Strolen\s Citadel content. 
The Queens Decree
Plots  (Duty)   (Multi-Storyline)
EchoMirage's comment on 2004-11-16 01:10 PM
Well, the queen should have thought about this a little more - not only did she allow some gangster bosses to rise in power, but also lost the taxes she'd have normally gained from the taverns, plus promoted some tavern brawls to large scale crime...

Alternative: as long as the demand is there, alcohol will find a way into her country. Thus, she must eliminate the demand - for example, make it unfashionable to drink alcohol - "only low-lifes do drink beer, the cultivated citizen/noble drinks BubbleFizz...
Also, she could make it extremely profitable for people to export alcohol, but unprofitable to sell it at home. Just don't make it illegal... Go to Comment
The Queens Decree
Plots  (Duty)   (Multi-Storyline)
Cheka Man's comment on 2004-11-17 04:45 PM
I love this plot..."The Untouchables" in a fantasy setting. 5/5 Go to Comment
The Queens Decree
Plots  (Duty)   (Multi-Storyline)
Cheka Man's comment on 2006-01-25 03:24 PM
5/5 for this Untouchables plot.It would make a good story as well as a good game. Go to Comment
The Queens Decree
Plots  (Duty)   (Multi-Storyline)
oakleafbard's comment on 2005-02-13 10:25 PM
Prohibition! Great . I grew up in the same church as the Queen apparently. A couple of my players Have a brewery they use for extra income in my game. It has just started turning a profit and will probably bring them substantial wealth....Or will it? Go to Comment
The Queens Decree
Plots  (Duty)   (Multi-Storyline)
Chaosmark's comment on 2005-11-09 01:29 PM
A very good adaptation of history to suit our own worlds. After all, why make something new when you can adapt something real? 4/5 Go to Comment
The Queens Decree
Plots  (Duty)   (Multi-Storyline)
Monument's comment on 2005-07-28 03:39 PM
This would go over really well for my players. One of them plays a cleric of Thor, known for their love of drink. He'd probably have a LOT to say about this edict. ;)

It's a great way to introduce the realities of thieves guilds to the world. I find that a lot of campaigns don't put a lot of consideration into the impact and power that thieves guilds would likely have, if they were modelled on mob families(as I tend to do in my campaigns).

I think this is ripe for a plucking... yes, I shall pluck this idea and use it... 5/5 Go to Comment
The Queens Decree
Plots  (Duty)   (Multi-Storyline)
Kassy's comment on 2012-07-03 07:39 AM
What Chaosmark said.

Prohibition in a Fantasy setting, brilliant! Go to Comment
Little Dark
Locations  (Forest/ Jungle)   (Country/ State)
CaptainPenguin's comment on 2004-11-08 09:56 PM
Muahahahahahahaha!

Evil Smurfs!

4/5! Go to Comment
Little Dark
Locations  (Forest/ Jungle)   (Country/ State)
MoonHunter's comment on 2004-11-10 08:43 AM
AAAAAAARRRRRRRRRGGGGGGGGGGGGGGGGHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH!!!!!!!!!!!!!!!!!!!!!!!!!!

Make the song stop! The most fearsome cry in the forest is "LA, LA, LA-la-la-la,la,la,la, laaaaah!

It sends shudders down my spine. For all the wrong reasons. If you named them something other than Smurfs and Gargamel I don't think I would of wanted to throw up.

It is an original Grimm's fairytale version of the Happy Smurfs. This is what really happened, not that sugar sweeet junk they passed on TV. How Disney! Go to Comment
Little Dark
Locations  (Forest/ Jungle)   (Country/ State)
Maggot's comment on 2004-11-16 08:52 PM
It's kinda cool,the way Scras re-invents the litte blue men,ain't it? Go to Comment
Little Dark
Locations  (Forest/ Jungle)   (Country/ State)
EchoMirage's comment on 2004-11-08 12:47 PM
Sorry, voted 3 instead of 4...

Another twist on a fairy tale and a good one at that. Enjoyable, and easy to incorporate into many settings.
(I certainly enjoyed the idea of Smurfs with glass spears poking Gargamel to death) Go to Comment
Little Dark
Locations  (Forest/ Jungle)   (Country/ State)
Cheka Man's comment on 2006-04-20 08:17 PM
I like it. Go to Comment
Little Dark
Locations  (Forest/ Jungle)   (Country/ State)
ScorpionJinx's comment on 2004-11-09 08:25 AM
I have to give it a 4/5.
I could actually picture it like a little mini movie going on there. For some reason I expected to hear Papa Smurf narrating it...or Brainy Smurf. Go to Comment
Little Dark
Locations  (Forest/ Jungle)   (Country/ State)
Dream's comment on 2005-12-12 07:58 PM
Excellent to lighten up an otherwise mundane game. I would add that the feral Smurfs would attack anyone with a cat with a with horrible ferocity. At such times, some say they turn blue.

