Strolen\s Citadel content. 
Tabernacle of Discrete Amusement
Locations  (Establishment)   (Any)
MoonHunter's comment on 2006-03-31 11:23 PM
Another two paws up. Well executed. Some nice details and a bit of story depth that does not interfere with its plug and play value. Would of liked Prince Willem as an NPC post, but I can not have everything. Go to Comment
Tabernacle of Discrete Amusement
Locations  (Establishment)   (Any)
Cheka Man's comment on 2006-03-31 06:37 PM
Now this I really like. Go to Comment
Tabernacle of Discrete Amusement
Locations  (Establishment)   (Any)
Murometz's comment on 2006-03-31 10:54 PM
I once dreamt I was Willem Cobalt. No really!

This would make a great fit in one of my cosmopolitan, been-there-done-that campaign cities! Jaded baby Jaded!

Not crazy about succubus and incubus going *poof*, but I wouldnt throw a succubus out of bed in the morning either! Go to Comment
House of the Duck
Society/ Organizations  (Criminal/Espionage)   (Area)
manfred's comment on 2006-08-14 02:19 AM
Good work, this one. Fun to visit, too! Go to Comment
House of the Duck
Society/ Organizations  (Criminal/Espionage)   (Area)
MoonHunter's comment on 2006-03-31 11:15 PM
Basic in idea and presentation. Grab and insert for your campaign. Go to Comment
House of the Duck
Society/ Organizations  (Criminal/Espionage)   (Area)
MoonHunter's comment on 2006-08-16 09:59 AM
The rewrite is well worth the reread. Two paws up. Go to Comment
House of the Duck
Society/ Organizations  (Criminal/Espionage)   (Area)
Scrasamax's comment on 2006-03-29 07:01 PM
Updated: I'm kicking this one out, tired of looking at it in the In Works section. Go to Comment
House of the Duck
Society/ Organizations  (Criminal/Espionage)   (Area)
Scrasamax's comment on 2006-08-05 07:08 PM
Updated: 100% complete rewrite. Core idea is the same, but expanded from two paragraphs and a few left-over lines. Go to Comment
House of the Duck
Society/ Organizations  (Criminal/Espionage)   (Area)
Cheka Man's comment on 2006-03-31 06:33 PM
Simple but a good idea. Go to Comment
House of the Duck
Society/ Organizations  (Criminal/Espionage)   (Area)
Ancient Gamer's comment on 2006-08-13 07:12 PM
I was drawn like a moth to the flame by the hypnotic title "House of the Duck". The workover... works. Go to Comment
House of the Duck
Society/ Organizations  (Criminal/Espionage)   (Area)
Pariah's comment on 2006-08-13 06:14 PM
You picked a good time to get me to read this Scras. I just watched Coyote Ugly and I think it added some imagery, well that and Pirates 2 that I saw a week ago. Go to Comment
House of the Duck
Society/ Organizations  (Criminal/Espionage)   (Area)
Murometz's comment on 2006-08-13 07:06 PM
According to several prestigious gourmet periodicals, the worlds "best" restaurant is The Fat Duck, in the UK. Just thought I'd throw that out. :D

Gives me a warm and fuzzy feeling. A place where the cheeks are shiny and the eyes twinkle. Bacchanalia Inn.

Instant insert into any and every fantasy city. Go to Comment
House of the Duck
Society/ Organizations  (Criminal/Espionage)   (Area)
valadaar's comment on 2014-06-13 06:46 PM
A great tavern with lots of useful details and ideas, if a little anachronistic. Go to Comment
House of the Duck
Society/ Organizations  (Criminal/Espionage)   (Area)
Fallen Angel's comment on 2008-06-29 09:22 AM
I votes a 3.0 because this looks like a modern dance club but memorialized.

I do not find these establishments very intresting as a rule... but it is a solid idea and something quirky that \could\ occur in the realm of fantasy. Go to Comment
House of the Duck
Society/ Organizations  (Criminal/Espionage)   (Area)
Kassy's comment on 2014-06-14 05:45 AM
Only voted Go to Comment
House of the Duck
Society/ Organizations  (Criminal/Espionage)   (Area)
sverigesson's comment on 2008-12-15 06:57 AM
This is really good, Scras. Well done. Go to Comment
Moonpool Vault
Dungeons  (Underground)   (Rooms/ Halls)
MoonHunter's comment on 2006-01-27 10:05 AM
An extra .5 for filling in a gap.

Most of the room entries have be co-opted into the traps, as the rooms are basically traps. Flavor text is a perfectly good things to do, and needed in dungeons. Go to Comment
Moonpool Vault
Dungeons  (Underground)   (Rooms/ Halls)
Scrasamax's comment on 2006-01-27 08:46 AM
It is short, and it is just a bit of decoration. A little odd, nothing magical and no lurking monsters. No there is 1 submission in the Dungeon - rooms/halls section. Go to Comment
Moonpool Vault
Dungeons  (Underground)   (Rooms/ Halls)
Cheka Man's comment on 2006-01-27 12:00 PM
Short but interesting. Go to Comment
Moonpool Vault
Dungeons  (Underground)   (Rooms/ Halls)
Ancient Gamer's comment on 2006-01-28 02:50 PM
More like a candidate for the idea thread if you ask me. Like all your ideas it has lots of potential. Go to Comment
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