Most of these made me smile, and I can definitely see myself dipping into this list sometime in the future. The only two who I felt could us a little fleshing out, at least in appearance, were the parakeet and the sparrow. Average NPCs are perfectly acceptable, but it'd be nice to have a little more to use in a game. Go to Comment
Of the NPC-centered 30s lists, this is quite possibly my favourite so far. I didn't think it was possible to come up with 30 unique types of necromatic personalities, but somehow you did. My absolute fav is also the Ghost Horse. I can think of a dozen ways to place him in a game and could probably base an entire adventure or two off of him. Go to Comment
In nature, for instance, a rhino has flies and ticks etc, that live on the hide and live off the blood. Rhino will visit and lie in ponds where turtles will clean the underwater portion of the ticks and a species of bird will clean the the top of ticks and other parasites. What if where the characters camp there were a species of animals that lived off wounds of the creatures. PCs camp. Anybody with wounds on there body are soon covered with small rodent - insect - shadows - whatever. Would immediately see it as a threat I would imagine. But perhaps one of the wounded didn't wake up when it happened, and when they did finally wake they were completely healed. Perhaps somebody was warned of something attacking them but they were able to notice that the wound was actually getting smaller instead of larger. Or maybe they successfully beat the creatures off them and don't notice an improvement, marking this place never to rest at ever again....later learn that villagers send their wounded there but they keep it a guarded secret because they don't want all the attention or traffic and what comes with such a special gift. Could turn into something more too if characters decide to start blabbing about it.