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Granitbiten
NPCs  (Major)   (Combative)
Scrasamax's comment on 2004-07-18 01:39 PM
I agree that he would be clumsy, especially with fine movement and such. Large items, such as weapons, or other things of that nature wouldn't be much of a problem. On the other hand, writing and handling items made of delicate glass, or paper are right out. Go to Comment
Granitbiten
NPCs  (Major)   (Combative)
Scrasamax's comment on 2004-07-18 08:57 PM
He is very angry, and bitter over the matter. If he were more of a thinking man, as opposed to a 'crude crusher' he could be psychotic or worse.

The inability to write doesn't mean much to someone who never writes, but loosing the ability to feel something smooth, or supple like skin would be unbearable. To this end, he spends almost every cent he earns on liquor, or on prostitutes. Go to Comment
Granitbiten
NPCs  (Major)   (Combative)
Scrasamax's comment on 2004-07-19 04:36 PM
Wow! I am glad I was able to inspire you so. I am impressed with what you did with him. Kudos. Go to Comment
Granitbiten
NPCs  (Major)   (Combative)
Scrasamax's comment on 2006-01-29 01:42 PM
Updated: Minor format edit, added freetext Go to Comment
Granitbiten
NPCs  (Major)   (Combative)
EchoMirage's comment on 2005-05-11 06:37 AM
This is a very believable character that can be included in numerous plots, not epic but still great.
A stylish villaing can have an unstylish Granitbiten to take the punches for him; given Granitbiten's irksome nature, PCs are bound to run into conflict with him sooner or later.

Two thumbs up, meh likes.
5/5 Go to Comment
Granitbiten
NPCs  (Major)   (Combative)
Cheka Man's comment on 2004-07-18 12:08 PM
I like this carecter. I do think that if he coulden't feel with his hands,he'd be very clumsy. Go to Comment
Granitbiten
NPCs  (Major)   (Combative)
Cheka Man's comment on 2004-07-18 07:16 PM
If my hands were numb it would effect my mental state badly. Go to Comment
Granitbiten
NPCs  (Major)   (Combative)
Michael Jotne Slayer's comment on 2007-12-20 05:52 PM
This one is cool, it has a classic touch to it. I am HoHing it both to shed some light on some of your older subs(that are great, as are your new ones), but different somehow from your newer ones. Splendid work Scras. Go to Comment
Granitbiten
NPCs  (Major)   (Combative)
Murometz's comment on 2006-03-01 12:47 PM
believable,tragic, he reminds me both of Cain Marko (Juggernaut) and Marv from Sin City. Ovbiously indirectly, but nevertheless. Without adding a long detailed expose on how i'll be using him, suffice to say I will be! (more than once)

I even just thought of a love interest for him, someone he falls head over heels for, willing to give up the booze and hookers. Go to Comment
Granitbiten
NPCs  (Major)   (Combative)
valadaar's comment on 2013-03-21 12:36 PM
As you mention, he has the potential to play different roles even at higher levels.

There is some much gold buried at Strolen's it is incredible.

Commented on for Comment Challenge!

Go to Comment
Tempting Teanoi
Plots  (Discovery)   (Single-Storyline)
Strolen's comment on 2004-07-15 05:05 PM
Nice background, gives us everything we need. This is even great to use even if they don't go to the island to make a more 'living' world. Trade could be disrupted where the PCs are driving prices higher, rumors spinning about the missing ships and such. Even if the PCs don't get involved there is now a sense of more going on in the world beyond the PCs little circle. Go to Comment
Tempting Teanoi
Plots  (Discovery)   (Single-Storyline)
CaptainPenguin's comment on 2004-07-14 09:53 PM
Fantastic!
I'm going to use it for my Armorican Kingdoms. Teanoi would be a great example of one of those Almighty Evils.
Of course, the islanders themselves are not evil, they are merely, in fact, protecting themselves.
Oh, by the way... I accidentally clicked 4, but I meant 5. I've been making that mistake a lot lately.

5/5! Go to Comment
Tempting Teanoi
Plots  (Discovery)   (Single-Storyline)
MoonHunter's comment on 2004-07-15 12:48 AM
I was going to rate this a 4, but I will rate it a 5 to balance off our clumsy captain.

I like this for its originality and clever aspects. Fitting it into most campaigns might be a challange, but if you introduce an age of exploration or a "far away place" that must be reached only by sea going vessel, it will be a pleasure to run. Go to Comment
Tempting Teanoi
Plots  (Discovery)   (Single-Storyline)
Iain's comment on 2006-03-17 08:55 AM
Really nice - I remember having read it before at some point but had forgotten about it. Go to Comment
Tempting Teanoi
Plots  (Discovery)   (Single-Storyline)
Scrasamax's comment on 2004-07-15 04:37 PM
Thanks Captain,
Had the idea after watching the new Sinbad flick and seeing the island fish tow the ship. The movie isnt bad, just not as well exploited or well done as it could have been. Some of it looked like CGI before texture mapping. I would give it a 3/5, but would only recommend it to gamers, or fantasy enthusiasts. Go to Comment
Tempting Teanoi
Plots  (Discovery)   (Single-Storyline)
Cheka Man's comment on 2006-05-02 07:06 AM
I like the Clash of the Titans idea best. Sorry if this comes out twice.) Go to Comment
Tempting Teanoi
Plots  (Discovery)   (Single-Storyline)
valadaar's comment on 2013-07-09 12:37 PM
A great nautical adventure! This could even be the _starting_ point for a campaign - the PCs being survivors from a ship of political prisoners which was sold to the islanders, and the demon was not completely successfull in devouring all of the prisoners. The PCs wash up on an island and start off in a survival situation with little to no equipment.



Go to Comment
Tempting Teanoi
Plots  (Discovery)   (Single-Storyline)
Raspu10's comment on 2013-06-29 03:09 PM
A couple of really good ideas to take out - could competing talismans on a ship provoke the Titan Clash? And it really like the slaver twist - frying pan to fire, and then it could get much worse... :) Go to Comment
Alteisenhalm
Items  (Melee Weapons)   (Combat)
Agar's comment on 2004-07-14 08:40 PM
I love this item. A sword, simply durable, but has history attached to it. Wonderful Go to Comment
Alteisenhalm
Items  (Melee Weapons)   (Combat)
MoonHunter's comment on 2004-07-12 11:47 PM
If it is not enchanted, the blade is surely magical. It is the thing of myth and legends, not game mechanics.

We have had a large discussion about this topic recently.
http://www.strolen.com/forums/viewtopic.php?t=1460 Go to Comment
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