Also, although they breed like rabbits, their procreative activities are entirely mysterious, since there has never been but one single female Smurf observed, and she is obviously immature. Go to Comment
Little Dark
Locations  (Forest/ Jungle)   (Country/ State)
valadaar's comment on 2012-09-14 10:27 AM
Found this using unvoted, which is random, and this sub certainly fits the bill.

This is a neat take on the smurfs, which were an epidemic when I was growing up...

Go to Comment
The Tolling of the Bell
Plots  (Crisis)   (Single-Storyline)
Barbarian Horde's comment on 2007-10-04 09:29 AM
Maybe somebody failed at the dedication of the new bell...
ANd the night of celebration the ghosts had come...

In my opinion, we should left a little girl alive in the town...
(I like ALien :) )
maybe she is the lich queen... grrrr

Sax Go to Comment
The Tolling of the Bell
Plots  (Crisis)   (Single-Storyline)
manfred's comment on 2004-10-21 07:58 AM
Perhaps, it could be the first symptoms of the disease.

Or (the Song of the Dead option), the angry spirits could posess some people, and make their anger visible this way. That could be their activity at day. Go to Comment
The Tolling of the Bell
Plots  (Crisis)   (Single-Storyline)
manfred's comment on 2007-10-04 02:46 PM
Those were good times, too. :)

And just for the record: the sepia look is still among the palettes. Go to Comment
The Tolling of the Bell
Plots  (Crisis)   (Single-Storyline)
CaptainPenguin's comment on 2004-10-20 08:38 PM
Fantasticamundo!

I could see another idea- perhaps, the Song of the Dead idea could be modified- the priest could be a necromancer, lich, or some sort of evil spirit, and the bell's ringing attracts the life-stealers rather than keeping them away. The Priest needs the life-energy of the people to sustain himself or something.

Very very good. I'll probably use this very soon.

5/5! Go to Comment
The Tolling of the Bell
Plots  (Crisis)   (Single-Storyline)
MoonHunter's comment on 2004-10-21 08:46 AM
RE: Disease Who knows, maybe it was a super strain with higher infection rate or could have a long incubation time so you were infected for days before symptoms showed (then apply a fast symptomatic period.... and well you get the idea).

I do like the fact that your plot branches and has so many delicious options.

A few more

-Divine Hand- Perhaps it is a blight from a diety rather than a mundane disease. PCs savy to modern infection control might avoid eating or drinking something in a plague area. But if it is diety blight, that will do them naught. Perhaps clerical magics no longer work in this town (clue to the PCs to get out of dodge) Perhaps only those that pray on a regular basis will survive (since PCs are not known to pray on a regular basis, even the clerics except to gain spells, this does not bode well for the intrepid adventurers).

-Payment Due- The wealth of the town was due to someone making a deal with an Evil Spirit 100 years ago. The Creature, not all that bad he held up his part of the bargin fairly and honestly, is just collecting his payment. If the PCs poke around, it will appear... scare the Bejeezies out of the PCs... ignore their best attacks... sniff them and say, "Not you. You are not from around here." If they talk to it, they might actually get some of the story.

There might be travellers left alive in the city. After all, they are not from around here. Of course, the creature is checking everything with a heart beat to make sure it gets it due.

-Payment Due II- The mayor from 100 years ago is now walking around the city. He is a little undead, but doing quite well for his age (choose flavor of undead or ghost). He gets to see what honest wealth they have generated due to his deal. He also gets to see all the death he just caused.

-Payment Due upon Delivery- There is banging on the OTHER SIDE of the catacomb door. Eventually somewhat undead folks will shuffle out from there. They will not attack people, nor eat their brains. They will simply go back to their lives. Of course they will be stinking zombies, but when has that bothered anyone. The Monster gave them their wealth. It collected their souls. If someone said it wasn't suppose to kill everyone, he will simply re-animate the corpses.

-The Mighty Struck Low- The cleric is mad. There are no bodies. There are only Rats. The people have become rats. After a few days of shock, the rats are remembering they were people. After they finish off all the local cats, they may be adverse to those who are looting their stuff. Go to Comment
Total Comments:
7272

Join Now!!




Fatal error: Call to undefined function top_menu() in /home/strolen/public_html/lockmor/application/views/citadel/vfooter.php on line 2