But why would goblins move into a city? A _human_ city? Perhaps Knocker worked as a spy for someone a time ago, and could not only easily sneak into, but also survive in the poor quarters (where no one cares about you...). This could be a secret Knocker is smart enough to keep for himself.
(See my "Time to move on", that could be another inspiration for a low goblin to improve his life.)
What if someone starts to sneak into the city in the same way, perhaps using the info Knocker gained as a spy, for some dark purpose? Perhaps the employer was not defeated, and wants his services again? But he is used to this fine life... the goblin has to speak carefully now, while locals have adopted the stupid tendency to grin, if he speaks of something "dirty". Go to Comment
Why would goblins move into a human city? I can think of one very good reason for that, assuming humans can deal with other races living in their cities.
The goblins would be given a status like immigrant workers, they would pick up the lowest jobs. They would haul away waste, dig the graves, and run the hard manual labor jobs. They would also live in the most cramped, and least sanitary portions of the city. Compared to their normal lives (IE in service to evil overlords) this is a huge improvement as no one will be spontaneously killed because the boss had a bad day. Cramped and unsanitary conditions are better than huge communal warrens and holes in the ground. Living in a human city also means that the goblins benefit from shared defence.
Humans relegate the jobs they dont want to the goblins, who are not physically imposing, and easy to accept, especailly in a menail role. The goblins become part of the city, not particulary trusted, and there will certainly be discrimination, and segregation against the goblins. The goblins would still pay taxes, and be held to the same law as everyone else, if a much more strict version.
Every large human city could have a Goblin Quarter where the goblins live and work, and have their own inner community. Goblin markets, goblin restaurants, goblin homes, and merchants who peddle goblin wares.
Depending on the society of the human city, the goblins could be treated like property, or animals, or they could be afforded the full rights and privelages of a full citizen (unlikely in my opinion) Go to Comment
I remember this idea being spawned in the old chatroom with Shadoweagle and several other Citadellians, hence the strangness of the last paragraph. As for computer games, the last game I bought for my computer was some Command and Conquer multi-game set. I dont play too many games on the computer, and those I do tend to be RTS games.
My thought? Goblins just sorta fit into the cleaners job. Go to Comment
I've seen goblins used in this fashion in several computer games. I remember thinking "hey, they ripped off Scras' idea". Dunno if you were first, or if there was some other source that beat you to it, but this thing has been done several times in recent years. Go to Comment