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Falhathian Minotaurs
Society/ Organizations  (Ethnic/Cultural)   (Area)
valadaar's comment on 2006-12-12 11:30 AM
Ugh! But great job!

(Oops - wrong sub. Great Job but no Ugh! ) Go to Comment
Falhathian Minotaurs
Society/ Organizations  (Ethnic/Cultural)   (Area)
Dossta's comment on 2013-05-31 05:53 PM
Remind me very much of the Tauran from Blizzard's World of Warcraft, but I think the traditions and ceremonies you give here have a more "authentic" feel to them. The trial of the freezing river and the "yodeling" are both colorful touches. Perhaps a human druid/ranger could discover the source of their lowered fertility and restore peace between the two races. Go to Comment
Falhathian Minotaurs
Society/ Organizations  (Ethnic/Cultural)   (Area)
Tauric's comment on 2011-07-27 01:01 PM
This is so good that it might replace (or maybe just supplement) my own race of minotaurs.

I especially enjoy the Lowing and the standing in the freezing river. Go to Comment
Attack of the Golems!
Plots  (Discovery)   (Campaign)
Iain's comment on 2006-05-05 03:59 AM
Only voted Go to Comment
Attack of the Golems!
Plots  (Discovery)   (Campaign)
Scrasamax's comment on 2006-05-03 01:51 PM
Damn man, I'm still writing this beotch! Access denied mean anything to you? Go to Comment
Attack of the Golems!
Plots  (Discovery)   (Campaign)
EchoMirage's comment on 2006-05-05 03:29 AM
A golem who broke away from the chain off command and became sentient, as a PC, might be interesting in this setting.
A golem re-emergence as sentient, peaceful and "reformed" might be also fun! Go to Comment
Attack of the Golems!
Plots  (Discovery)   (Campaign)
Cheka Man's comment on 2006-05-05 12:30 PM
This is a really good plot idea, that shows the dangers when cutting corners to make tech. Go to Comment
Attack of the Golems!
Plots  (Discovery)   (Campaign)
Pariah's comment on 2006-05-07 03:42 PM
I really like this idea, and I might make a campaign around the golem wars. Go to Comment
Attack of the Golems!
Plots  (Discovery)   (Campaign)
Murometz's comment on 2006-05-05 09:46 AM
Awesome Scras! The Plot Hooks could almost be their own submission.

Demi-Preceps Alterp Tiebrich-
The Mandate of Heaven to Return the Benevolent Rule of the Ancient Empire-
Task Lord Golem-
Golem Caches-

NICE!!! Go to Comment
Attack of the Golems!
Plots  (Discovery)   (Campaign)
Drackler's comment on 2006-05-05 10:42 AM
This is a great idea. Go to Comment
Attack of the Golems!
Plots  (Discovery)   (Campaign)
valadaar's comment on 2012-11-26 06:56 PM
This is another great treasure here. There is so much that can be done with this concept.

Perhaps humanity is pressed by a threat even worse then the golems and so as a last ditcheffort, they must draw upon these forbidden armies. Go to Comment
Attack of the Golems!
Plots  (Discovery)   (Campaign)
Ouroboros's comment on 2007-11-04 07:59 AM
Another one of my favourites. Dark and dystopic? Terminator in fantasy style? Yes please!!
Love this idea. Deserves every inch of a 5/5. Good job! /David Go to Comment
Falhathian Cities
Locations  (City)   (Mountains)
CaptainPenguin's comment on 2007-04-25 12:46 AM
Hey, Tekne!
It warms my heart when people utilize my creations... Go to Comment
Falhathian Cities
Locations  (City)   (Mountains)
MoonHunter's comment on 2006-05-06 12:25 PM
I like scrolls like this. It helps collect all those little ideas that go with the other ones (linked by free-text). High Paw! Go to Comment
Falhathian Cities
Locations  (City)   (Mountains)
Scrasamax's comment on 2006-05-02 01:12 PM
1. Daurus
After saving Princess of Pearls from the dragon Sangia, the warrior Falha took his bride and built her a home on the banks of the Agares river. After a time, that one house grew into what looked like the preeminent city of Falhath, Daurus. Daurus would quickly be overshadowed by economically dominant Ozea and its place in the great play of things would fade.

