5. The Celestial Month of the Silver Mother
Some think this reference to Ixia, but the Silver Mother is actually a Nysertan folk figure who is the guardian of the Hallowed Lands, a place of the dead.
Astronomy - The constellation of the Silver Mother is a cross shaped collection of stars with the center star being the brightest and the lowest star being the second brightest and red in color.
Weather - The weather is calm during this sidereal month, with thunderstorms being very uncommon. Rain slackens a bit, but drought is not much of a concern. Most consider this to be the most ideal of the Sidereal months.
Gardening - Plants and animals fare well during this period, though predators seem less aggressive and mating rituals much less violent.
Adventuring - Not such a good time to be a hero, as it is a time of peace, few wars have ever started during this month, and some have even been oddly ended by its arrival. Random Encounters with animals and people are rolled as if the PCs had Charisma 1 point higher.
6. The Celestial Month of the Pillars
In the Old Faith of Falhath, two pillars, Elim and Manil held up the heavens until they were cast down by Atma the Demon of the World.
Astronomy - The Twin constellations of Elim and Manil resemble blocky caricatures of a woman bearing a jug of water and a man with bull's horns. Together, thay are known as the Pillars.
Weather - Marked divisions are common events in weather, with storms being strong, or not at all. While not unbearable, or even unpleasant, the temperature is hot or cold, never warm or cool.
Gardening - The most important thing in their era is to diversify crops, as regions that subsist on a single crop may find themselves in a famine from the weather's whim. This is echoed in the civilized aspect by the polarization of the haves and the have-nots.
Adventuring - divisions, splinterings, schisms and the like become common, though the majority remain peaceful. Though this birth of duality creates a strong realm of competition as well as cold wars between various powers.
7. The Celestial Month of the Tower
Raised during the elder days, the Tower of Amaris was a monument to the greatest of the Elves, and to ascend to its peak was to see the face of divinity. Sadly, by hubris the tower was broken, though its memory remained.
Astrology - The Constellation of Amaris is marked by seven stars in a rough rectangular form, with an eighth bright star near the 'bottom' of the constellation. This is referred to as the Usurper, the figure who challenged the gods and broke the tower.
Weather - The weather more in rather predictable patterns, and storms and such may become strong, they are seldom exceedingly violent, and the sun rarely causes drought.
Gardening - Fruiting trees, especially apples grow well in this time, and wines are considered to be the 'best years' during this celestial month. Animals are healthy and illness of the herd is rare.
Adventuring - The Light shines within, and the swords of the righteous burn. The Religious faith gains power, often because of previous rifts caused by the passage of the Pillars. Conflicts take on a decided good surmounting evil perspective, and corruption is rare.
8. The Celestial Month of the Elf Maid
In the tales of Nahar and the founding of the first Empire, Nahar's first son took for a wife Wynress, daughter of the Elven King of Himloth. From this union was born the peace between man and elf, and the lineages of the High Houses of Men.
Astrology - The constellation of Wynress is a small collection of six stars that are constantly visible. They are frequently involved in divinations over political marriages, engagements, and even estranged lovers.
Weather - The Weather remains predicable, though it will be either hot or cold, and seldom ever a medium between the two. Dawn and dusk tend to be shorter than usual.
Gardening - With the weather stable, most crops grow well, especially berries and ornamental flowers. Horses breed exceptionally well during this time, with many fine horses being found compared to the number of average horses.
Adventuring - In a celestial month strong with magic, non-necromantic magics are at -1 difficulty. Elven magics are at -2 difficulty, and creatures of the faerie are more common than usual. Go to Comment
9. The Celestial Month of the Mage
According to the ancient tales, it was the elder god Aisling Boccob who brought the secret of magic to the mortal races, and for his transgression, he was imprisoned within Aura, the golden Moon.
Astrology - The constellation of the Mage is drawn as a magic circle in the heavens, six stars picking out the cardinal points of the elemental star, with the Eye of Aisling being the brightest star directly in the center.
Weather - Predicting the weather is easy, and even the most common low sorcerer is able to do it. Altering the weather with magic is at -1 difficulty. day and night are almost constantly the same length, making many natural forms of time counting difficult, but magical ones more precise.
Gardening - Plants grow in almost symetrical rows without much tending, and even weeds form into lines. Produce is very uniform in quality. Livestock is much the same, with color patterns becoming very set for the duration of the celestial month.
