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Spirit Spiders
Lifeforms  (Fauna)   (Tundra/ Arctic)
Shadoweagle's comment on 2015-11-27 06:10 AM
Holy crap! Spirit spider sappers used by bandits to perform heists!

I never thought of that! Great idea seed, Skull! Go to Comment
Spirit Spiders
Lifeforms  (Fauna)   (Tundra/ Arctic)
Scrasamax's comment on 2015-11-26 08:45 AM
Flammable exploding spiders of unusual size, that weave huge shatterable webs that they herd prey into, and their glands and venom are lucrative to extract? Fantastic!

Plus and extra half point for 'frostbiting' Go to Comment
Spirit Spiders
Lifeforms  (Fauna)   (Tundra/ Arctic)
Cheka Man's comment on 2015-11-26 08:23 PM
Not creatures to be messed with. Go to Comment
Spirit Spiders
Lifeforms  (Fauna)   (Tundra/ Arctic)
Murometz's comment on 2015-11-26 12:01 PM
Frostbiting rocks. I can see 'spirit spider parties' happening and slang created around the critters..."What's wrong with him?"..."High on the spider"

Good creature, with multiple fun details, including the explosions.

In the spirit of Thanksgiving, I also appreciate that their limbs are "fat and juicy" :) Go to Comment
Spirit Spiders
Lifeforms  (Fauna)   (Tundra/ Arctic)
Mageek's comment on 2015-11-26 07:43 PM
Wow. This is a really clever entry.
I really like the combat options, both positive and negative, and how you present options for them to affect the surrounding culture of the world.
Go to Comment
Spirit Spiders
Lifeforms  (Fauna)   (Tundra/ Arctic)
Skull's comment on 2015-11-26 10:44 PM
At the foot of the Shimmering Mountains, as so named because of the gleaming cliff-sides from the reflective webs of the Spirit Spiders, lies a town called Hjarlen. It is a prosperous town that deals in exotic furs and uncannily sturdy timber. The furs fetch an extremely high price at the markets since noble men and women will pay almost anything for them and the timber is so naturally resistant to the elements it is the preferred choice of builders throughout the region. The outpost workers in Hjarlen are paid very well and the wealth of the merchants overseeing the daily operations rivals that of most barons and lords.

There is so much money in Hjarlen that the vault within the town resides within the first floor of its own keep, separated from the rest of the town by a 12' wall with battlements and four large defensive towers. It also has its own garrison of 100 soldiers independent from the town guard. One must go through a very exhausting series of questions and show several types of identification before being allowed to deposit or withdraw any of their funds from the vault.

One late evening during a blizzard, as Hjarlen is often riddled with snowstorms, two loud BANGS were heard. The noise was followed by the clanging of steel on steel and shouts that the vault had been stolen from. By the time the storm died down enough for anyone to see more than two feet in front of them, they found 11 dead guards and two massive craters. One of which was a hole in the outer wall and the other was a hole in the rear of the keep. Upon investigation, and a rigorous counting, it was determined nearly one third of the gold had been taken from the vault. No footprints were left behind as the heavy snows covered them in. But there was one unusual piece of evidence left behind. Inside the vault, during the counting process, a small sack filled with Spirit Spider glands was left behind. Most likely dropped by one of the bandits during the looting. The glands were clearly used in large quantities to make the holes in the wall and keep.

The Lord of Hjarlen now pleads with your heroes to find out what happened to his town's gold. He suggests you scour the black markets in the region to see if any names come up regarding a large purchase within the highly lucrative business of Spirit Spider venom trafficking. He turns over to the heroes the sack of glands found in the vault. He believes they should try selling a gland or two in the shadier parts of town and see where that leads them.... Go to Comment
Spirit Spiders
Lifeforms  (Fauna)   (Tundra/ Arctic)
Skull's comment on 2015-11-27 08:31 AM
This is a really fun entry. Taking something simple like a giant spider and adding such an exotic twist like this really makes for a unique and memorable monster. I love the fact that it has so many ways to incorporate it into the world beyond a combat encounter. Simply excellent! Go to Comment
Masgolth's Fire
Items  (Melee Weapons)   (Magical)
Shadoweagle's comment on 2014-01-08 04:15 PM
The benefactor is Vauraki, the Ouzquin Dremorix devil-wolf, directed by Axtrami. The purpose of this intervention was to set in motion the events that caused the dwarves to lose their faith in Rivval, leaving then open for belief in one of Axtrami's aspects: Sirael. It's a whole background plot mechanism that is not fully a part of this story, but basically, Axtrami is twisting events in the world subtly to have more people believe in him, thus increasing his own influence.

it's a whole other story and i haven't decided how im going to approach it yet, so i haven't expanded on it in this sub. Go to Comment
Masgolth's Fire
Items  (Melee Weapons)   (Magical)
Murometz's comment on 2013-12-25 01:48 PM


The weapon reads like an artefact from Norse Mythology. Gloriously powerful yet dangerous to a fault. The tale behind it feels dwarven indeed.



