I like this character. Even without the shadow stuff, he is still a valid addition, and an NPC that should exist - who is better to remind heroes of world's dangers, than a member of a legendary group, now old, weak and practically homeless, atoning for his cowardice which was the only way to survive. And he is still marked by the evil he tried to escape... good work. As said, I like this one, with or without the plot.
(Note: include why he is called 'Sleep-Eye' also here. It is a neat, defining detail.) Go to Comment
This is a good character, with nice depth and good dramatic hooks... even if you are not specifically using the plot. The story, which is important to their plot, is interesting and a nice addition. (Of course, the moment you show them a completed story, the PC's will have an alarm go off in their head and they will know that this is insanely important). Extra .5xs for being part of a greater whole and the storyhook. Go to Comment
A tale within a tale... A lot of good imagery given with plenty of detail. This is probably my favorite section of his tale.
The wind flutters no banners in that city, carries no scents away from it. The sun shines but the gloom cannot be washed away by such simple light. The rains fall, but the stones of the houses remain cracked and dry, the mortar splintering and weakening until the towers toppled to the earth. The locals, now prisoners of fear lived under the rule of Swollen Shadow and his seven Haints. Go to Comment
Star Control is an old video game, and these guys were spawned from that game. To give you an idea of time scale, the original could fit on a single 3.5 in floppy disc and the console version was ported to the Sega Genesis Go to Comment
Mages/ wizards and such use cards (playing cards or tarot cards) as training tools. The patterns created by certain layouts of cards are mnemonic devices to teach key elemental associations and paths. With such interesting names as the Tree of Life, Phoenix's tail, Rythm of Heart, and Balance of the sphere, there pattern represent the matrices used by magic users to focus and present power. Spell processes can be represented by a sequence of cards.
So mages will often be seen handing around hands of cards.
Wizards will have a deck of cards with them. Since cards were used to train wizards in legerdemain, Since they have cards with them, they frequently know how to use them. Guild magic users often have a knack for fancy shuffles, palming cards, and a variety of card tricks and games.