I agree with Mur on all points... I see him as bitching out the heroes and meddling in their affairs, feeling that they've done it all wrong.
"I specifically told you to kill *all* the goblins; I shall revoke half your payment now." Go to Comment
Found myself laughing throughout! A very realistic, though somewhat comical character. At the same time, his desperate desire to be important while keeping control of his particular little fiefdom rings of truth. Sadly, the real world is populated with quite a few such Viceroys.
I like their ambiguous nature. The real and more-or-less harmless (so long as you leave it alone) creature with a reputation for much much more. A nice addition to any good fishing village. Go to Comment
My kind of magic item, magic with a price. Suitable for a Garage Sale from Hell submission or Dalme the Tinkerer item. Well executed, enough details to be strongly expressed, and enough dramatic hooks to be a great kicker in any campaign. Two Paws up! And a tail! Go to Comment
Very simple gag but a great one, since it can be used multiple times over, even in the same adventure. Great for tribal natives gone restless and humanoids, but anyone can have set this up. Just what the header says, a simple bag over a stick stuck in the ground or floor.
As GM you can place the bag on a stick anywhere, in a floor crack the heroes have passed before, outdoors in a clearing or path, or at the edge of the PCs' encampment the following morning, what have you. Place anything on the stick - a coiled yellow viper angered by the bag removal, mini crossbow w/poison, transdermal hallucinatory drug dusted on the bag, yellow mold colony, an NPC ally's head, a weapon, scroll tube or satchel, what have you.
The idea is to build tension and/or stall for time/distract the party. Provided it's used properly, you'll be amazed at how paranoid players will get from this simple gag.