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Masgolth's Fire
Items  (Melee Weapons)   (Magical)
Shadoweagle's comment on 2014-01-08 03:15 PM
The benefactor is Vauraki, the Ouzquin Dremorix devil-wolf, directed by Axtrami. The purpose of this intervention was to set in motion the events that caused the dwarves to lose their faith in Rivval, leaving then open for belief in one of Axtrami's aspects: Sirael. It's a whole background plot mechanism that is not fully a part of this story, but basically, Axtrami is twisting events in the world subtly to have more people believe in him, thus increasing his own influence.

it's a whole other story and i haven't decided how im going to approach it yet, so i haven't expanded on it in this sub. Go to Comment
Masgolth's Fire
Items  (Melee Weapons)   (Magical)
Murometz's comment on 2013-12-25 12:48 PM


The weapon reads like an artefact from Norse Mythology. Gloriously powerful yet dangerous to a fault. The tale behind it feels dwarven indeed.



Can't help but be reminded of Thor's hammer...as in, no one can lift it, etc...



A truly epic weapon for PCs to harness. Can imagine various scenarios of course...jumping into the sea to do battle, as waters boil and steam all around, melting a snow-drowned mountain, as a PC scales it, to do battle with the mountain's demon, a fire-cult stealing the hammer and erecting it in their volcanic temple, melting the landscape as the PCs traverse a harsh wintery terrain, etc, etc etc...

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Masgolth's Fire
Items  (Melee Weapons)   (Magical)
valadaar's comment on 2014-01-08 09:48 AM
This is awesome! I like powerful, simple items like this and the origin is good apart from the lack of details on the benefactor.


Eventually, someone is going to try and drop it into a boiler and build a steam-driven mobile city :)
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Masgolth's Fire
Items  (Melee Weapons)   (Magical)
Gossamer's comment on 2014-01-07 08:33 AM
I like the logistics of this weapon. Nothing you would want to lug around with a whole campaign, but it would work to pick it up and bring it to some epic battle where it is needed. Go to Comment
CatBee
Lifeforms  (Fauna)   (Any)
Shadoweagle's comment on 2013-11-07 06:16 PM
Once again, I'll tidy up that bold issue when i get home. My phone does not like posting subs!! Go to Comment
CatBee
Lifeforms  (Fauna)   (Any)
valadaar's comment on 2013-11-12 09:49 AM
Not bad, though it earns its Silly freetext :)

I have to agree with Gossamer - given how witches are generally treated, kids would not need to disappear before the pitchforks came out...

In response, the Japanese Dogwasps were created...

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CatBee
Lifeforms  (Fauna)   (Any)
Moonlake's comment on 2013-11-07 10:02 PM
Pretty good re-work on the "young children vs old witch" cliche Go to Comment
CatBee
Lifeforms  (Fauna)   (Any)
Gossamer's comment on 2013-11-08 05:33 AM
Nice, though I don't like the cats dying! Even though it is logical for a bee, that's because they have their insides in the stinger, so they're effectively losing their intestines(I think) when they sting. So that's a bit unneccesary when the cat already has a normal body, they don't keep their intestines in their tails after all.

Also, I would say it's just a matter of time before a mob with pitchforks burn this witch for killing the village children. It would make sense as a kind of urban legend origin story though. (Wonder what cat-honey tastes like, eugh). Go to Comment
Altar of Vazzaz
Items  (Other)   (Magical)
Shadoweagle's comment on 2013-11-06 05:43 PM
Editing and writing submissions on a phone is hard! I'll tidy this up when i get home - i know there is a couple dodgy bits in it at the moment :) Go to Comment
Altar of Vazzaz
Items  (Other)   (Magical)
Scrasamax's comment on 2013-11-07 08:09 AM
I like the fact that blood is not the correct offering. I can imagine an all female clergy of Vazzaz operating as blood letters or barber surgeons under the guise of the goddess. Go to Comment
Altar of Vazzaz
Items  (Other)   (Magical)
Cheka Man's comment on 2013-11-07 11:18 AM
Not an altar to mess with. Go to Comment
Altar of Vazzaz
Items  (Other)   (Magical)
Murometz's comment on 2014-02-09 11:04 AM
It's a scenario with a nice twist. Blood is not what she wants! These type of scenarios usually stick with players long after they end. "Remember that time we doused and slathered that mosquito-queen altar with blood? Oh boy!" Go to Comment
Altar of Vazzaz
Items  (Other)   (Magical)
valadaar's comment on 2013-11-07 09:20 AM
A neat location, though I'd add addition restrictions on preventing continual use.

