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Fascia
Items  (Computers)   (Non-Magical)
axlerowes's comment on 2016-05-06 07:21 AM

These would be a great tool if you wanted to have a scooby-doo adventure to your CE saga. The players capture the phantom with a sack of flour, dry ice, fun house mirrors and a remote guided semi-intelligent tranquilizer darts (it is still the cosmic era). They then rip off the phantoms mask and ....nope that was his face.

I do admire the way this piece was written with the little asides and in world voices. It is a solid piece that is more about how this technology is integrated into the world and less about the technology itself: a good thing that. Nice merger of an item post and a world building post.

Couldn't you have Fascia that employs minimal or almost no software? The brain should do most of the interpretation of the sensors. I know a little bit about how vision works at the neurological level. I could either discuss this with you or point you to some references.

Some odd sentences:

The image of the faceless controllers guiding swarms of aerospace fights, mecha squadrons, and commanding gun and missile batteries.

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Fascia
Items  (Computers)   (Non-Magical)
axlerowes's comment on 2016-05-06 07:21 AM
Only voted Go to Comment
Fascia
Items  (Computers)   (Non-Magical)
valadaar's comment on 2016-05-06 09:21 AM

This is one way to make the Oculas a lot more practical. Thinner, lighter, more durable. Really its a logical progression.

As for vulnerability to digital hacking, it would not be hard to work in analog displays as well as non-digital fiber optic channels.

You could also have smart materials which can shift between opaque and clear, which could switch between full VR (full opacity with display), none (full transparency) or augmented reality (full transparency + display).

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Genome Computer
Items  (Computers)   (Villanous)
Scrasamax's comment on 2016-04-29 03:17 PM
The visual that gave the idea for the device was Lord Genome's head grafted into the control system of the Cathedral Terra/Super Galaxy Gurren Lagann ship from the Gurren Lagann anime. I've never really gotten the best vibe off of the head in the jar riff, even though it's an old one (Lovecraft, Futurama, etc) but the visuals of the various members of the crew interacting with and talking to the reanimated but still technically dead head of their former rival was just too cool to ignore.

Kiosk droids have replaced stationary vending machines. (Sub pending)

There is currently not a thread about families and child rearing in the CE, but sufficed to say, it would look horrific and bleak. You plug your kids into the CogNet for their indoctrination/education/entertainment, and only interact with them when you aren't plugged in yourself. That's assuming you went with the biological option to have organic children and not iKid droids, or cloned offspring, avoiding that whole pregnancy thing that used to plague mankind. Woman is truly free, now that the glass womb bears the burden of reproduction.

The Tycho Conventions have been mentioned regularly in the setting (ref: MiB) and is the CE version of the Geneva Convention, just upgraded for the setting. No nukes, no bioweapons, no genetic caste cloning (re: alphas, epsilons, double epsilons) no genetic super soldiers, no autonomous weapon systems, No uplifting animal species to sentience, etc. Basically a bunch of stuff that most major powers ignore, or use as accusations to hurl at each other.

Antarctica has something rotten and foul under it, why else would their be an entire continent crushed under ice, with sub-zero deserts, massive ice sheets and auroras flickering over it. It is the creepy, evil basement of Planet Earth.

As per the Dummy System, Neon Genesis Evangelion had the Dummy Plug system, which was later revealed to be (spoilers!) clones of two eva pilots who were programmed to act as auto-pilots for the eldritch horrors should their pilots become incapacitated or refuse to follow orders. Empty, soulless, these artificial pilots demonstrated barbarism and violence that was sickening even to hardened operatives, including ripping pilots out of their mecha and devouring them.

As per the 100 Word Submissions, I appreciate the suggestion, but no. Go to Comment
Genome Computer
Items  (Computers)   (Villanous)
Cheka Man's comment on 2016-04-27 01:19 PM
I read this at first as "Gnome Computer" and imagined gnomes with modern tech. Go to Comment
Genome Computer
Items  (Computers)   (Villanous)
axlerowes's comment on 2016-04-29 08:28 AM
"Don't fire and Forget" That is a good line. Go to Comment
Genome Computer
Items  (Computers)   (Villanous)
axlerowes's comment on 2016-04-29 08:52 AM

I like this little write up. The interview log was fun to read, and while brief I thought that worked as is. I thought the descriptions given in the first person thought bubbles italics were quality. This is an idea seed with some little artistic flourishes. By why the term Genome computer? These types of computers have very little to do with the Genome and Cheka wouldn't be disappointed.

