Its simple and complex all at the same time. This could go anywhere from a simple side meeting to an actual full blown plot with many of adventures to take place because of this fabled tea.
Perhaps down where the tea is made there are problems, bandits or a small army takes up residence where the tea leave farms are located and shipments cease. fear of letting anyone know their ruse the Guild stalls saying the borders are closed ot the elven lands but nobility takes an initiative and hires the players to go to the elven lands to ask them personally. When they arrive however they are met with incredulous stares and the real truth is discovered.
Oh no for the Guild, but will the players take a pay out form the guild to keep quiet? Or reveal the truth and cause a city uproar that could possibly lead to violence and riots? Would the nobles stop the violence if it was only directed at the guild responsible? The players are invited back to resolve the issue again. Go to Comment
I still love this, and it has actually made it into one of my games. The party was going through a warehouse used for covert drug-smuggling, and one of my players kept asking what was in so many different barrels. "Elven Green Tea" was the first thing that came to mind, so that's what I stuck with. Funny thing is, this was part of a plotline that involved a bunch of elves going missing, so the players actually thought this stuff was far more . . . sinister. Go to Comment
Okay. The write up was a great one 4. Plus 1 for the best darn dungeon write up I have seen in a long time. Plus 1 for filling in an empty gap in the category. sorry can't vote a 6, so I guess I just have to give you a 5 and two paws up. Go to Comment
I guess I'll be the lone voice of dissent. Why is everyone gushing about this being such an "new" thing? "new dungeon environment?" ummm "6??".
As always, it is written VERY WELL! But I dont get the uproar??? Haven't you all sent your players through ice caves countless times? Is this really a brand new idea?? My pc's have frozen their backsides off in ice caves thousands of times!
Ice caves are cool(hehe) dont get me wrong, and fun to play in. This sub does a great job describing said caves for gaming purposes, but ummm...they are ice caves! I know you've played in them before!!
I vote 3.5 which according to rankings means "Sweet Idea", which it is. Go to Comment
I like him. He is epic, without being the worlds most powerful fighter. He is a Big Bad for a story arc, a colorful figure to fill out the world. The details are good, the twists are nice, the write up excellent, and the usability is High. Thus I find it hard not to give it a 4.75, oh heck, round it up. :moon: Two paws and a tail up. Go to Comment
Thanks for pointing out the mispell, it is supposed to be Ouranga, not Ourange, one letter away from orange, I think that was the problem. As for the 15 squires, these trainees are responsible for everything from keeping his horse groomed, to oiling his armor, to making sure his pavillion tent is properly arranged. He had many servants as a lord, and grew accustomed to people waiting on him hand and foot. Go to Comment
No one is allowed to do harm to those of Highest/ Imperial rank, those of the Imperial household or those related within two steps of blood. The second tradition is an executioner must be of a higher rank than those he executes. This leads to "issues" when someone tries to harm a member of the Imperial clan or when these members are subversive. Such people are often killed by the being chained under a giant bell. They die within a day or so from the vibration, but they die untouched by Human hands.