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WWMWBI - Genuine Anagathics Were Available
Articles  (Resource)   (Game Mastering)
Scrasamax's comment on 2005-11-18 01:24 PM
The interesting thing about large systems, be it an organism, or society, or in our area of interest, a game world, there is a constant effort towards balance. Things that upset the balance have a natural tendancy to smooth themselves out in sometimes spectacular fashion.

Many thanks for the quote Moon! Go to Comment
WWMWBI - Genuine Anagathics Were Available
Articles  (Resource)   (Game Mastering)
Cheka Man's comment on 2005-11-18 01:19 PM
If it was rare then only the nobles or equvilant would have it.If it were common there would be massive overpopulation and the poor would probebly be forcibly steralized to prevent the population problem getting even worse. Go to Comment
WWMWBI - Genuine Anagathics Were Available
Articles  (Resource)   (Game Mastering)
Cheka Man's comment on 2005-11-18 01:23 PM
Then killers would have to cremate or dismember or zombify a body of a murder victim if they wanted to keep him/her dead. Also, people might be murdered but in such a way that they would be resserected,as a severe punishment or *final warning* "Non fatal executions" could be used for certain crimes. Go to Comment
WWMWBI - Genuine Anagathics Were Available
Articles  (Resource)   (Game Mastering)
Kinslayer's comment on 2005-11-18 01:22 PM
While in most worlds, anagathics would cause widespread social chaos and necessitate many changes, in Midian this probably wouldn't be the case. Elves and other Fae (with the notable exception of Hobgoblins) are already immortal. Their societies have never had mortality as an issue, so there would not be any changes, even if the rest of the world stopped aging. There is a rumour that some mutant Firps aren't showing any signs of aging. However, the mutants are banished from their city-state, and have more of a problem with surviving other obstacles than those associated with advanced age. If it were readily available, the faster breeding races (Humans & Orcks) would slowly gain even more of a numeric advantage, but that is occurring regardless of their lifespan. For Orcks, their lifespan is a century or two, biologically speaking, but due to their cultural and environmental pressures the practical average lifespan is reduced to about 30 years. As most of the major Human nations--along with the Killian Empire--are hereditary monarchies (and currently in capable hands), there would be an elimination of the typical minor chaos that surrounds a new ruler taking the throne. There is a chance that Formour will become an informal geriatocracy, as that culture favours experience and wisdom. Byzant would be the nation with the greatest changes, regardless of the availability of agathics, with the gap between the wealthy (and now near immortal) and the poor widening. However, this condition already strongly exists there, the only real change would be that money will change hands less. For some, the cost of immortality would never be too high, but these are likely to seek out Undeath as a viable option. For others, immortality would not necessarily be seen as a good thing--such as the Human who worries that he and his countrymen would become as strange and aloof as the already-immortal Elves.

For the record, the life expectancies in Midian (without agathics) are as follows:
Dwarf: 200-350 years
Elf (or other Fae): Immortal
Firp: 40-60 years (legends talk of much older Firps)
Ghoul: unknown; estimated to be at least 100 years outside of hibernation
Hobgoblin: 50-80 years
Human (all varieties): 50-110 years
Killian: 50-800 years (upper end reputed from antiquity)
Ogre: 150-300 years (estimated)
Orck: 100-200 years (cut them in-two and count the rings)
Troll: 40-400 years Go to Comment
WWMWBI - Genuine Anagathics Were Available
Articles  (Resource)   (Game Mastering)
Ancient Gamer's comment on 2005-12-28 07:16 AM
Only voted Go to Comment
WWMWBI - Genuine Anagathics Were Available
Articles  (Resource)   (Game Mastering)
Ancient Gamer's comment on 2005-12-29 04:13 AM
This is a good discussion on a theme that has been debated to death throughout the centuries. It is not the best WWMWBI thread, but it is solid and thorough. Go to Comment
WWMWBI - Genuine Anagathics Were Available
Articles  (Resource)   (Game Mastering)
KendraHeart's comment on 2005-12-27 06:00 PM
Eternal life is nothing without eternal youth. So even if you just get a little longevity, people will go to great lengths to look and feel young. Witness the flow of plastic surgery and viagra. This is where the real money will be made by anyone who has anagathics. Keeping your customers alive practically forever means they will keep spending money to keep looking good. This means clothes, this means makeup, this means modifications to themselves, after all.. if you have looked the same way for a hundred or two years, it might be time for a change.

