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0xf02
Society/ Organizations  (Technical)   (Trans World)
Murometz's comment on 2006-07-17 09:52 AM
A very fun read! Go to Comment
0xf02
Society/ Organizations  (Technical)   (Trans World)
valadaar's comment on 2007-08-01 10:11 AM
Cool! I like these. Though the visual description puts me in mind of Daleks. Go to Comment
Pembrokes Portmanteau
Items  (Home/ Personal)   (Magical)
CaptainPenguin's comment on 2006-07-15 04:05 PM
Only voted Go to Comment
Pembrokes Portmanteau
Items  (Home/ Personal)   (Magical)
MoonHunter's comment on 2006-07-15 10:49 AM
This could also be a Castle Falkenstein item as well. I like the period and the period plus magic and or steam punk elements is quite fun.

I like the basic item and its conception. The lovely detail added by some of the example items were a nice touch. The piece is well written, with nice details, and minor dramatic hooks. The NPC almost deserves to be written up. Go to Comment
Pembrokes Portmanteau
Items  (Home/ Personal)   (Magical)
Cheka Man's comment on 2006-07-15 09:45 AM
I like the idea too-one could get some strange creatures from it. Go to Comment
Pembrokes Portmanteau
Items  (Home/ Personal)   (Magical)
Ancient Gamer's comment on 2006-07-15 08:07 AM
A decent idea that got me back into that Victorian English magic setting of "Jonathan Strange and Mr. Norell" once more. Have you been reading Susanna Clarke recently?

The idea itself is alright and cute. Go to Comment
Pembrokes Portmanteau
Items  (Home/ Personal)   (Magical)
Pariah's comment on 2006-07-15 07:25 PM
I love this line. "the dog was made much quieter and no longer relieved itself on the rug" Sheer excellance. Go to Comment
Pembrokes Portmanteau
Items  (Home/ Personal)   (Magical)
Murometz's comment on 2006-07-15 11:04 AM
Only voted Go to Comment
Pembrokes Portmanteau
Items  (Home/ Personal)   (Magical)
Appaloosa's comment on 2006-07-15 03:11 PM
You could put in a footstool and a puppy and come out with a corgi. That expanes where those little dogs came from. Go to Comment
Outsiders Inn
Locations  (Establishment)   (Any)
manfred's comment on 2006-07-08 03:20 PM
There have to be places like this. Good work. Go to Comment
Outsiders Inn
Locations  (Establishment)   (Any)
CaptainPenguin's comment on 2006-07-08 04:35 PM
Only voted Go to Comment
Outsiders Inn
Locations  (Establishment)   (Any)
MoonHunter's comment on 2006-07-09 02:08 PM
Nicely done and executed. Nice dramatic points. The details are prevolent... and a little work needs to be done to adapt it... as you have to find a local equivalent in your world. Still a great idea. Paws Up! Go to Comment
Outsiders Inn
Locations  (Establishment)   (Any)
Cheka Man's comment on 2006-07-08 12:19 PM
5/5 for this delightful place. Go to Comment
Outsiders Inn
Locations  (Establishment)   (Any)
Michael Jotne Slayer's comment on 2011-01-31 11:12 AM


Splendid piece filled with all those juicy minutae details we need as GMs when breathing life into locations.


Go to Comment
Outsiders Inn
Locations  (Establishment)   (Any)
Mourngrymn's comment on 2006-07-13 09:27 AM
It is unique enough to label a great write up. I like it. Hell the name does it for me in and of itself. Go to Comment
Outsiders Inn
Locations  (Establishment)   (Any)
Pariah's comment on 2006-07-08 10:15 PM
Only voted Go to Comment
Outsiders Inn
Locations  (Establishment)   (Any)
Murometz's comment on 2006-07-08 03:51 PM
Lively joint! I particularly enjoyed the detailed minutae surrounding the different cuisines and cooking methods Go to Comment
Outsiders Inn
Locations  (Establishment)   (Any)
valadaar's comment on 2006-07-12 11:30 AM
Only voted Go to Comment
Outsiders Inn
Locations  (Establishment)   (Any)
Moonlake's comment on 2013-06-12 12:50 AM
Good location sub with high potential in terms of utility.
*Commented on for the Commenting Challenge Go to Comment
The Palace of Profits
Locations  (Establishment)   (Any)
manfred's comment on 2006-07-06 04:25 AM
A place made for political games and meetings. I like the curse, and touch of eunuchs being in charge gives the history an ironic undertone. Excellent; also a good excuse to put a great palace full of treasures within reach without fearing your PC's will rob it. ;)


I can imagine the odd worshipper of gold coming to this temple to honour the thought and enjoy the sight. Sometimes, they could even bring a bit of gold to add to the treasure, knowing well it cannot be taken away anymore; what other offering for the god (goddess?) of Gold is there? The eunuchs running the place know of them, and leave them as harmless fools. Of course, should anyone ever manage to break the curse, he will earn undying revenge of those influential and wealthy men.

Oh, and any goldsmith may also want to visit the place, to take inspiration from the beauty, and practice his trade by repairing anything damaged. It could be an excellent place to train apprentices, teaching them honesty most easily.

---

Plot hook: not far from the Palace, you find a dead magpie (or any bird or beast that likes shiny things), a piece of gold still clutching in her claws. Will you take the risk and transport it back? Or leave it lying, not knowing who will find it and bring upon himself the curse? Go to Comment
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