Can't help but be reminded of Thor's hammer...as in, no one can lift it, etc...



A truly epic weapon for PCs to harness. Can imagine various scenarios of course...jumping into the sea to do battle, as waters boil and steam all around, melting a snow-drowned mountain, as a PC scales it, to do battle with the mountain's demon, a fire-cult stealing the hammer and erecting it in their volcanic temple, melting the landscape as the PCs traverse a harsh wintery terrain, etc, etc etc...

Go to Comment
Masgolth's Fire
Items  (Melee Weapons)   (Magical)
valadaar's comment on 2014-01-08 10:48 AM
This is awesome! I like powerful, simple items like this and the origin is good apart from the lack of details on the benefactor.


Eventually, someone is going to try and drop it into a boiler and build a steam-driven mobile city :)
Go to Comment
Masgolth's Fire
Items  (Melee Weapons)   (Magical)
Moonlake's comment on 2015-01-01 07:00 PM
A good epic weapon with an interesting backstory reminiscent of old legends and such, I even get a little vibe of the Lord of the Rings somehow. Maybe it's the timing since I'm going to see the last episode of the Hobbit this coming Tuesday and I'm just re-reading the whole LoR series again. Go to Comment
Masgolth's Fire
Items  (Melee Weapons)   (Magical)
Gossamer's comment on 2014-01-07 09:33 AM
I like the logistics of this weapon. Nothing you would want to lug around with a whole campaign, but it would work to pick it up and bring it to some epic battle where it is needed. Go to Comment
Masgolth's Fire
Items  (Melee Weapons)   (Magical)
Wizard of Justice's comment on 2014-08-02 09:34 PM
Fantastic, epic weapon that brings danger with it. Love it! Go to Comment
CatBee
Lifeforms  (Fauna)   (Any)
Shadoweagle's comment on 2013-11-07 07:16 PM
Once again, I'll tidy up that bold issue when i get home. My phone does not like posting subs!! Go to Comment
CatBee
Lifeforms  (Fauna)   (Any)
valadaar's comment on 2013-11-12 10:49 AM
Not bad, though it earns its Silly freetext :)

I have to agree with Gossamer - given how witches are generally treated, kids would not need to disappear before the pitchforks came out...

In response, the Japanese Dogwasps were created...

Go to Comment
CatBee
Lifeforms  (Fauna)   (Any)
Moonlake's comment on 2013-11-07 11:02 PM
Pretty good re-work on the "young children vs old witch" cliche Go to Comment
CatBee
Lifeforms  (Fauna)   (Any)
Gossamer's comment on 2013-11-08 06:33 AM
Nice, though I don't like the cats dying! Even though it is logical for a bee, that's because they have their insides in the stinger, so they're effectively losing their intestines(I think) when they sting. So that's a bit unneccesary when the cat already has a normal body, they don't keep their intestines in their tails after all.

Also, I would say it's just a matter of time before a mob with pitchforks burn this witch for killing the village children. It would make sense as a kind of urban legend origin story though. (Wonder what cat-honey tastes like, eugh). Go to Comment
Altar of Vazzaz
Items  (Other)   (Magical)
Shadoweagle's comment on 2013-11-06 06:43 PM
Editing and writing submissions on a phone is hard! I'll tidy this up when i get home - i know there is a couple dodgy bits in it at the moment :) Go to Comment
Altar of Vazzaz
Items  (Other)   (Magical)
Scrasamax's comment on 2013-11-07 09:09 AM
I like the fact that blood is not the correct offering. I can imagine an all female clergy of Vazzaz operating as blood letters or barber surgeons under the guise of the goddess. Go to Comment
Altar of Vazzaz
Items  (Other)   (Magical)
Cheka Man's comment on 2013-11-07 12:18 PM
Not an altar to mess with. Go to Comment
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