"And what's over there?"
"Oh, that's where the Death Giant is."
You could easily make a "Death Giant" Neighbourhood, which guards this powerful creature. Guards, and an assigned priest and/or wizard which take care of the wards, and the occassional fool that tries his luck. Go to Comment
"a zombie filled with the pain of rot and water damage"
I just love the idea of a neighborhood with a giant, drippy zombie roaming through it. I'm sure desperate people still try to pass through it, even if its walled off. It'd also be a good place for brief, clandestine meetings.
I'm curious why the city hasn't just brought in a magical SWAT team, though. Good real estate is worth a lot. Go to Comment
It reminds me a lot of "The Colour Out of Space" by Lovecraft. But I think part of what makes it good is that it's not the same thing. Kudos to you. But of course, though the infestation has been exterminated, the underlying cause might not have been dealt with. There are still jars of the substance from the rock, and the land and water might still be poisoned. Also, is this affliction passed in the bites of those suffering from it? Go to Comment
A good post if I may say so myself. At first I thought you had done like Robert Johnson and sold your soul, for it was that great, but it ended so quickly. The intro was awesome with the red leaves and the falling star... You had me mesmerized. Unfortunately the story ended sooner than I would have wished, otherwise the score would probably have touched the ceiling.
Have you sent anything to the publishing houses yet? Shoooo, shooo! Get going already! Go to Comment
Beautiful. Superbly done.
As you mention, not all encounters need to be of great repercussion to the characters, and things like this can make the magic of a world come alive, not the realm of dusty tomes and wizened old men. Go to Comment