A minor and easily overlooked community, it survives on the regular output of copper and copper ores. The copper is abundant enough that many of the larger structures in the city have copperclad roofs and the central hall of the city is known for its copper domes.
Sometimes known as the City of Copper, the locals prefer bronze and copper to iron and steel and have penny bright copper plated weapons and armors that they work quite hard to keep shiny. Go to Comment
Another mining/quarrey town, Faldspar supplies a large amount of good quality building stone to Sangreal and other points. A close ally of Sangreal and an ardent supporter of the Kingdom, the Nobility of the city are as often ordained clerics and paladins of the faith by tradition and ability.
The Architecture of Feldspar is old and harkens back to the Old quasi-gothic style of architecture, keeping massive double doors that were common when Minotaurs still lived in civilized areas. This style has been preserved in facade doors that have much smaller human sized doors in their face. Go to Comment
Located within the Sangrealian province, Dakmar is an economically sound and socially agressive city. It's core industry is cattle, both the meat aspect and the production of large amounts of leather. The city serves as a nexus for cattle-herders who move their herds to the boundary of the city on a semi-regular basis. The leather is tanned and sold in market while much of the meat is butchered and cured to preserve it. A Dakmar wolf is an appelation for a hungry person who loiters around the smoke houses looking for handouts.
Running contrary to this industrious endeavor, Dakmar embraces a very stern application of the Trinistine Faith, and it is considered improper to drink in public, smoke pipe-weed, or attend brothels. Most outsiders consider the Dakmari to be unsophisticated, artless, credulous, and uncritical. Most Dakmari consider outsiders to be arrogant, superfluous, criminal, and overly skeptical. Go to Comment
I love posts like this! Blurbs on cities, in lieu of full-blown descriptions. Each one with that certain something to make it unique. The fact that there are few elements of the "fantastic" makes them even better. A REAL world unfolds! Go to Comment
I kind of like the idea, even with "Arch-Mage of Style". :)
"...also prevents its abuse as the patron of money Monnaya would very heartily dissapprove of a bottomless purse of gold coins ruining its carefully organized fiscal policied." - I take it that the coins can be only pulled as a tip, and for no other purpose. Still, there may be abuses as Mourn hinted, and for these there should be a punishment ready (although being disliked by the patron of money is a pretty clear message).
I would add a condition, that it's user must be a worshipper of Monnaya to use the item - not necessarily a fervent one, but that would make abuse less likely.
(Aside, a little theory: what if the coins come from those the worshippers sacrifice to Monnaya - and so they are simply returned into the economy, not just conjured out of 'thin air'. If there are many more purses one day, they could eventually become a problem, you know. ;) ) Go to Comment
Wow, quite a bit of interest in Anaranda's little purse. now for a quick bit of info, The Arch-Mage of Style was a title that Anaranda gave herself as she was both a sorceress, and a clothing maker/fashion designer. As such she had a habit of being a trendsetter in her hometown of Xanadu, Calcobrina and was known for both her extravagant flamboyance, and her hatred of keeping up with change.
Monnaya is at best a minor deity in Calcobrina, the realm of 1000 gods and is given the same amount of respect as accorded to minor catholic saints. Monnaya's sole domain is coinage and coin makers, but as money supplants barter he/she/it grows stronger. Go to Comment
Now, this item would be far more interesting if it was rather a gift by a 'page girl' (hint hint Monnaya in disguise) for the genuinely generous mage. So, the archmage of style sounds like a cheap bastard who won't tip without an item to make tipping essentially 'free'. Go to Comment
This is a pretty niffty item. I don't really care for the name of it, as it doesn't really roll off the tongue to well, but the concept behind it and the use of it fit well together. However what would happen if it is in fact used for something else? Is there a side effect should someone tryo to pull form the purse for another reason? Or pull it for a tip then pocket it? Go to Comment
A very cute idea but you really have to be careful with these sorts of things around players. I don't think it should just give something for free, perhaps the tip pouch is populated based upon how generous you are with your time or compliments. I agree it should be a sort of minor divine artifact. Go to Comment