Also what do vending machines look like in the cosmic era? And children, is there a post about families and childrearing in the cosmic era?

Overall I am not sure the idea is developed enough. This is more like a foot note in some larger story Brain's in jar and machine man hybrid. That could have been a 100 word post. I feel like you were going for something larger here, maybe some world building or an atmospheric piece. We get a little mood stuff (which is good) and some world building references to the Tyco convention, a proper noun and the reveal in the CE there is something rotten in Antartica.

recommendations along these lines of brain/machine hybrids and/or brains in jars

There was an adventure story in Galaxy's Edge Magazine Issue 7 (amazon 3.99) called Pallbearers. It was about armored suits and their pilots. The crux of the story was one suit's "Dummy System" and the injured pilot in a suit trying to over come the dummy system.

For real old school dudes (Max) The Ship Who Sang by Anne McCaffery is about a brain in a jar in a ship, and her struggles with grief, art, love, loyalty and all that stuff.

For old school Horror there was Whispers in the Darkness, by H.P. Lovecraft. (A whole shelf full of brains in jar).

Finally in comedy, Steve Martin's movie "The Man with Two Brains"

.

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Genome Computer
Items  (Computers)   (Villanous)
Aramax's comment on 2016-04-28 08:15 AM
Withholding vote. This has AMAZING potential. Don't "fire and forget" PLEASE come back to this and give us MORE!!!!!!!!!! Go to Comment
Genome Computer
Items  (Computers)   (Villanous)
Mageek's comment on 2016-04-27 10:58 PM
I love the concept of a brain-in-a-jar and think that there is a lot that can be done with it. Not really sold on calling it a genome computer (it's neither a computer crunching genomes nor a compute made of genomes, not really), but the concept is great and it is widely useful.

Shaddack Transfigurations are a great touch. Note that they are not really necessary for a brain-in-a-jar, but they do make for a great backstory.

If brain-in-jars lose their emotions but retain human pattern recognition abilities they would make for excellent computers. Recommender systems, online help-desks, vehicle drivers, Jarvis, etc. Warhammer 40k has some fallen space marines cased in metal dreadnoughts and continue to fight. Futurama keeps Nixon around. Gurren Lagann has a bio-computer made from a fallen big-baddy. Neuromancer had some sort of scripted persona-on-a-stick.

Mechanics-wise one can do some neat things as well. Perhaps someone the players know has been jar'd. Maybe being jar'd allows one to drop the burden of emotion and ascend to a higher plane of thought and existence. Maybe one can cleverly interact with brain-in-jars to trigger responses based on their has-been-selves to get special reactions.

Cool stuff. Go to Comment
Caryatid System
Lifeforms  (Constructed)   (Any)
Siren no Orakio's comment on 2016-04-16 05:05 PM
Yeah, I felt the Blue Steel thread running through it. Good job working it into your setting. Go to Comment
Caryatid System
Lifeforms  (Constructed)   (Any)
Scrasamax's comment on 2016-04-16 08:40 PM
One of the big things about the Tycho Convention ban on sentient weapons is basically an anti-Skynet protocol. On military terms, multiple intelligences making decisions are more random and chaotic than a central AI. That makes it harder to predict. Things like the big AISCs know each other, and if you successfully profile a computer intelligence I would say you could easily predict and counter it's moves and gambits. Go to Comment
Caryatid System
Lifeforms  (Constructed)   (Any)
Mageek's comment on 2016-04-16 02:29 PM

The thought of a sentient war machine does not lead me to think of a female combat bot, but rather more like Skynet; a single entity simultaneously controlling a large number of auton combatants + tanks + equipment etc.

I found the author's note extremely valuable, and feel that should be at the top, or even in the description blurb. If I understand correctly, a caryatid system is an anime character with combat weapon styling. I love the name btw, and the term 'to greeble'.

The GEAS is neat - sort of like Asimov's laws. I can see opposing sides trying to bug the opposing side's GEAS or some military developers trying to get a more effective combat system by bending the rules. That, and playing as a Caryatid character would give you a sort of paladin code-of-honor.