Daurus has a very long history and is often referred to as the Cradle of Falhath, and the birthplace/home/tomb of its first hero Falha. The city itself speaks of its heritage as many of the streets are very old, the stones worn flat by the tramping of centuries of feet. The architecture is pre-Old World as a great deal of effort has been expended in restoring and maintaining the old buildings. This, tied with the lack of violence or battles near the city has given it a feeling of sanctity.

Daurus survives on flax crops and pilgrims who visit the Shrine of Falha, the hero's tomb. Go to Comment
Falhathian Cities
Locations  (City)   (Mountains)
Scrasamax's comment on 2006-05-03 09:27 AM
2. Soixane
Never a very large city, Soixane only draws soldiers and explorers to its gated walls. The city was raised sometime in during the Old Empire, and served as a bulwark against the denizens of the Great Woses. The walls are tall and thick, and they are crenellated with multiple soldier's towers along their length.

During the Twilight Soixane was reduced to almost a ghost town, but after the resurgence of the Kingdom of Trinistine it was resettled. New activity in the Woses demanded that the old border forts be remanned lest the ogres and savages of the swamps pour out across the sparsely defended eastern provinces.

The city is known for its rice and the ruhig peppers known as magebane. Go to Comment
Falhathian Cities
Locations  (City)   (Mountains)
Scrasamax's comment on 2006-05-03 09:34 AM
3. Tausend
While bearing the name of the Old World garrison, the new Tausend has very little to do with the old, and the two are more than 30 miles from each other. According to local records, after Tausend was completed razed during the Nightmare war, the survivors fled to the surrounding woods.

Afterwards they took up simple tools and tried to survive as best they could. During the Twilight new Tausend was built on a new location and developed a timber based economy, as well as being the site of the first Ebionite Monastary. These Pauper Monks would do much to restore Tausend to being a full township and would also make the city one of Sangreal's solid supporters.

Tausend now is a center for lumber processing and woodworking, as well as being one of the secondary sources for books, wine, linen, and ink in Falhath Go to Comment
Falhathian Cities
Locations  (City)   (Mountains)
Scrasamax's comment on 2006-05-03 09:41 AM
4. Acton
The main township in the Bosque region, Acton is a surprisingly progressive city compared to many others that date back to the Old World. Wood is the primary building material and few if any buildings are more then a century or two old. Unlike the rest of Falhath there is no single noble who can claim dominion over the city or its environs. The City Fathers, a council of elders, sees to the administration of the region and its taxation as well as its defence.

Thinking it easy pickings, Duke Holmestead of Buzzard's Bay thought to claim the Bosque region as his domain. He found that the Bosque militias were more than capable of defending their homes against his numerically inferior but better armed mercenaries.

Acton is best known for its quality cloth, and manufactured goods like carriages, tools, and leather harness and horse tack. Go to Comment
Falhathian Cities
Locations  (City)   (Mountains)
Scrasamax's comment on 2006-05-03 09:50 AM
5. Stolzieren
Not too far from Dreifach is the sleepy township of Stolzieren, often shortened to Stolz by the locals. While sharing its name with a long destroyed Imperial hunting lodge, Stolz is an entirely different entity. Located even above Dreifach it is the highest town in Falhath and has a thriving economy based around wooly goats and grain.

Stolzian wool commands a healthy price in Dreifach and the cheeses produced are considered some of the best in Falhath. In a climate best described as dreary and gray, the Stolzians delight in riotous color and boisterous music.

Most visitors tend to think that the Stolzians spend the day half asleep, and the night either wide awake or completely asleep. They are also a superstitious folk and charm peddlers and street sorcerers selling wardings are fairly common. Go to Comment
Falhathian Cities
Locations  (City)   (Mountains)
Scrasamax's comment on 2006-05-07 10:07 AM
6. Suisiadh
The western-most province of Falhath, and the mouth of the Orcus river, Suisiadh is a thriving community with limited space. Much of the city is built on elevated pilings, or poles. Space is limited to several large sandbar islands which are primarily used for growing local and cash crops, while the small city itself has grown along the periphery of these stable islands.

Suisiadh is known as the Water-Lilly City, and is well known for its flowers, painters, and the sweetness of its pastry chefs and confectioners. Its primary exports are cane sugar and rice. The barrier marshes around the city have protected it well, even though the city is wracked by bouts of disease borne by mosquitoes from the swamps. Go to Comment
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