Well done. Tho, I'm having a hard time determining what his alignment would be. Is he actually good, or more, chaotic neutral? Or does it depend on what day you catch him? Anyhow, very well written, and I really like all the directions one could go with this. Bravo. Go to Comment
Scras,is it all right with you if I link Rachet with this NPC that I am planning to create? I assure you that it won't interfere with Rachet's story line anymore than Alia did with Voonasi's. Go to Comment
Feel free to link Maggot. I have found that posting characters from my own games generally generates a mediocre, or very little responce, so most of the NPCs I post are pretty much free to use, so long as they are not out right 'stolen'
Echo, so long as they are unique and worthy individuals, there is no reason to shy away from creating a batch of Half-demons. I was inspired by sTYKe's Kairos demon, or by what it could have been, especially the part about moonlight.
A note on Rachat's race, if I list him as Half-Devil, it conjures the idea of some sort of bizarre horned and fork-tongued monstrosity. Rachat appears, and acts human, and other than a few oddities, such as a taste for undercooked meat and his eyes, passes for human very easily. Go to Comment
The actual half-thing is a pretty good take on an old and battered idea. What I find more exhilarating is the plot hooks on the end of the entry. Without them the post would have been ok, but the possibilites of the plot hooks made the NPC much, much better.
Of course the hooks have been used before, in films and comics where the helpful character suddenly is engulfed in flame or changes shape into someone not so nice (This is usually where he erupts into a mocking and sinister laughter :)
Still it is easy to use the hooks without resorting to those cliches I just mentioned, so I'd have to say that you have done very, very good. Go to Comment
So Scras, not so much a half-demon as a human blessed (or possible cursed) with divine (or possibly demonic) powers, depending on your viewpoint - this I like a lot (fits with the kind of mythic backgrounds I prefer).
Solid back-story and great motivations - I particularly like the uncertainty in his soul ("Am I really opposing my demon father, or am I doing his perverse will?")
The only thing I worry about is his invincibility - perhaps a little too powerful (after all, if he can't die, how can he ever lose?) - could be workable if it took time for him to resurrect (say normal recovery time for the amount of damage taken to "kill" him), during which time he is essentially dead (or in a coma if you prefer)
Good solid character - would give him a 5 but downgraded slightly for the invincibility gripe - 4/5 Go to Comment
As a thief myself I sould have to say sneak into his room at night and then skip town, sell it in the nearest city, or get the blacksmith a couple of towns over to melt it down for me.
That answer you question? I think it's a good weapon, being that it's horrible and all. Yeah, I can almost see myself taunting my players with a weapon like this. A solid gold Greatsword anyone? That would be what 60 lbs? Go to Comment
Vengence is mine thinks the artificer. The scary part would be that this weapon would inspire others to make similar weapons, both magical and non magical. Thus it makes the cursed weapon seem much more valuable, as it was the first of its kind.
Also one gauntlent/ belt/ armor of strength would make such item useful (if it was not cursed). Go to Comment
I thought I voted, but just in case... I will do it again.
I was thinking of this weapon as the goal of a given dungeon. Some mythic clap trap has built up the weapon's legend, so it must the weapon to destroy "The Big Bad". The weapon has been sequestered in its own tomb. The tomb is filled with challanges so only the worthy might make off with it. Go to Comment