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Pribnow Dummy
Lifeforms  (Constructed)   (City/ Ruin)
Murometz's comment on 2016-03-28 08:34 PM
Robots for luddites! I approve. Also can't help but think that they fill the mongrelman role in the CE. Lame sauce, sure, but someday they will rise up! Go to Comment
Pribnow Dummy
Lifeforms  (Constructed)   (City/ Ruin)
Mageek's comment on 2016-04-01 12:02 PM
Good selection of names, as always.
These "top-half" robots show up all over the place but I didn't have a name for them - until now. Reminds me of some of Geiger's work, with humans half-emerged from a technological monstrosity. Also standard fare for things like stationary ship AIs.

Pribnow Dummies could also let you make monsters similar to the Chaos Witch Quelaag in Dark Souls. You choose the top half and the bottom half separately. Perhaps this is useful for cyborgs who need different locomotion capabilities depending on the time.



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Col. Michelle Inoue
NPCs  (Scenario Based)   (Combative)
axlerowes's comment on 2016-04-11 07:53 PM

I like this one, but what I like about it is less the character (she is almost all history and equipment with no direct view of personality. Very much a Scras character.) and more the glimpse into a world. I'm with Mageek, the use of Remora title was cool.

This reminds me of that god awful Battletech novel, "Close Quarters" in which the main character was a female scout who ran along side the mechs with a rifle and a radio (looking for the mech that killed her parents). But unlike this character, the battletech scout does wear a bikini (at least in the first battle).

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Col. Michelle Inoue
NPCs  (Scenario Based)   (Combative)
Aramax's comment on 2016-04-03 08:19 AM
Col. Michelle Inoue
NPCs  (Scenario Based)   (Combative)
Mageek's comment on 2016-04-01 12:07 PM
I like the use of "remora."
You did a great job of adding game mechanics to this post, as in actually giving me rules for "sniper babe". A good combination of character background, lore, connection to your overarching lore, and mechanics. Go to Comment
Nipponese Augment Ranks
Systems  (Technical/ Mechanical)   (Specific)
Cheka Man's comment on 2016-03-19 03:06 PM
Only voted Go to Comment
Nipponese Augment Ranks
Systems  (Technical/ Mechanical)   (Specific)
Mageek's comment on 2016-04-02 12:31 PM
Lots of definitions that fit within the overarching Cosmic Era. Honestly, sounds kind of game breaking.
I do like the concept of the Nirvana dilemma. An entity with too much power could perceive the world and what is important in a very different manner than we do today. Its perspective could lead it to do things that we find completely irrational or mysterious, and it may be extremely difficult to relate. That concept is explored with Dr. Manhattan's character in Watchmen. Giving players that sort of power is tricky, and giving opponents that sort of power somewhat necessitates giving players that sort of power.
Would love to see a source book / Cosmic Era collection some time. Go to Comment
Yuna Aoki
NPCs  (Scenario Based)   (Mystical)
Scrasamax's comment on 2016-04-15 03:48 PM
To answer the questions:

1. Her taste in art is serene and zen, favoring traditional Japanese art, like painting kanji, flower arrangement, etc. Her playlist is likely an eclectic mix of soft pop, synthesizer, and whatever is trendy. One person's serenity is another person's noise. Yuna likes ska-pop, I find dubstep soothing.

2. The Amero-Nipponese phenotype is widely presented in anime. Predominantly white with large eyes and vaguely Asian features. That comes from the other side of the Pacific, not this side.

3. Her role in research is as a test subject, demonstrating her abilities under scientific observation. As for the nostril comment, that's taking pot-shots at monsters and bogeymen, not so much shooting other people. What would push a moral character to put a bullet up a monster's snout? Preventing said monster from eating her and the rest of her team, or turning them into incubators, or building material, or the 1001 other horrible things that an aberrant invasive species from a another dimension would want to do to people.

4. One of the things about the Cosmic Era is that it is a scary batpoop crazy place. She summons and controls cosmic horrors because she can, and that is the best way she can use her talents to help others and protect humanity. If you have the ability to protect large numbers of people, can you refuse to? Can you reject the moral responsibility to help and care for others who have no other defense than the organization you work for?

5. More than she cares to have been involved in. She's stoic, pragmatic, and if a cosmic horror doesn't eat her soul and puppeteer her body first, she will eventually burn out.

Bonus: Puerto Rico and Monopoly would be offensive games in the Cosmic Era, rooted as they are in the mindset that lead to the near destruction of the biosphere and humanity in general, much like breaking out some Jim Crow racist slave chasing boardgame would be today. Apples to Apples and Cranium would be too frivolous and light-hearted. Scrabble is the most appealing of the games listed, but she is also likely to be interested in classical games like Chess and Go. Go to Comment
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