Perhaps the liquid she desires is a moving target, based on a schedule known only to her clergy and other devote followers.
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Altar of Vazzaz
Items  (Other)   (Magical)
Renlim's comment on 2013-11-07 08:59 AM
Lol, blood is wrong! Genius! Go to Comment
Altar of Vazzaz
Items  (Other)   (Magical)
Gossamer's comment on 2013-11-07 02:12 PM
A permanent penalty to constitution?! Boy, that's the last time Zelas helps make offerings to weird mosquito goddesses. As for the sub; Obviously it's very short. Dunno if there's much more for you to add though. Will check in later if there's reason to re-evaluate. Go to Comment
Altar of Vazzaz
Items  (Other)   (Magical)
Toddy Shelfungus's comment on 2013-11-06 06:26 PM
I like the idea of a mosquito drunk on fermented fruit. I'd suggest that you put the poem in quotes. I almost read the next line into the poem, which was silly of me. Go to Comment
Altar of Vazzaz
Items  (Other)   (Magical)
Toddy Shelfungus's comment on 2013-11-06 06:34 PM
Uhm.. I'm not sure if I should have put my other statement there or here, though I stand on expedient fermented fruit. Go to Comment
The Esgol Dwarves
Society/ Organizations  (Ethnic/Cultural)   (Regional)
Shadoweagle's comment on 2013-10-15 04:00 PM


With respect, i defy your opinion that these are not dwarves. These are my take on dwarves, created for my world of Asydia; they are the only dwarves in that land and this is simply how they are. The fact that they don't conform with stereotypical mountain dwelling drunkards doesn't mean they are not dwarves, and if they did, why would i bother making them, since that has been done to death and has no sense of originality.



there are many parallels with generic dwarves and Esgol Dwarves:



* They are both short, stocky, strong and favour beards (Though the Esgol dwarves grow them for warmth)



* They both indulge in alcohol almost religiously (not beer swillinf, but spirit drinking)



* They both live(d) in mountain strongholds and mined; the Esgol dwarves are merely victims of the harshness of the land and have been ousted.



* They both have(had) an affinity for elemental earth (they once worshipped a goddess who was a definition of the elements under Esgoloth)



* They both love to craft and create wonderful things (materials are simply lacking for the Esgol dwarves)



* They are both highly ritualistic in what they do (The Esgol dwarves have simply pit that to a mental outlet instead of physical, with philosophizing.)



* They both share a hatred for Orcs (The only Orcs in Asydia are the White-Orcs)



Just because these dwarves got complacent and were overrun doesn't make them any less dwarves. Tell me; were the classic Tolkien Fantasy dwarves lazy when they let goblins overrun the Mines of Morior? (I'm not sure of the details there, but im pretty sure they let goblins take over the whole place.)



furthermore; if these Esgol Dwarves can be replaced with human barbarians, so can any other dwarf. What's stopping humans from digging mines, growing beards and swilling beer?



These are dwarves who lost their ways and their homes. Beneath their cheery and friendly exterior lies a deep, wilting sorrow at the loss of their life. They are Dwarves who have seen their glory days, and watched it crumble before their eyes. It was never my intention to create standard dwarves (Because honestly, I don't like dwarves a whole lot the way they typically are; i wanted to make my own version.)



so again, with respect, i defy your assertion that the Esgol Dwarves are not dwarves. Though if you still feel that way, there is nothing more i can say :p

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The Esgol Dwarves
Society/ Organizations  (Ethnic/Cultural)   (Regional)
Shadoweagle's comment on 2013-10-16 08:24 PM
Haha, didn't mean to sound stand-offish; I just felt they were plenty dwarfish (and still do) and wanted to state my case, but you're definitely entitled to your thoughts on them, so we shall agree to disagree! Go to Comment
The Esgol Dwarves
Society/ Organizations  (Ethnic/Cultural)   (Regional)
Shadoweagle's comment on 2013-10-17 05:10 PM
Aah, the tobacco! Damn you and your incessant need for logic! :p

I haven't thought that part out yet. So we will say either they cultivate their own, hardy strain which grows around hot springs where it's warmer, or they trade it for stone-worked goods, furs and leathers and meat. I'm leaning towards them growing their own though - a tough, bitter strain which the Esgol Dwarves love, but outsiders may find too powerful for their tastes.
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