lets keep the horses health in perspectus and stay away from non-medical procedures as stated above. There are people who think they have cures for everything using metheods which when trying to documate always put the process on some thing or someone in our higher or better yet leave it to nature. Go to Comment
Offers a stronger intuitive and emotional bond between the horse and its master (both must be willing, of course, and it will take some time to master). Both will know fast, what ails the other one, and seem to have those strange "Lassie" moments, as they suddenly sense there is something not right with their friend, even if miles away. Rules-wise this is almost telepathy. Go to Comment
Rust Charm - reforged from rusty, bent, iron nails, this charm makes a horse look ugly - teeth, legs, the skin even - the poor thing will look really substandard. Not hideous, but ugly. There are few better ways to prevent your horse from being stolen. ;) Go to Comment
The mount can see better when there is little light and can ride more safely. Now that its radius of sight is larger, it also tends to be more easily spooked by nightly movements and sounds.
The horse always enjoys sound sleep, making it a better ride throughout the day. It tends to be quite a sleeper, however, and is very slow to wake if woken prematurely.
If both are used at once, the downsides do not apply. Go to Comment
I just thought of the limitation on two charms per horse... there has to be a limit, of course, but it sounded quite arbitrary. Why couldn't there be more?
If these charms are woven into a horse's mane, then the most obvious place is on both sides of its head, hence two charms. If there were more on one side, they run a great risk of being constantly thrown against each other, momentarily touching and even being entangled together. Sounds like the ideal recipe for random magical effects to occur, which can be lethal while riding.
So: it could be possible. Just don't do it.
P.S. Now I realize that there could be a small chance for something of that sort to happen when two charms are on opposite sides... no magic is risk free.
P.P.S. If this is accepted, there could be still a third charm, deployed on a horse's tail. What the effects might be, I leave at anyone's guess. :) Go to Comment
A tiny dog statuette, with bits of fur from several trusty dogs, will make a horse more aggressive towards anyone save its owner. It may be able to alert those nearby of anyone approaching, and will probably throw down anyone attempting to ride it.
Horses with a bad attitude will be very hard to control and were seen to turn on their owners if mistreated. The chance to be killed or injured by this horse is much higher, so beware. Go to Comment
An excellent and utilitarian set of devices. FRPGers tend to treat their horses like motorcycles that graze upon grass. If the horses have personality, and function more like real horses, then they will see the use of many of these brasses. Go to Comment
IMO: And we have another example of why anonymous posts are bad. If he/ she had to enroll, they might of taken to time to find out what the site was... rather than what the odd search engine result brought them to. Go to Comment
Thank you very much for the feedback. I'll see about starting a thread about more horse brass. As for gamers treating horses like motorcycles, I can't agree more. I myself was guilty of it until meeting my wife to be and her horse. They both taught me alot about horses and hoe much they have a mind of their own. When 1200 pounds of animal decides the play 'run away from things we think are scary' there isn't much a rider can do but hang on, or bail off. Go to Comment
Cooling Touch Charm: protects horse against extreme heat, and fire, magical and mundane
Jove's Favor: tin charm shaped by a lightning bolt that protects a horse primarily from natural lightning, but also potentially from lightning based attacks. In real life, lightning kills quite a few horses and cattle a year.
Hermes' Blessing: gold charm that grants the horse magic resistance, and perhaps immunity to cantrip level magics.
Vulcan's Steed: This large iron charm in epic fashion renders the steed invulnerable to iron weapons. Such things clatter off of the animal's hide like twigs. Go to Comment