Strolen\s Citadel content. 
Fields of Flesh
Plots  (Hired)   (Single-Storyline)
Dossta's comment on 2013-04-15 01:50 PM
The alternate ending for smart players was a nice touch, and I enjoyed the angelic backstory. I wonder at the ending, though. Azalea may have been freed in the end, but what of the other angels? I find it hard to believe that the party could break his chains without attracting the attention of some other powerful beings . . . Go to Comment
Fields of Flesh
Plots  (Hired)   (Single-Storyline)
MysticMoon's comment on 2013-08-24 09:25 PM

My first thought while reading this: Damn, I wish I had the video game. My second: If I keep reading I will already know what happens and I can never be the player who gets to explore this place. My third: Screw it, I need to know what's happening.


I was not disappointed.


I wish I had more to add to the discussion but the other comments have all said what I wanted to and more. I too would love to see a bestiary; when is this happening? ;)


Your descriptions are great and the concepts excellent. Your mind must be a twisted place!


Go to Comment
Fields of Flesh
Plots  (Hired)   (Single-Storyline)
caesar193's comment on 2012-12-20 07:35 AM
I love this. People eating trees, a cliche enchanted forest, a chained god, and even rewards for smart players! This gets the caesar193 seal of approval. Go to Comment
Fields of Flesh
Plots  (Hired)   (Single-Storyline)
caesar193's comment on 2012-12-21 09:27 PM
Depends on the details added. If shadoweagle added a couple of physical traits, or perhaps said that all the animals became sharp-toothed monstrosities, it wouldn't make it less useable.

Ooh! Idea: herbivores are made into omnivores, and omnivores into carnivores Go to Comment
Fields of Flesh
Plots  (Hired)   (Single-Storyline)
Eric the Grey's comment on 2013-04-01 10:15 AM
Shadoweagle, this is the first submission I've read here on Strolen's and it's a wonderful piece of work. I fully intend to make use of it in my own campaign, with suitable modification to fit within my current plot. The Angel will be able to provide them a way home from this world, instead of gifting them with magical items (of which they have plenty).

My only suggestions would be to pull this into Word or some other editor, and correct some of the little spelling and/or grammatical errors. Some of the other suggestions here are good as well, and unfortunately, I don't have any others that don't involve making the whole thing thing too specific.

Again, great plot. Go to Comment
Fields of Flesh
Plots  (Hired)   (Single-Storyline)
Darkstand's comment on 2013-08-24 11:21 PM
Good Stuff. Between the well laid out scenarios and the alternate endings, this has a lot of stuff to offer. If I use it I might modify the plotline to happen over a smaller timeframe (the fields are a new occurrence) but that's a personal preference, not a criticism. Go to Comment
Lifegiver; holy sword of Linn.
Items  (Melee Weapons)   (Cursed)
Shadoweagle's comment on 2012-12-11 05:38 PM
Why would the lich do that to Linn? The threat was out of the way, and these was no more use for the fellow - let the poor guy die in peace! :p
Khalran is a very understanding undead monstrosity. Some of his motivation for destroying life is simply that he is bored of the stupidity of everyone. He is a problem solver and simply is trying to make the world more efficient.

As for the sword; yeah, it's a pretty straight forward, mundane (and mostly useless from a pc's point of view) kind of object, and that's how I wanted it to be. This item is more about the story; the perverted, wasted result of what could have been a legendary weapon and story, if not for the hubris of man. It's a lesson in humility, and also a vivid reminder that life is not a story book, and things do not always work out for the good guys. Go to Comment
Lifegiver; holy sword of Linn.
Items  (Melee Weapons)   (Cursed)
Cheka Man's comment on 2012-12-11 12:31 PM
A weapon for the Undead. Go to Comment
Lifegiver; holy sword of Linn.
Items  (Melee Weapons)   (Cursed)
Dozus's comment on 2012-12-11 04:55 AM
Interesting. I think the story really illustrates your inspiration: the Grand Hero who comes charging in against the Undead Lord, waving a sword and shouting the names of his gods. I like that aspect, the corruption of (blindly naive) good.

As for its actual magic effects, it seems almost mundane from a necromancy standpoint. But that doesn't bother me much, as I like the story a lot. Khalran seems a very practical sort of lich, which I can appreciate. Go to Comment
Lifegiver; holy sword of Linn.
Items  (Melee Weapons)   (Cursed)
axlerowes's comment on 2012-12-13 07:22 AM
"Evil will always win cause good is dumb."

A straight up 2nd generation fantasy tool written with self-concious humor and flair. I enjoyed it well more than idea or content alone merited. Go to Comment
Lifegiver; holy sword of Linn.
Items  (Melee Weapons)   (Cursed)
klauston's comment on 2012-12-20 08:31 PM
Only voted Go to Comment
Lifegiver; holy sword of Linn.
Items  (Melee Weapons)   (Cursed)
MysticMoon's comment on 2012-12-12 11:28 PM
Only voted Go to Comment
Lifegiver; holy sword of Linn.
Items  (Melee Weapons)   (Cursed)
caesar193's comment on 2012-12-11 02:27 PM
Could the PCs/villain fix the sword, so that it could be used to kill and resurrect the undead wielder?

I could see how this would be useful (and annoying, from the PCs perspective). The backstory is nice, though getting continuously crushed by a load of bricks would be horrible. I could see sadistic kings using it to torture someone to death, and then repeat...

Why didnt the lich do that to linn? Go to Comment
Rasp's Elixir
Items  (Potion)   (Magical)
Shadoweagle's comment on 2012-11-26 11:10 PM
Well, there you go! And here I thought I had a relatively untouched idea! Go to Comment
Rasp's Elixir
Items  (Potion)   (Magical)
Shadoweagle's comment on 2012-11-30 04:08 AM
Actually, you're right Mourn - I was making them both at the same time as hidden subs and linked them because I had originally meant to make Rasp create the Corpsemaker, too - but the story didn't end up going that way. I'll get rid of the links now! Go to Comment
Rasp's Elixir
Items  (Potion)   (Magical)
Cheka Man's comment on 2012-11-26 10:40 PM
Another version of the Ironbones . Go to Comment
Rasp's Elixir
Items  (Potion)   (Magical)
Mourngrymn's comment on 2012-11-28 11:21 PM
Needs an edit... shhhhh Go to Comment
Rasp's Elixir
Items  (Potion)   (Magical)
Mourngrymn's comment on 2012-11-28 11:21 PM
Only voted Go to Comment
Rasp's Elixir
Items  (Potion)   (Magical)
Mourngrymn's comment on 2012-11-28 11:24 PM
Cool idea. Not utterly original as Cheka points out but definitely different, I like it. I would have liked more of a connection to the corpsemaker since the two are linked but that is a minor issue and more personal than effectual. Go to Comment
Rasp's Elixir
Items  (Potion)   (Magical)
Dozus's comment on 2012-11-26 06:06 AM
Interesting take on stronger zombies. I wonder what might happen to a vampire who drank the stuff. Would he try to suck the steel from armor? Would it give him iron fangs? Go to Comment
Total Comments:
789

Join Now!!




Fatal error: Call to undefined function top_menu() in /home/strolen/public_html/lockmor/application/views/citadel/vfooter.php on line 2