Prohibition! Great . I grew up in the same church as the Queen apparently. A couple of my players Have a brewery they use for extra income in my game. It has just started turning a profit and will probably bring them substantial wealth....Or will it? Go to Comment
This would go over really well for my players. One of them plays a cleric of Thor, known for their love of drink. He'd probably have a LOT to say about this edict. ;)
It's a great way to introduce the realities of thieves guilds to the world. I find that a lot of campaigns don't put a lot of consideration into the impact and power that thieves guilds would likely have, if they were modelled on mob families(as I tend to do in my campaigns).
I think this is ripe for a plucking... yes, I shall pluck this idea and use it... 5/5 Go to Comment
Another twist on a fairy tale and a good one at that. Enjoyable, and easy to incorporate into many settings.
(I certainly enjoyed the idea of Smurfs with glass spears poking Gargamel to death) Go to Comment
Little Dark Locations (Forest/ Jungle)
Excellent to lighten up an otherwise mundane game. I would add that the feral Smurfs would attack anyone with a cat with a with horrible ferocity. At such times, some say they turn blue.
Also, although they breed like rabbits, their procreative activities are entirely mysterious, since there has never been but one single female Smurf observed, and she is obviously immature. Go to Comment
Little Dark Locations (Forest/ Jungle)
I could see another idea- perhaps, the Song of the Dead idea could be modified- the priest could be a necromancer, lich, or some sort of evil spirit, and the bell's ringing attracts the life-stealers rather than keeping them away. The Priest needs the life-energy of the people to sustain himself or something.
RE: Disease Who knows, maybe it was a super strain with higher infection rate or could have a long incubation time so you were infected for days before symptoms showed (then apply a fast symptomatic period.... and well you get the idea).
I do like the fact that your plot branches and has so many delicious options.
A few more
-Divine Hand- Perhaps it is a blight from a diety rather than a mundane disease. PCs savy to modern infection control might avoid eating or drinking something in a plague area. But if it is diety blight, that will do them naught. Perhaps clerical magics no longer work in this town (clue to the PCs to get out of dodge) Perhaps only those that pray on a regular basis will survive (since PCs are not known to pray on a regular basis, even the clerics except to gain spells, this does not bode well for the intrepid adventurers).
-Payment Due- The wealth of the town was due to someone making a deal with an Evil Spirit 100 years ago. The Creature, not all that bad he held up his part of the bargin fairly and honestly, is just collecting his payment. If the PCs poke around, it will appear... scare the Bejeezies out of the PCs... ignore their best attacks... sniff them and say, "Not you. You are not from around here." If they talk to it, they might actually get some of the story.
There might be travellers left alive in the city. After all, they are not from around here. Of course, the creature is checking everything with a heart beat to make sure it gets it due.
-Payment Due II- The mayor from 100 years ago is now walking around the city. He is a little undead, but doing quite well for his age (choose flavor of undead or ghost). He gets to see what honest wealth they have generated due to his deal. He also gets to see all the death he just caused.
-Payment Due upon Delivery- There is banging on the OTHER SIDE of the catacomb door. Eventually somewhat undead folks will shuffle out from there. They will not attack people, nor eat their brains. They will simply go back to their lives. Of course they will be stinking zombies, but when has that bothered anyone. The Monster gave them their wealth. It collected their souls. If someone said it wasn't suppose to kill everyone, he will simply re-animate the corpses.
-The Mighty Struck Low- The cleric is mad. There are no bodies. There are only Rats. The people have become rats. After a few days of shock, the rats are remembering they were people. After they finish off all the local cats, they may be adverse to those who are looting their stuff. Go to Comment
Vandalism is one of the first things that happens during the breakdown of civil authority. Some of the youngsters avoided the contaminant for a while, and as the other citizens weakened and died, they had a fling, broke stuff, and then themselves succumbed to the evil. Everyone died, but it didnt happen overnight, there was a breakdown of authority, and a surge in petty crime since there was no law enforcement. Go to Comment
One of the things that this brings to mind is an old woodcarving I saw in a textbook, called King Cholera. It showed a grim reaper, complete with grinning skull, exposed ribs and bony hands working the handle of a water pump, while a young woman and her children gathered water. Go to Comment
This was my 34th submission, when I was still new to the Citadel. It was a different place then, the palate was sepia tone, there were fewer categories and sometimes we could go a week without a new submission being dropped. It seems almost surreal to me that I wrote this almost 3 years ago. Go to Comment