I like a lot of the details given in the post. The cloak has a good history and will be usable in a number of venues, but I especially like it for the necromancer NPC.
The notes about it becoming less affective as the wearer became more (powerful/experienced) is a little unnessary as this happens with all PC's and their eqipments, except maybe for equipment that can gain power and experience also.
It is more of a metaphor than a place... a piece of story, rather than the reflection of a place past. I am sure there were colonies trying to be exotic and individual, but this one goes too far into the satire (and the satire codes could of made it a bit better.
It is an intersting story, but I don't find it nearly challanging enough... just odd. Go to Comment
Francois Rabelais ala Scrasamax. Its beautiful! I wish we had more subs like this! What a fun place and wonderfully skewed satire! Is there a twin city nearby with a whole other crew of crazies? Go to Comment
How used? Simple - your party finds the ruins in some out of the way place. Perhaps some spirits or things drawn to chaos and insanity if you need the ruins to be a little less lifeless. I think the odd ruins sitting silently by themselves works.
It brings to mind the speculative cities the Chinese have been building, well before anyone is ready to occupy them, and now sit largely abandoned. Go to Comment
Cheka, it is not that hard. Simply practice. Then read what you write... going through and seeing if there are any questions unanswered about "what things are and what is going on". Then check to see if there are any good plot hooks or little pieces of chrome you can add. Walah! instant better than average post. Then after practicing that for a while, you get to great and awsome posts. Go to Comment