Adventuring - Law, abjurations, wards and similar magics of order and control are at -2 difficulty, including summoning magics. Chaos based powers are at +2 difficulty and chaos aligned creatures suffer similar penalties.
10. The Celestial Month of the Sword
Alcadema was the mythical sword of Armas, the herculian warrior-king who waged the great war war between the free humans, and the elven lords of Aohd and the Ivy Throne.
Astrology - The constellation of the Panoply of Alcadema consists of three minor constellations, the first and brightest being the five stars of the Sword. There is also the Shield, six stars, and the Helm of Armas, three stars. These stars are consulted for military matters, and protection from faerie magic.
Weather - Bleak weather becomes more common, with rains becoming longer in duration, if slightly less in force. When the sun shines, it dries the earth until it cracks, and in some places, famines begin.
Gardening - The garden becomes a battleground of its own, with the invaders being pest insects, grazing animals, and even hordes of weeds. Conditions remain good, but competition for said resources becomes fierce.
Adventuring - Some consider this to be the best celestial month for heroes. Magics pertaining to war are at reduced difficulty, tempers run hot, and more wars are started under the pale light of Alcadema.
11. The Celestial Month of the Throne
The White Throne served as the visible seat of power for the ancient Fomorian empire of Lomar. Law, and oppression went hand in hand in that grim time, something that has not been forgotten.
Astrology - The White Throne, alson known as the Corpse is a large and bright constellation of 13 stars. It is the sign of judges, tyrants, and petty overlords, and is used in divinations of leadership and success at any cost.
Weather - Under the Throne, the weather becomes oppressive, with clouds becoming almost constant, and storms turning the sky to lead for days on end. When the sun shines, it is the Eye of Judgement, and it always finds the world wanting.
Gardening - With the weather as it is, farming becomes difficult, and food shortages become increasingly common. Few plants grow well, and even livestock becomes more lean.
Adventuring - Adventurers on the whole are eyed as a growing threat, as dissidents and dangers to the current regime. Magics of domination and subjugation are at -1 difficulty, and summoning magics have a single automatic success, or -2 difficulty.
12. The Celestial Month of the Lantern
Many assume that the power of light is always beneficial, but during the month of the Lantern light burns away all things, scars, and eventually leaves behind a cold and frozen corpse. such is the light that comes from Atma's Lantern, the light of the underworld.
Astrology - The constellation of the Lantern consists of onlt four stars, but each is very bright, and a comet passes through this constellation every other rotation, usually as a herald of great violence. The lantern is associated with inquisitors, and detectives.
Weather - During this sidereal month, drought is widespread. Even normally sodden areas feel the drying heat of the Eye of Judgement, the sun. rivers recede, swamps crack and dry, and forests wither and brown.
Gardening - only the hardiest of crops endure, with things like soft skinned fruits and melons all but vanishing for the duration. Livestock also becomes lean and hardy, with goods like milk and butter becoming less available and more expensive.
Adventuring - Few times are more heroes more vital than in this harsh sidereal month. There is little hope, and the people are hungry for more than just food. Destructive magics are at -1 difficulty, and summoning and conjuration are at +2 difficulty.
13. The Celestial Month of the Ship
Oinos is the name of the black hulled ship of the dead that silently plies the waters between the harbors and floating cities of the seafolk, and the lands of the dead.
Astrology - The Black Ship, Oinos, consists of seven stars that form a rough horizontal line, with six stars above that create the mast and sail. The passage of the Black ship is seen as a portent of despair and death, and few touch upon it in divinations.
Weather - The weather remains constant, skies are heavy and grey, but the rain never seems to come. when it rains, it never seems to stop, even when the ground is reduced to ankle deep mud. People look up and despair.
Gardening - Few plants poke their heads up during this time, save those that are poisonous or cause illness, blindness or madness.
Adventuring - Heroes are few and far between, with most figures being oppressors, destroyers, or avatars of false hope, lies, and promises that turn into ash in the mouth. All magics other than necromancy are at +1 difficulty, illusion magics are at +3 difficulty.
14. The Celestial Month of the Manacles
The demon prince Troublante once claimed the crowns of Sargantas and Hyloidia through infernal machination. It was then that Ixia, the Silver Forge took the two crowns of those kingdoms and made them into a pair a manacles and used them to bind Troublante and end his reign of evil.
