Dragon Lord, this is an item that is to be kept out of PC hands at all time. It is the threat that this item poses that is the motivator. If your PCs are the ones looking for this item for their own personal power... perhaps they are no longer the protagonists/ good guys of the story... and perhaps another group of adventurers will be hired to take them out and reclaim the item. Go to Comment
The post specifies that it's his heart. (Emeralds are sometimes confused with beryls.)
I love the story(See MH's comments), but I think the McGuffin could be a little more interesting in and of it's own. Such a tremendous item might well be /heavily/ imprinted with its 'creators' meta-physical essence, and the emotion of the event - items like this need to be awesome reminders of what created them, in my opinion. Go to Comment
I agree with Moonhunter's assessment - I believe it would be a little to powerful for use in a conventional roleplay, but perhaps a mention in a myth could spur all sorts of side quests. If anything, i'd say it's a campaign starter. Go to Comment
Great myth - brilliant read - but it doesn't quite explain what the Gem is - was it part of Xzar or something he owned?
The Gem is a little munchkin-like for my taste. Let's face it you could level a city with thing, which is WAY too much power to put in the hands of any one person (PC or NPC).
It's not often that I find myself scoring low on one if Scrasamax's posts, but this time I feel I must. Basically this is just the fantasy equivalent of the H-bomb, with only the backstory raising it above the mediocre.
So - 3/5 (sorry Scras, you can't be perfect all the time) Go to Comment
It just wouldn't do for the founder of this great institution to lie mouldering in a box buried in the ground. Much like Lenin the elders are preserved. It also facilitates necromantic magics as having an intact corpse generally makes summoning a ghost much easier. Go to Comment
So many idea seeds come to mind from reading this. Will definitely be using it. In a way, its complete, but I cant help wanting to know some more about the place, as Moon mentioned. Having trouble picturing the Unicorn conducting class, but thats just me :) Go to Comment
What a nice reminder of a truly magical item. This little toy can go from nearly unimportant to seriously impacting a campaign with marvelous ease.
Imagine what happens if a particular deity would become addicted to it. Of course, easily resisting the feeble spell of a mortal, but hopelessly falling to the item's purpose and unimaginable complexity of the puzzle that he/she would find. The consequences may be dire (god of the underworld not guarding his domain, etc).
This is not a great magical item with an intricate background simply because it does not NEED to be a great magical item with an intricate background. A simple story which is complete in itself, and a nice item to boot. 5/5 Go to Comment
If a child ate one of the pieces of a lesser puzzle, the magic of the puzzle would be rendered inert. Each piece contains a small part of the spell, but all of the pieces have to be present. As for Emhyr's puzzle specifically (had to think on this one for a bit) the pasteboard has a very minor enchantment tied into its ability to entice a person to play it.
should a piece of the puzzle be placed in the mouth, even that of a child, the piece of pasteboard will taste like the worst thing that the person has ever eaten, or sometimes, the worst thing they have ever smelled. Go to Comment