The only way I could describe the effect of the staff around humans is that the wielder will be percieved to be nasty, brutish, and boorish. This is a basic reation, not one governed by appearance, or manners, they just radiate an aura that seems 'trollish' to the average person. In game terms it would manifest as a moderate to strong penalty to social interation, or would do something like reduce their charisma trait by 50% Go to Comment
well, the basic inspiration for this item came from the racial items of DnD, such as the Belt of Dwarvenkind, and the Boots, and cloak of elvenkind. What kind of racial item would a troll have? A big stick, of course. Go to Comment
I'm a little bit confused as to what humans see in the wielder. You said they see him as a troll in the social sense... do they run, or accuse him of smelling bad? Why do humans see him as any different at all? How would someone dwelling in the desert, who has no contact with trolls, percieve him?
The history is a little bit straight forward. A ranger wants to talk to trolls, contacts a wizard to enchant an item to that end, wizard succeeds. Its workable, its just not very interesting.
I did like your description of the environment, and found it quite effective. Its not often that you read about Orcs being civilized, and motleys of trolls. Go to Comment
An interesting item, though its very niche. It seems that it would best be provided by some NPC to assist in a very specific mission. Otherwise I would add a few more trollish bonuses to the item to have the PCs keep a hold on it. Go to Comment
Another two paws up. Well executed. Some nice details and a bit of story depth that does not interfere with its plug and play value. Would of liked Prince Willem as an NPC post, but I can not have everything. Go to Comment