Scable is not meant to be a creature of particular physical strength, although he would be a tad stronger than humans. He is meant more to add a psycological element into a scenario. It would take more effort to kill him than it would a normal human, but by no means is he meant to be an invincible monster - his best defence is going undected by the general populace.
As for holy places and clerical powers and such - I hadn't actually considered it. But I would say that Scable's human side would provide him with a high resistance to typical holy powers and sanctuaries, however he may naturally avoid those places because the undead part of him would make him feel wrong for being there. I'd like to think priests,necromancers and such would still not be able to notice Scable - or perhaps only detect a faint sense of wrongness around - because Scable's existence is still as an enigma to the holy or unholy, and their brains would still reject the idea of it.
He would have to eat perhaps every several months to keep his living flesh regenerating, lest he will rot away. It's not in Scable's nature to go caveman on a bloke and start eating, even though his being undetected would aid him in that - his instinct is to make the situation as safe for him as possible - so to break the mind of his prey so they don't fight back, plus isolate themselves would be ideal for him.
Although I wouldn't say that he is beyond Flights of fury that will go against his instincts and judgement; especially if it's a female involved and he is feeling particularly... amorous.
Good questions, Scras! There's a lot I hadn't considered in this - i'm still a bit rusty, I fear. Go to Comment
I like the functionality of Scable's borderline Life condition, how his skin feels like clothing and how by being such an abomination that common folk will go out of their way to avoid him. I do have a few questions:
You have stated that Scable is both alive and undead, can he be killed by mundane means? If so, it would seem to make him a fairly weak sort of undead (which I am fine with, just want to clarify)
What about clerics, holy places, clerical turning abilities, and other banes of the undead? Will be a holy priest or an evil priest be affected the same way by his natural obfuscation? Does Scable avoid churches and graveyards?
Dietary concerns: how often does Scable have to eat to maintain himself? Does he have to follow his danse macabre for each victim or can on occasion can he say screw it, knock someone out with a rock and start eating them unconscious? Go to Comment
An interesting being - I could see him being used as an NPC in an appropriately dark settings, perhaps as a rather odd 'fixer'. His 'diet' being simply a vice one would need to be aware of when dealing with him.
He could be sought by necromancers if they were made aware of his existence - his natural 'cloaking' power being something they would seek to emulate for their own undead assassins. Go to Comment
I would never use this guy as a session's focus, but he makes an appropriately creepy thing to have lurking in the dark corners of a city. Things that go bump in the night should NOT be things you expect. He fits the bill, is what I'm saying. He's the boogeyman, director's cut.
The tale does draw you in, well written, making her quite memorable. Zombirth, as Forganthus calls it....this is a new concept for me as far as undead begetting, and I Iove it. Deliciously gruesome! Go to Comment
I see two main ideas here--a woman with wild necromantic talent who can take life from many to give undeath to a singular thing, and necroparturition (which is awesome). I think this makes a better story than something to inject into an tabletop game. I know that's not the only standard to judge a sub, but it's mine. Players would only learn this stuff through exposition and monologue, which is fine, but there's no quick hook. This is an decent NPC with a great backstory. Go to Comment
I would guess it wouldn't. I dont know how i overlooked this, but it is very nice. I like the entire vibe of Axtrami, and the Ouzquin Dremorix are captivating desert folk. Nice touch with the first hemisa. Go to Comment
Half hour off the Harrow Road you find it, Fool's Grave. Amid an overgrown garden sits a single tombstone. Carved neatly into the weathered slab is the word "Fool," with a symbol underneath matching the signet ring you found.