Everyone is a hero in their own mind. Nobody wakes up and says, "I'm Evil". Everyone has reasons and justifications for their own actions. This is an excellent look into the mind of an "Evil Knight". (Not so simply Evil seeming now that you know the reasons behind it all.) Two paws up. Go to Comment
It will be hard for me to use Lord Aberdovy as is, but with a couple of minor alterations he could be a critical NPC in my campaign. I think it will be easier if I reduce his noble stature to that of a baron, or even a manor lord.
Wonderfully detailed, I especially like the description of the shield and his horse's barding. This is good stuff! Nice physical description of his face! Go to Comment
And you know, this adds quite some color to the otherwise boring ogres - so they are able to take and even adapt some technology - undoubtly found in some raid (or did they discover it themselves?). People could even avoid being eaten by claiming to be skilled distillers - and become an item for sale between the ogres clans. ;) Go to Comment
I guess ogres and booze go together all too well :D
You know, human currencies were supported by gold deposits... ogre currency could be covered by booze. "Grug got 10 chips meaning boss will give a barrel for it. Trade 10 chips for two cows?" Go to Comment
Maybe there are special Ogre Distilleries that compete with each other, with each one preferring a different type of human to give their Rum that "special" flavor. Might make for some interesting competition.
"Grag'noth Rum best tasting ever!"
"GRAHHHHH! *SMASH*" Go to Comment
The ochre sands stretch for miles around. Something kicks up the dust. It's a yak. A desert-yak. It ambles slowly, nuzzling the ground for the low-growing shrubs. The ranger freezes. "Stay very still," he warns. "Don't move at all."
"What is it?" you ask, breathlessly.
"It's the most dangerous creature in the whole Ocadian desert. And it's about to eat that yak..."