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Tmesian Sorcery
Systems  (Mystical)   (General)
Cheka Man's comment on 2006-10-10 06:24 PM
This is a good defense against magical plagerism. Go to Comment
Tmesian Sorcery
Systems  (Mystical)   (General)
Mourngrymn's comment on 2006-10-10 05:03 PM
The hardest part for me was to vote as I did. While I don't like to vote this high I couldn't see a reason not to.

As a person who has created so many different forms of magic use in ym Hewdamia system and never been happy with any of them, this is a refresher idea that is perfect. Especially in a high magic environment with many forms of magic available. Not to mention different magic factions, hence the need for spell protection. Kudos Scras... a job well done.

Its hard to lay claim to which effect I like the best... bravo. Go to Comment
Tmesian Sorcery
Systems  (Mystical)   (General)
Psalmanazar's comment on 2006-10-12 03:19 PM
Incurion- a rather devious tmiesian enchantment; Incurion is an unusual, highly specific form of psychic enchantment: it causes the caster to 'forget' a specific sound or syllable- the 'object' of the tmiesis. When reading or listening, they will simply not process the object; when speaking or writing, they will skip over it without missing a beat- think 'Fnord' from the Illuminatus! trilogy.

Incurion is a particularly devious tmiesis, in that its effects, by definition, go completely unnoticed by the individual- very often, the object is one not found in the spell the tmiesis is hidden in; rather, the feeling that something isn't right will only begin to dawn on the caster slowly. Spells will fail or misfire; the enchanter will get odd looks in conversation as he skips syllables in his speech- minor annoyances at first, but enough to unnerve or madden the victim.

Must be removed by a second party, as the victim, even if somehow aware of the enchantment's effect, is completely incapable of determining what, precisely, the object is, and what words it's found in. Easily detected by asking the victim to say a word containing the object- useful in the case of wayward apprentices.

incuria - carelessness Go to Comment
Tmesian Sorcery
Systems  (Mystical)   (General)
Pariah's comment on 2006-10-10 08:08 PM
Only voted Go to Comment
Tmesian Sorcery
Systems  (Mystical)   (General)
Murometz's comment on 2006-10-10 08:50 PM
wow. This is different! Kudos, I'm enthralled with the possibilities! Go to Comment
Tmesian Sorcery
Systems  (Mystical)   (General)
Murometz's comment on 2006-10-11 09:47 PM
fellow evil GM, I salut you! Go to Comment
Tmesian Sorcery
Systems  (Mystical)   (General)
valadaar's comment on 2006-10-10 08:33 PM
Agree completely with manfred. Go to Comment
Tmesian Sorcery
Systems  (Mystical)   (General)
valadaar's comment on 2009-08-10 09:06 PM
I concur with Manfred - it depends on the logic of the 'language' used. If the spell is a logical process, then yes, an alteration would stand out, but if it properly arcane and barely understood even by its best practitioners, then Trojans and worms should be able to hide in suitably complex spells.

Go to Comment
Tmesian Sorcery
Systems  (Mystical)   (General)
Wulfhere's comment on 2006-10-10 07:54 PM
Grapheon
Less sensitive material might be guarded with more innocuous magics woven into the text: Casting causes a wizardly mark to be placed on the caster, but visible only to those of the correct magical tradition: a warning that he cannot be trusted. Such would normally be used to identify disobedient apprentices that have experimented with material they are not yet approved to study.

graphein - to write

Alexeon
The spell includes another magic that is as nearly opposite in effect as possible or otherwise tends to cancel it out. For example, an illusion spell might be linked to a spell generating a cloud of fog.

alexein - ward off

Amneseon
The secondary magic is one that knocks the caster unconscious the third or fourth time that the main spell is cast. Because it takes several castings for the secondary effect to manifest, casters are likely to conclude that the spell is safe for use and then be caught by surprise.

amnesia - oblivion Go to Comment
Tmesian Sorcery
Systems  (Mystical)   (General)
Wulfhere's comment on 2006-10-10 07:56 PM
A good, useful means of discouraging magical "borrowing". Go to Comment
Tmesian Sorcery
Systems  (Mystical)   (General)
hylandpad's comment on 2011-09-10 02:53 PM


Very cool. I see no reason not to give this a 5/5.


Go to Comment
Tmesian Sorcery
Systems  (Mystical)   (General)
troyslayer's comment on 2014-07-05 11:03 PM
Only voted Go to Comment
Uuthli Solen, The Island of Sapphires
Locations  (Area)   (Water)
MoonHunter's comment on 2006-10-12 11:56 AM
Wonderful submission. It has built in drama. It is a place in motion with a timeline of events for you to interact with AND powerful forces in motion. A nice setting to find it all. Really a top notch location. Go to Comment
Uuthli Solen, The Island of Sapphires
Locations  (Area)   (Water)
Cheka Man's comment on 2006-10-09 01:42 PM
Only voted Go to Comment
Uuthli Solen, The Island of Sapphires
Locations  (Area)   (Water)
Murometz's comment on 2006-10-12 02:16 PM
Beautiful!! (from the name of the island on down.) Go to Comment
Uuthli Solen, The Island of Sapphires
Locations  (Area)   (Water)
valadaar's comment on 2014-04-04 06:30 PM
Excellent! This is awesome and pretty much is a module ripe for making.
Go to Comment
Uuthli Solen, The Island of Sapphires
Locations  (Area)   (Water)
Wulfhere's comment on 2006-10-09 10:03 PM
Drat! I don't have time to send a group of heroes on an island vacation and I want to now! Another one for the queue of "cool adventure ideas". Go to Comment
Uuthli Solen, The Island of Sapphires
Locations  (Area)   (Water)
Moonlake's comment on 2009-03-17 10:16 PM
As always, beautiful execution of an idea. Will HoH this tmr. I think I'm developing into a fan of Scras' writing. Go to Comment
Uuthli Solen, The Island of Sapphires
Locations  (Area)   (Water)
Dossta's comment on 2012-04-12 03:31 PM


A vividly imaginative setting.  I love the history of the place, and was saddened by the islanders' plight.


Go to Comment
The White Lands
Society/ Organizations  (Ethnic/Cultural)   (Regional)
manfred's comment on 2006-10-08 05:01 AM
Barbarians! And fairly well written I must say. With sounds of wild animals, but strangely calm at the same time, they must be a strange sight indeed. The only thing I didn't like as much are the names of their gods (if you've ever seen the Asterix comic or movies you'll know why ;) ).

Good work! Go to Comment
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       By: Strolen

A village or town's dance was first taught to them long ago by the faeries.

Ideas  ( Society/ Organization ) | December 31, 2001 | View | UpVote 0xp