Astrology - The constellation of the manacles consists of two rings or stars, one containing six stars, the other four. The constellation is consulted in divinations dealing with criminals, bondage, or revolutionary activities.
Weather - Where the weather was once oppressive, it now seems to be chained, storms seem to dry out early, and the sun fails to shine at full force. The temperature cools a considerable amount and winters become longer and more pronounced.
Gardening - Though colder, the climate is more stable, allowing hardy crops to flourish, rather than just survive. Livestock is still lean, but becomes more aggressive, and many fences are broken.
Adventuring - The Sign of the Manacles is a time of upheval and unrest. The bastions of the last 80 to 100 years face new challenges from criminals, dissidents and rebels. Many heroes find place among the commoners, fighting against the oppressors.
15. The Celestial Month of the Mirror
In the epics, Alonwe the Bright Princess had a magic mirror that she used to see into people, yet that mirror was broken by misuse, and would only show the worst of what was within.
Astrology - The Mirror is a large rectangular constellation consisting of 8 stars. the four brightest pick out the majot corners, with the four minor stars marking the centerpoint of each side. The mirror is considered an ill omen, only rivaled by the appearance of the black Ship for fortune telling.
Weather - Stuttering and violent is the best description as storms start and stop, alternating gale force winds and gentle showers. Temperatures fluctuate greatly between the seasons, and some seasons drag on pas their appointed times, and others are cut dramatically short.
Gardening - Nothing will stay in orderly rows, plants grow in irregular fashion, and fences will not stay mended long enough to keep the likestock from eating the grain in the field.
Adventuring - The powers of chaos swell bloated in celestial power, blowing away the old institutions of man as the forest fire burns away the old growth and debris of the forest. Chaotic or random magics work much better (-2 diff) while lawful magics are +2 diffculty for the duration. Crime is endemic, revolutions the order of the day, and anarchy the flavor of the month.
16. The Celestial Month of the Phoenix
In Falhathian lore, the Phoenix was a large raptor that had a peacock's tale and trailed flame, carnage, and renewal in its path, and was a friend to mothers in labor.
Astrology - The Phoenix is a large constellation of 21 stars, though only astrologers can pick all of them out. It is commonly located by the 7 cardinal stars that pick out the wingtips, beak, eye and the fan of the tail. It is consulted in fortunes involving children, disasters, and for good luck in the face of adversity.
Weather - The Phoenix is the herald of storms, and the weather answers with rain and wind, hail and lightning. Fires ignite from lightning, and it is a time of burning as well. Yet the soil is renewed, cities crawling with disease are burnt and rebuilt, from the ashes.
Gardening - The green shoots burst from the earth that has been tormented by oppressive and destructive weather. Livestock fattens for the first time, yet many are felled by lightning strikes. The cycle of life and death becomes almost frantic as the sidereal year comes to a close and the old is removed.
Adventuring - As the old forms and methods are destroyed, the seeds of the next cycle are planted in the soil, their deep roots to be watered by the storms of the coming Sidereal Year. Heroes of the old year become the legends of the next, and it is a time for the vanquishing of mighty and old evils, and the establishing of new and virile dynasties.
As a GM veteran of many rounds of world creation (long ago), I know how BORING it is to do calendars. That alone warrants a 5.0 from me. Beside, it is Scras that wrote it and that enhances it further. It is different too.
I agree with the others. I will add this to the constelation thread in the hopes that people see this and treat it as it should be. I thought it relevent since it is dealing with constelations and all. :D I don't have a tail or paws but Ill give you two horns... Go to Comment
Not to divert the subject matter any but yes I agree about calendars are boring to do. I found an online program that does it for you. You tell it how many days in the year, how many days in the week and how many months and it populates everything. It will even do moon cycles as wel las add celestial events such as comets and falling stars. Go to Comment
I was going to read this tonight, in the comforts of home, so I could concentrate on the piece...but alas..I was drawn to it now.
This is brilliant Scras! I tried to pick a fave like SE, but I cant. I just love the overall detail and the work you put in. This is somehow both esoteric and vague, while at the same time pragmatic and infinitely useful for any campaign world. I often speak in superlatives, but rarely announce that I am inspired to use the idea in game-play. Well, Consider this STOLEN!!
Great Work! I have been looking forward to this ever since you starting dropping hints on it, and I am not dissapointed in the least! Fantastic!
If thats not enough...then what SE and Moon said too! :D Go to Comment