I think it is very common that a setting must have a preset level of magic, IE low level, or high level for the two most common extremes. The approach I have taken is to compare the power and presence of magic to the development of technology. As the understanding and application of magic increase, the apparant 'power level' increases.
Was the Old World a high magic setting, yes. It was because magic was very advanced and widespread in it's use. There was a great amount of magic being used, but there was also a level of pragmaticism also involved. For example, in our modern hi-tech world, there is still a place for older technologies, fireplaces instead of high efficiency heat pumps. So the presence of Teleportation magic is going to change alot of things, but on a fundamental level, it isn't going to replace normal travel. Jetpacks and hovercraft exist now, but we still drive cars.
Following the end of the Old World, there was a dark age where quite alot of magical knowledge was lost, and a resultant backlash against magic as it was percieved to have been the cause of the Nightmare War, so the art degraded even further. so in the modern setting it is low magic. Go to Comment
This is a wonderful idea and while I have a generlized history for my setting it is nothing as profound as this. I shall endeavor to do just this very thing and get into the specifics. Great job. Go to Comment
I agree with Scars on this point. A similar instance occured in the histories of Hewdamia. It was once a high magic reliant world. Basic tasks were replaced by magical means instead of labor. An upheaval in the world caused magic to no longer function as it once did. Not as abundant, rare, and different than its old applications. So a low level magic society rose from the ashes and in certain parts of the world magic no longer was welcomed with open arms but shunned and even outlawed depending on how horrific the change of magic was to that individual part of the world. Go to Comment
:applause: It is all making sense to me now, and I expect some cults have popped up saying 'the past wasn't all that great, in fact the gods struck them down for thier stupendous hubris, claining they were as great as the gods themselves' Or something like that. Go to Comment
Ive been going back to my favourite posts on the site lately, just to show appreciation to the people who have inspired me the most. This is one of them. I like a good solid backstory for both PC´s, NPC´s and the entire setting. This is a good example of that, a well explored history that includes the chaotic touch so common in our own world´s history. Great job!
This article has given me some great ideas to incorporate in my own world. I haven't worked up a full 'Old World' history, just bits and pieces. Time to put the pieces together with a cohesive and unified history. Great article 5/5. Go to Comment
I like. I like the way it's written as a historical text that has been "edited." It leaves one to wonder if the author was biased against the Trinitine Faith, or if the work was deemed semi-heretical and "corrected." Go to Comment
The only issue I see is that I'm no closer to understanding the actual theology of the Church... I have only vague hints of a triple god and comparisons to other religions.
But as a historical and cultural piece, it is perfect.
This is terribly mislabled, unless there is going to be a The Trinitine Faith II and The Trinitine Faith III post to tell me what is going on. Perhaps this should be retitled The Origins of the The Trinitine Faith
It is beautifully written, artistically executed, has a bunch of great details. But in the end, it really does not tell much of anything about this religion. Perhaps a "Dummy's Guide to the The Trinitine Faith is in order. Go to Comment
This goes down as one of my favorite posts of yours all-time! The scope and verisimilitude is amazing. A subtle yet powerful treatise on history and religion par excellence! And it doesnt pound you over the head with a hammer. It flows smoothly.
Right as usual Moon, Wandern here was inspired by Shatner, and the quote in the summary is slightly modified from something Shatner said, regarding technology, rather than magic, and the driving force behind Trek. Horatio hornblower, the eight-part series (8 hours?) was also great! Go to Comment
This was a quick toss off, well written and cute, and I was drawn into the character immediately. But then he never showed up.
It is okay for a minor character,
but most GMs already have shatner in their pockets. A few magic items and a barebone catalog of military service are not very enlightening points nor are they great launch pads for in character roleplaying. Go to Comment