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The Charter
Plots  (Discovery)   (Single-Storyline)
Murometz's comment on 2007-06-05 03:25 PM
what manfred said (both times). Nice verisimilitude! Subtle roleplaying. Go to Comment
The Charter
Plots  (Discovery)   (Single-Storyline)
axlerowes's comment on 2013-01-06 02:39 PM
I know I have read this before, sorry I didn't vote. Anyway as they (they being manfred say short direct plot setup. Go to Comment
The Charter
Plots  (Discovery)   (Single-Storyline)
valadaar's comment on 2012-12-04 12:05 PM
This has echos of The Pillars of the Earth, a great TV show (haven't read the book.)

As the others have stated, this is a nice realistic plot with potential to become something much bigger.


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Snads of Time
Items  (Other)   (Sentient)
CaptainPenguin's comment on 2004-09-08 09:11 PM
Interesting...
I like the idea, though I'm not sure why the Snads are items and not characters. The idea of clockwork spirits controlling time is a cool one.
It says I already voted, but if I could vote, it would be...

4/5. Go to Comment
Snads of Time
Items  (Other)   (Sentient)
Scrasamax's comment on 2004-09-08 05:42 PM
Well, I was reading another post somewhere and the poster mispelled sands of time in several differnt places as snads of time and I had this goofy idea, just what does a snad look like. If I have given you an idea with my post, I am greatly pleased. Go to Comment
Snads of Time
Items  (Other)   (Sentient)
Scrasamax's comment on 2004-09-08 10:48 PM
If there was a critters category, I would place the snads there without a second thought. I placed them in items, rather than characters as they dont have the depth, or motivation to be a character. They felt like a fun idea, and as for the voting, the site says I have already voted for them also. Go to Comment
Snads of Time
Items  (Other)   (Sentient)
EchoMirage's comment on 2004-09-10 02:50 AM
"GURPS - creatures of the night" had a similar idea, but the gear heaps were animated through soaking in the blood of innocents (yum!) and had a clock counting the time until the death of a being nearby...

the Snads are much more savoury and usable though. And a funny name to boot :D 5/5. Go to Comment
Snads of Time
Items  (Other)   (Sentient)
Cheka Man's comment on 2004-09-09 07:06 PM
If I could vote it would be 5/5, and I intend to vote as soon as the voting system has been fixed. The snads are so.....sweet. Go to Comment
Snads of Time
Items  (Other)   (Sentient)
Cheka Man's comment on 2006-09-28 08:57 PM
At last I can vote on this. Go to Comment
Snads of Time
Items  (Other)   (Sentient)
Saemond's comment on 2004-09-08 05:38 PM
Hmmn Interesting,

i think it would be neat to expand on them a bit, and maybe allow them to reconfigure themselves into a variety of useful things. Moreso I would have it so that they are just minor spirits who occupy a collection of "junk" of some size, etc.
They are only interested in "neat" little pieces of metal and crystals ets. Pieces of glasses, jewelry, very small tools, shavings, springs, keys, small gears etc. These parts aren't really tehm persay, but they are the physical form they acquire, each Snad is different becasue they find different parts. The best Snads are probably found lurking about inventors shops tot he great dismay of the inventor as all of his small bits and doohickies of especial import are gone. The snad probably disposes and picks up new parts as they go, depending what they think is neat or attractive in thier twisted minds.
Lthough they are capable of movement, I think most of the time, they would just liek to find a nice bowl or jar and rest as a pile of parts.

Not sure if you like that contribution, but I think it'd be neat. Go to Comment
Snads of Time
Items  (Other)   (Sentient)
Saemond's comment on 2004-09-08 05:39 PM
As a side, note, I would prolly ditch the temporal magic, thing, but yeah that is me, doesn't fit well into my campaign, but I still like it, but you gave me a pretty good idea! Go to Comment
Snads of Time
Items  (Other)   (Sentient)
Saemond's comment on 2004-09-08 06:04 PM
Heheh, well maybe I will call my "things" Snads of Item... Go to Comment
Snads of Time
Items  (Other)   (Sentient)
valadaar's comment on 2012-05-13 08:45 PM
Arisen from a typo, but a cool thing noless.

Go to Comment
Snads of Time
Items  (Other)   (Sentient)
PoisonAlchemist's comment on 2013-03-24 06:59 PM
I saw the name and thought it was hilarious and their description makes them fit well. It's cute, but I wish they had some sort of function that would make them usable or interactive with players. As of now in my mind they are not useful and they're not combative so I don't know what could be done with them to fit them into a game. Go to Comment
Saint Duncan
NPCs  (Mythic/ Historical)   (Religious)
Strolen's comment on 2011-06-04 11:10 PM


I always like the subs that can be used as a plot point or simply to give the adventure more depth. If the locals see something they may attribute to a spirit they can invoke the name of Saint Duncan. Could leave it at that or if the PCs ask about it there is a few lines of history that they will get this info just broadened the scope of the game.


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Saint Duncan
NPCs  (Mythic/ Historical)   (Religious)
Strolen's comment on 2011-06-04 11:13 PM


Cleric of the party is asked to exorcise a local demon/ghost in a villlage that has been haunting them. The cleric actually accomplishes it but the locals still "see" it around and see damage it continues to do. They are convinced that unless the cleric visits the church of Saint Duncan and uses his power and name that the cleric couldn't have possibly gotten rid of the spirit that plagues them.


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Saint Duncan
NPCs  (Mythic/ Historical)   (Religious)
manfred's comment on 2005-11-25 07:26 AM
There are people religions grow with. This saint is one of them.

A great solid post. (That could be now linked to the write-up of this religion... is there one?) Go to Comment
Saint Duncan
NPCs  (Mythic/ Historical)   (Religious)
manfred's comment on 2007-01-12 07:28 AM
I was reminded of this mythical NPC today, so a hearty BUMP, and an updated vote go to it!

Short and sweet. Go to Comment
Saint Duncan
NPCs  (Mythic/ Historical)   (Religious)
MoonHunter's comment on 2006-02-11 10:47 AM
This is the sort of historical/ mythical post I like. It grants history. It grants background elements for the setting. It provides dramatic points for the campaign. In short really handy.

He is most useful when the setting has a psuedo christian/ monotheistic religion, like the Vicean church or The Messenger's church. It would take some work to adapt this to other things.

You really should put together a church setting (the society post) and possibly the religion (the systems post for the religion) for this post, so we can hang other things upon it. Go to Comment
Saint Duncan
NPCs  (Mythic/ Historical)   (Religious)
EchoMirage's comment on 2011-06-05 12:32 PM


I like how humble Saint Duncan was - and the message, that honest well-meaning and the will to do good work can leave a legacy.


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