Of course, inheritance is now an issue as well. Go to Comment
WWMWBI - Genuine Anagathics Were Available
Articles  (Resource)   (Game Mastering)
valadaar's comment on 2013-05-03 09:09 PM
A good discussion that could use being ignited again. Go to Comment
The Tattered
Society/ Organizations  (Criminal/Espionage)   (Country/ State)
Pieh's comment on 2009-08-29 10:02 PM
It might be that my window is open, but I think this one gave me chills. Good job. Go to Comment
The Tattered
Society/ Organizations  (Criminal/Espionage)   (Country/ State)
EchoMirage's comment on 2011-06-01 10:23 AM


Except for plot hooks, this lacks nothing.



A very good piece.


Go to Comment
The Tattered
Society/ Organizations  (Criminal/Espionage)   (Country/ State)
Cheka Man's comment on 2005-11-16 05:42 PM
They would be harder to catch then most assassins, as most people would underestimate them and think of them as homeless scum. Go to Comment
The Tattered
Society/ Organizations  (Criminal/Espionage)   (Country/ State)
Pariah's comment on 2006-05-22 05:17 PM
I like it.

Plot Hook: Nobody's Dead - In the dead of night Nobody died. His body, long-ago ravaged by the pox, finally gave out on him and he choked to death in his sleep. Now, the Tattered, devoid of leadership, have gotten it in their heads to get even with those who exiled their master and put them through years of suffering as children. The corpses of nobles are appearing on the streets with a startling regularity. Go to Comment
The Tattered
Society/ Organizations  (Criminal/Espionage)   (Country/ State)
Murometz's comment on 2006-05-02 11:36 PM
Memorable, usable, thought provoking!

Nobody reminds me of Fagin, the Tattered remind me of Nadsokor, City of Beggars.

no plot hooks? Thats not like you :D Go to Comment
The Tattered
Society/ Organizations  (Criminal/Espionage)   (Country/ State)
valadaar's comment on 2014-02-10 07:57 AM
Sad, but effective.

I'd imagine the failure rate would be high unless their targets are frail, though cost of replacement is sadly not terribly high.

One of these who makes it to adulthood would make an effective villain I would expect. Go to Comment
Satur Nox
Locations  (Regional)   (Swamp)
manfred's comment on 2007-10-16 01:16 PM
Could use some refreshing, but yeah, it's pretty good! And it wants to be used indeed. Go to Comment
Satur Nox
Locations  (Regional)   (Swamp)
Iain's comment on 2005-11-14 05:58 PM
Nice work as always Scrasamax! Go to Comment
Satur Nox
Locations  (Regional)   (Swamp)
Scrasamax's comment on 2005-11-14 05:26 PM
A tip of the Hat to Sentinel*'s deleted Swamp of the East Go to Comment
Satur Nox
Locations  (Regional)   (Swamp)
Cheka Man's comment on 2005-11-15 07:29 AM
Now this is a really beleveable place-where the fantasy world equivilant of the Battle of the Somme took place. Go to Comment
Satur Nox
Locations  (Regional)   (Swamp)
valadaar's comment on 2007-10-16 10:21 AM
A nice, evocative hidden treasure brought to light by Random Links!

This is going into the 'use' pile... Go to Comment
Estate Sale - Lot 15
Items  (Other)   (Villanous)
MoonHunter's comment on 2005-11-11 04:26 PM
I have to admit, I liked all these when they were in a thread. I still do now that they are a post. Go to Comment
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