Wild Flower, magical red, white and blue wild flowers
when a bunch is freshly picked and carried in hand, wildly fluctuating bonuses are gained, die in about 2 weeks, lose magic if put down after harvesting. Go to Comment
Solid location ready for insertion into a setting. Locations are the backbone of any setting and not all could or should be 5.0 ones. We need locations such as these to add believability, so take this 3 with honour for there is no disgrace in it. Go to Comment
Ancient Gamer: Solid location ready for insertion into a setting.
The best choice of words by far.
I like it. Dirty city settings always are best visited at night when playing so the feeling matches what is being described. I like it.
A few questions however. Who is the owner? How long has it been there? Any exciting events happen there? Like did it burn down in a barfight only to be rebuilt back on the same spot exactly the way it was prior? Go to Comment
Short, yet solid, concise, and fun. You didn't waste any words here, and the form of the description really fits the blunt and make-no-amends nature of the tavern. Still, even though it's such a crap place, the description was so fun to read that I feel like poking my head in, just for kicks. Go to Comment