A nice idea and well-written. The way this is written makes me think you have some science background (do you?) which is cool (but b/c this is all fantasy/sci fi not critical). As always I'd love more info but overall a great post. Go to Comment
The most fitting wielders would be best descibed as 'predatory' - not necessarily evil, or chaotic (though certainly can be both). The affliction seems similar to lycantrophy... without any physical marks, or sudden changes; more a gradual process of becoming a true predator, but not an animal. I can imagine some people willing to change in this way (accidentaly, note the NPC Forge that just popped up again).
This is a great subtle evil item. Two thumbs and a tail up.
Garage Sale item for sure, as it is simple and seems so innocent. Imagine if a child is playing in a chest of "dress up clothes" at his uncles house and puts one of these on. :)
http://www.strolen.com/forums/viewtopic.php?t=786 Go to Comment
Yummy like pie. I love this, it'll fit well into my world where many people seem to find happiness in slaughter. Maybe give it to my lawful pain in the butt palidin, see how long he can stand up to the temptation.
What would happen if Jack himself put it on though? Would he decide to just go downtown and kill as many people at once as he could before he got taken down or what? Go to Comment
This is one of those items that actually does more for a campaign being a legend than actually being an item. The quest for, the possible threat of, rumors searching, and other lines can be spawned by the mere existance of this item.
Plus it adds a nice bit of flavor to the worlds mythic times. Go to Comment
Dragon Lord, this is an item that is to be kept out of PC hands at all time. It is the threat that this item poses that is the motivator. If your PCs are the ones looking for this item for their own personal power... perhaps they are no longer the protagonists/ good guys of the story... and perhaps another group of adventurers will be hired to take them out and reclaim the item. Go to Comment
The post specifies that it's his heart. (Emeralds are sometimes confused with beryls.)
I love the story(See MH's comments), but I think the McGuffin could be a little more interesting in and of it's own. Such a tremendous item might well be /heavily/ imprinted with its 'creators' meta-physical essence, and the emotion of the event - items like this need to be awesome reminders of what created them, in my opinion. Go to Comment
I agree with Moonhunter's assessment - I believe it would be a little to powerful for use in a conventional roleplay, but perhaps a mention in a myth could spur all sorts of side quests. If anything, i'd say it's a campaign starter. Go to Comment
Great myth - brilliant read - but it doesn't quite explain what the Gem is - was it part of Xzar or something he owned?
The Gem is a little munchkin-like for my taste. Let's face it you could level a city with thing, which is WAY too much power to put in the hands of any one person (PC or NPC).
It's not often that I find myself scoring low on one if Scrasamax's posts, but this time I feel I must. Basically this is just the fantasy equivalent of the H-bomb, with only the backstory raising it above the mediocre.
So - 3/5 (sorry Scras, you can't be perfect all the time) Go to Comment