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Gazzo Sleep-Eye
NPCs  (Minor)   (Artistic/Performance)
manfred's comment on 2006-07-19 09:57 AM
I like this character. Even without the shadow stuff, he is still a valid addition, and an NPC that should exist - who is better to remind heroes of world's dangers, than a member of a legendary group, now old, weak and practically homeless, atoning for his cowardice which was the only way to survive. And he is still marked by the evil he tried to escape... good work. As said, I like this one, with or without the plot.

(Note: include why he is called 'Sleep-Eye' also here. It is a neat, defining detail.) Go to Comment
Gazzo Sleep-Eye
NPCs  (Minor)   (Artistic/Performance)
MoonHunter's comment on 2006-07-19 03:54 PM
This is a good character, with nice depth and good dramatic hooks... even if you are not specifically using the plot. The story, which is important to their plot, is interesting and a nice addition. (Of course, the moment you show them a completed story, the PC's will have an alarm go off in their head and they will know that this is insanely important). Extra .5xs for being part of a greater whole and the storyhook. Go to Comment
Gazzo Sleep-Eye
NPCs  (Minor)   (Artistic/Performance)
Michael Jotne Slayer's comment on 2007-11-11 03:27 PM
Wow! This is a "will-use" NPC without doubt. Thanks to Ouro for bringing it on the front page with an HoH. Great work scras. Go to Comment
Gazzo Sleep-Eye
NPCs  (Minor)   (Artistic/Performance)
Mourngrymn's comment on 2006-07-21 05:15 PM
A tale within a tale... A lot of good imagery given with plenty of detail. This is probably my favorite section of his tale.

The wind flutters no banners in that city, carries no scents away from it. The sun shines but the gloom cannot be washed away by such simple light. The rains fall, but the stones of the houses remain cracked and dry, the mortar splintering and weakening until the towers toppled to the earth. The locals, now prisoners of fear lived under the rule of Swollen Shadow and his seven Haints. Go to Comment
Gazzo Sleep-Eye
NPCs  (Minor)   (Artistic/Performance)
valadaar's comment on 2007-01-18 11:55 AM
I like this sad fellow. Not all heros are heroic.

Nice job! Go to Comment
Gazzo Sleep-Eye
NPCs  (Minor)   (Artistic/Performance)
Ouroboros's comment on 2007-11-12 08:10 AM
I like the whole Swollen Shadow mythos, but this character is something extra... Go to Comment
Swollen Shadow Plot
Plots  (Crisis)   (Campaign)
CaptainPenguin's comment on 2006-07-18 12:32 PM
It's really just a framework, and doesn't make any sense until you've read the whole lot... Go to Comment
Swollen Shadow Plot
Plots  (Crisis)   (Campaign)
MoonHunter's comment on 2006-07-19 01:14 PM
Interesting. In some ways, this should be the codex post.

It is a good summary post for all the entries. You should flag it at the begining that people need to read the other points.

In addition, since you have them all linked by a codex, why do you need the free text. Go to Comment
Swollen Shadow Plot
Plots  (Crisis)   (Campaign)
Mourngrymn's comment on 2006-07-18 01:23 PM
I agree to that. So far it has been mind numbing to catch up with all the different ideas being dropped in at once. I'll wait to vote when I've finished them all. Go to Comment
Swollen Shadow Plot
Plots  (Crisis)   (Campaign)
Mourngrymn's comment on 2006-07-21 05:11 PM
This does seem like a group of seperate ideas that are linked together by a common though. The individual ideas are cool but I think each idea could be better off detailed more. Go to Comment
Swollen Shadow Plot
Plots  (Crisis)   (Campaign)
valadaar's comment on 2013-06-11 11:54 AM
This is good, but I think imbedded links as opposed to the single freetext would be better.  Go to Comment
0xf02
Society/ Organizations  (Technical)   (Trans World)
manfred's comment on 2006-07-17 06:50 AM
"Greetings, we are the 0xf02. We come in peace. Do you have any puzzles we could buy?"

Glad you posted them! A fine race for science fiction purposes. Go to Comment
0xf02
Society/ Organizations  (Technical)   (Trans World)
manfred's comment on 2007-01-19 07:32 PM
What does "Star Control" mean, btw? Is there more where this came from? Go to Comment
0xf02
Society/ Organizations  (Technical)   (Trans World)
manfred's comment on 2007-01-20 04:15 AM
Ahh, the oldies are often the best. Now to reiterate the question: will there be more? Otherwise the freetext is useless. Go to Comment
0xf02
Society/ Organizations  (Technical)   (Trans World)
MoonHunter's comment on 2006-07-22 03:38 PM
I think this should technically be a lifeform post, since they are self replicating and intelligent.. but I can work with it.

Overall a nice post, good details, and mostly a backgroudn piece unless someone else works on them to make them dramatic. Go to Comment
0xf02
Society/ Organizations  (Technical)   (Trans World)
Scrasamax's comment on 2006-07-16 06:27 PM
Updated: One for the Sci-Fi section Go to Comment
0xf02
Society/ Organizations  (Technical)   (Trans World)
Scrasamax's comment on 2007-01-20 02:26 PM
Yes, there will be more. Go to Comment
0xf02
Society/ Organizations  (Technical)   (Trans World)
Scrasamax's comment on 2007-01-20 01:12 AM
Star Control is an old video game, and these guys were spawned from that game. To give you an idea of time scale, the original could fit on a single 3.5 in floppy disc and the console version was ported to the Sega Genesis Go to Comment
0xf02
Society/ Organizations  (Technical)   (Trans World)
Cheka Man's comment on 2006-07-17 09:01 AM
I like the starship that can go faster then any starship with organic lifeforms on it. 5/5 Go to Comment
0xf02
Society/ Organizations  (Technical)   (Trans World)
Murometz's comment on 2006-07-17 09:52 AM
A very fun read! Go to Comment
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