Wow...this is something else....I like it alot, and it will be very helpful in my undead campaign. Great description and good plot hooks, but something more about where it comes from would be nice, the "sommoned from the pit of hell" is ok, but could be much better. Like made by such-and-so a necromacer to aid in the creation of an army, or given to such-and-so a person who wished for strength from a genie or somesuch thing Go to Comment
Wow. Scared the living bejeezus out of me. It'd be great if you could have one to carry around on your back, which can minorly shape a creature in a few minutes. Useful if there's going to be a battle or difficult mission with no time to prepare. Go to Comment
Now this is an awesome sub. I like the idea of these, and perhaps there are many in the Hells, though it really does not matter how many of them there are. They are the infernal medics.
And Wulf's comments on these along with curative spells provides an avenue for 'evil' clerics to have healing spells - instead of 'poof, you're healed' you summon one or more of these bad boys and they stitch up the damage. Since they are not enhancing, merely repairing, the impact may be reduced, but they would always scar badly when healed in this manner.
I imagine that the spell to summon it is suitably vague: In a few moments it was done. I had completed the incantation, the ritual to summon 'Ye Chiurgeon fromme Beyonde ye Veil'. Now if the description was right, the powerful entity would cure the deadly, gangrenous wounds and fever that had my fearless comrades on their deathbeds. Slowly, a foul-smelling mist filled the room, causing my allies agonized, labored breathing to echo strangely. A voice rang out hollowly, a voice as painful to hear as nails dragged across a field of broken glass. “Whattt woulddd yewww have of meeee?” it questioned. “Yourrr fellowsss arrrre dyingggg. Woulddd youuu havvve meeee improvvvvve themmmm?”
Much more effective than a simple “Cure Critical Wounds” spell… Go to Comment
Abaseth the Tailor:
A larger and more intelligent specimen of bone stitcher, Abaseth is capable of speech, although he is a quiet individual. Obsessed with his work of improving his work constantly, Abaseth refuses to discuss anything that does not involve subjects of his work, or potential subjects to improve.
Abaseth is in the employ of a powerful demon who uses him to augment his troops. Many fear Abaseth and his techniques, although they are the source of great success for his employer.
"Bones. Long. Lacking muscle. Can fix that. Will fix that. Stay still. No scream. Stronger after." Go to Comment
So, Abaseth made an appearance in tonight's campaign. My players were suitably disgusted and multiple references to the Chtuhlu mythos were made. He's now captured one of the characters who is going to undergo 'augmentation'.