a ruins?)

These are nagging points that bother me. Go to Comment
The Town Eater
Dungeons  (Any)   (Style)
Shadoweagle's comment on 2006-10-27 08:39 AM
I havent seen/played Resident evil: Apocalypse. So i conclude that they pre-emptively stole my idea :D Go to Comment
The Town Eater
Dungeons  (Any)   (Style)
Shadoweagle's comment on 2006-10-27 08:51 AM
I had originally intended to make it a lifeform, but decided against it because the emphasis isn't supposed to be on the lifeform itself, but the resulting scenery change it creates.
It could have fit in a plot, I suppose, but I felt that it fit better as a dungeon, because really a dungeon (in my thoughts) is just a set of scenes designed to test the players.

As for if anyone can survive it (I assume you mean by waiting it out?) I figured that it would feast on about 90% of the population before the food comes in so slowly that it becomes inefficient energy-wise to keep the two dimensions as one, and as such the creature decides to detatch and find a different place of high-population. A note: The town eater does not control the creatures. All it does is make the real realm and a 'nightmare/hell' realm exist as one, and it just counts on the evil creatures in the nightmare realm to act as they normally would, and kill the mortals.

Interesting thought of this bieng where monsters come from, but no, I don't think so. When it releases it's hold on the town and thus the two dimensions, each dimension would go back to normal. As such the mortals will go back to the real world, and the monsters will go back to the nightmare world. Go to Comment
The Town Eater
Dungeons  (Any)   (Style)
Shadoweagle's comment on 2006-10-27 08:53 AM
Thanks for the comments, all :D
There seems to be good points and bad points to this sub, but at least it's creating a bit of thought and ideas. Go to Comment
The Town Eater
Dungeons  (Any)   (Style)
Iain's comment on 2006-11-12 05:01 PM
The Town Eater
Dungeons  (Any)   (Style)
Scrasamax's comment on 2006-10-26 11:41 AM
This is the sort of vibe that I had hoped to achieve with the Swollen Shadow Codex, but never quite accomplished. Green with envy, I award you a 5/5, Loved Firelight's Burden though the scene with the mogryloth reminded me of the church scene from Resident Evil: Apocalypse.

Also, linked the two suggested subs and converted the URLs to hotlinks. Hope you don't mind. Go to Comment
The Town Eater
Dungeons  (Any)   (Style)
Scrasamax's comment on 2006-10-26 12:46 PM
Just my two cents; and only because I have been pondering the definition of a dungeon adventure, this sub has many of the basic requirements for being a dungeon. I must list first that I do not consider subterranean as a prerequisite. First of all, it is dark and builds a atmosphere of isolation and claustrophobia. The sun isn't going to come out. Secondly the PCs become isolated from the outside world, and while there can certainly be locales in the town they can uses, such as arsenals, castles, and the like, I would guess that the Town Eater is intelligent/aware enough to not go after towns laced with magical weapons, potent mages and the like, not unless it is really really sure of itself. It is technically survival-horror in the vein of games like Resident Evil and Silent Hill, which are virtual dungeons in and of themselves.

As I said before, just my two cents. Go to Comment
The Town Eater
Dungeons  (Any)   (Style)
Cheka Man's comment on 2006-10-27 10:26 AM
This sort of thing might put people off living in towns. Go to Comment
The Town Eater
Dungeons  (Any)   (Style)
Ancient Gamer's comment on 2007-09-28 08:19 PM
Gonna read this!

Bump! Go to Comment
The Town Eater
Dungeons  (Any)   (Style)
Chaosmark's comment on 2006-10-26 06:18 PM
This vaguely reminds me of a dungeon done by AG a while back...I think it was a house actually. Caused a big issue. *shrug* Good job with it. Go to Comment
The Town Eater
Dungeons  (Any)   (Style)
Murometz's comment on 2006-10-26 05:22 PM
Great Work, SE! (again)

Great concept! A town swallowed by a cloud, and I love the "Scenes". Great format and fun to read!

Oh and way to work in the Mogrolyth!

I wont join the 'dungeon or not a dungeon' debate, because its just not that important to me. Its a great idea, full of plot hooks and possible spin-offs. I dont even look to see what category a post is under. I just read them. :D Go to Comment
The Town Eater
Dungeons  (Any)   (Style)
valadaar's comment on 2012-06-27 10:55 AM
This is an excellent adventure idea that can be readily changed to fit almost any setting. I think there has even been Dr. Who episodes that have a similar theme - i'm talking old, single-digit Doctors.




Go to Comment
The Town Eater
Dungeons  (Any)   (Style)
PoisonAlchemist's comment on 2011-08-22 11:25 PM


FLAWLESS VICTORY



I love it. I don't know why there is any discussion of whether it is a dungeon or not, it doesn't really matter as far as I am concerned. All a dungeon consists of is a series of encounters based on a premise in a semi-enclosed area. Check check check. The scenes are fabulous, the creature is awesome and this is definately a fantastic game-ender with some unique aspects.


Go to Comment
Axtrami
Lifeforms  (Third Kingdom)   (Other)
manfred's comment on 2006-10-20 06:35 AM
What they said; interesting prose as the idea itself.

Actually, he (it?) could actually create several religions to support him. What are his goals besides survival? Seems he likes to be worshipped, though he is in no hurry and bides his time. Does he want to be corporeal permanently, or merely now and then? Go to Comment
Axtrami
Lifeforms  (Third Kingdom)   (Other)
MoonHunter's comment on 2006-10-25 02:09 PM
Nicely written and intriguing idea.

Centuries from now, this creature, who knows what is in the mind of people, could be in the "perfect place" to truly change the world.

Perhaps it will instrument the demise of other deities.

Perhaps it will decide that it will run society.

Perhaps someone will get a clue and lock it in a box, only to be opened centuries, if not millienia later, a modern world to play with... one not used to magic. Go to Comment
Axtrami
Lifeforms  (Third Kingdom)   (Other)
Shadoweagle's comment on 2006-10-20 07:59 AM
Sensible questions, Manfred: Though it's free for the GM's interpretation for any plot they may want to make, I always imagined that what Axtrami wishes to do is to test mortals - push their limits and see how far they can go. I thought of it as him experimenting with the world, and the mortals are the lab rats.

The only reason he strives to get 'worshippers' is that is strengthens him; increases his hold in existence. His main goal isn't to become permanently corporeal, and he's just as content to remain within dreams and thoughts. The only thing his appearance in the physical world would mean is that there is a lot of devotion or belief around, and it's just a gauge of his hold on reality. Go to Comment
Axtrami
Lifeforms  (Third Kingdom)   (Other)
Scrasamax's comment on 2006-10-19 12:14 PM
Splendid. i love the story of Xartina, and her vengeance. It seems natural that Axtrami is this sort of being/entity rather than the classical God on High surrounded by lesser gods and servants. Top marks! Go to Comment
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