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Tmesian Sorcery
Systems  (Mystical)   (General)
Murometz's comment on 2006-10-10 08:50 PM
wow. This is different! Kudos, I'm enthralled with the possibilities! Go to Comment
Tmesian Sorcery
Systems  (Mystical)   (General)
Murometz's comment on 2006-10-11 09:47 PM
fellow evil GM, I salut you! Go to Comment
Tmesian Sorcery
Systems  (Mystical)   (General)
valadaar's comment on 2006-10-10 08:33 PM
Agree completely with manfred. Go to Comment
Tmesian Sorcery
Systems  (Mystical)   (General)
valadaar's comment on 2009-08-10 09:06 PM
I concur with Manfred - it depends on the logic of the 'language' used. If the spell is a logical process, then yes, an alteration would stand out, but if it properly arcane and barely understood even by its best practitioners, then Trojans and worms should be able to hide in suitably complex spells.

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Tmesian Sorcery
Systems  (Mystical)   (General)
Wulfhere's comment on 2006-10-10 07:54 PM
Grapheon
Less sensitive material might be guarded with more innocuous magics woven into the text: Casting causes a wizardly mark to be placed on the caster, but visible only to those of the correct magical tradition: a warning that he cannot be trusted. Such would normally be used to identify disobedient apprentices that have experimented with material they are not yet approved to study.

graphein - to write

Alexeon
The spell includes another magic that is as nearly opposite in effect as possible or otherwise tends to cancel it out. For example, an illusion spell might be linked to a spell generating a cloud of fog.

alexein - ward off

Amneseon
The secondary magic is one that knocks the caster unconscious the third or fourth time that the main spell is cast. Because it takes several castings for the secondary effect to manifest, casters are likely to conclude that the spell is safe for use and then be caught by surprise.

amnesia - oblivion Go to Comment
Tmesian Sorcery
Systems  (Mystical)   (General)
Wulfhere's comment on 2006-10-10 07:56 PM
A good, useful means of discouraging magical "borrowing". Go to Comment
Tmesian Sorcery
Systems  (Mystical)   (General)
hylandpad's comment on 2011-09-10 02:53 PM


Very cool. I see no reason not to give this a 5/5.


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Tmesian Sorcery
Systems  (Mystical)   (General)
troyslayer's comment on 2014-07-05 11:03 PM
Only voted Go to Comment
Uuthli Solen, The Island of Sapphires
Locations  (Area)   (Water)
MoonHunter's comment on 2006-10-12 11:56 AM
Wonderful submission. It has built in drama. It is a place in motion with a timeline of events for you to interact with AND powerful forces in motion. A nice setting to find it all. Really a top notch location. Go to Comment
Uuthli Solen, The Island of Sapphires
Locations  (Area)   (Water)
Cheka Man's comment on 2006-10-09 01:42 PM
Only voted Go to Comment
Uuthli Solen, The Island of Sapphires
Locations  (Area)   (Water)
Murometz's comment on 2006-10-12 02:16 PM
Beautiful!! (from the name of the island on down.) Go to Comment
Uuthli Solen, The Island of Sapphires
Locations  (Area)   (Water)
valadaar's comment on 2014-04-04 06:30 PM
Excellent! This is awesome and pretty much is a module ripe for making.
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Uuthli Solen, The Island of Sapphires
Locations  (Area)   (Water)
Wulfhere's comment on 2006-10-09 10:03 PM
Drat! I don't have time to send a group of heroes on an island vacation and I want to now! Another one for the queue of "cool adventure ideas". Go to Comment
Uuthli Solen, The Island of Sapphires
Locations  (Area)   (Water)
Moonlake's comment on 2009-03-17 10:16 PM
As always, beautiful execution of an idea. Will HoH this tmr. I think I'm developing into a fan of Scras' writing. Go to Comment
Uuthli Solen, The Island of Sapphires
Locations  (Area)   (Water)
Dossta's comment on 2012-04-12 03:31 PM


A vividly imaginative setting.  I love the history of the place, and was saddened by the islanders' plight.


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The White Lands
Society/ Organizations  (Ethnic/Cultural)   (Regional)
manfred's comment on 2006-10-08 05:01 AM
Barbarians! And fairly well written I must say. With sounds of wild animals, but strangely calm at the same time, they must be a strange sight indeed. The only thing I didn't like as much are the names of their gods (if you've ever seen the Asterix comic or movies you'll know why ;) ).

Good work! Go to Comment
The White Lands
Society/ Organizations  (Ethnic/Cultural)   (Regional)
CaptainPenguin's comment on 2006-10-08 11:02 PM
I would think you would get that from ancient Gauls- this reads like part Robert Howard Cimmerian, part ancient Gaul, part native American. Go to Comment
The White Lands
Society/ Organizations  (Ethnic/Cultural)   (Regional)
MoonHunter's comment on 2006-10-08 03:22 PM
Nicely done. Nice voice on the piece with good content (covering all the bases). I have no real questions, as they all have been answered. Should their be a fretext link? Go to Comment
The White Lands
Society/ Organizations  (Ethnic/Cultural)   (Regional)
MoonHunter's comment on 2006-10-08 03:23 PM
How annoying. I thought I voted, yet it shows not. Well here it is. sorry about that. Go to Comment
The White Lands
Society/ Organizations  (Ethnic/Cultural)   (Regional)
Scrasamax's comment on 2006-10-08 11:16 AM
I have seen some of the Asterix comics, but the names actually came from Echo's Rangerspeak sub, with the -rix suffis being added, using it in the sense of -el being used in Christian names meaning 'of god' Go to Comment
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       By: Strolen

The devil's wind. Explains why people become crazy. They are caught up in this wind which steals their sanity which in turn feeds the wind. The wind is a leftover from when the air elementals banded together in a mass army at one point to attack the True Gods. The wind is leftover of their attack route and on the anniversary of the battle the wind sweeps through causing the madness.

Ideas  ( Locations ) | December 31, 2001 | View | UpVote 1xp