I really like this one. There's enough here to give an idea of the setting, but I also think that angeloids are potentially generic enough to fit into a lot of different settings with virtual reality. The premise of VR police is, I think, a strong one, and I think that making them angelic is a nice touch. It's interesting to imagine that these might come from societies with certain cultures, and other entities might have their own "angels" with different presentations.
An interesting idea, but one of the core concepts of the UBCS is that it is credit issued from the government to the populace, and not from actual credit card companies, currency has undergone a radical change in the Cosmic Era. All the banking megacorps make their money from handling the business of other corps and handling the UBCS contracts from the government. The banks want the contracts, because if your megabank ends up being the principal agent of the UBCS in a large and prosperous region, you are going to make mad money (for the megacorps, there is no money for the populace, just credit). If your megabank doesn't land a fat contract, you're hurting, there's corporate downsizing, being the target of corp raiding, shadowrun hits, like sharks smelling blood in the water, and then being dissolved and subsumed by other megabanks.
A lot of vicious stuff going on behind the scenes while the average citizen hums along, not caring what corp backs his kard, so long as it works when he logs into Virtua-Girl, orders a pizza, or keeps his residence up to date. Go to Comment
Hmm, I would think that multikard styles would emerge in much the same way credit card styles do: each company is free to issue whatever color/style they want, so anyone can end up with a chrome sheen if they desire.
That being said, having color-coding for the sake of making gameplay easier makes sense. Go to Comment
This I find a better illustration of the 4 sentence NPC concept compared to the last sub. The slightly contradictory of what this character is seduced and frightened by at the same time gives it a nice flavour. Go to Comment
The basic cloning tech would still be required, lacking gender or sexual reproductive organs, humes are physically incapable of reproducing. No uterus, no eggs, no sperm, none of that. So, the cloning tanks, and machines that turn zygotes into infants would still be needed. Genetic material could still be donated, ranging from self-duplication, to creating task oriented batches of humes, and so forth. Go to Comment
Great food for thought!
The Hume movement is a logical consequence of the hypersexualized culture stemming from rampant genetic modification. Some points worth pursuing are: that cloning is not necessary (genetic crossover can be done synthetically) unless a set of 'optimal' genes have already been decided upon, that the economics are being Hume should eventually lead humes to greater prosperity and greater cultural value (like the 'feels' that run tech today), and that some extremist humes might use mind-altering substances and technology to move themselves towards becoming 'perfect' (perfect logicians, free of bias, photographic memories, a multitude of sensor inputs, a permanent state of spiritual oneness, maybe even free of free will). Go to Comment
Right - I meant that you don't need to use direct clones; you can simulate parents by doing genetic crossover synthetically. It doesn't feel right for humes to request copies of themselves. Go to Comment
One of the few decent things to come out of watching Antonio Banderas' painfully mediocre 'Automata'
A good portion of the movie was spent looking for the 'clocksmith', evoking a washed out 1980s post-apoc robot western version of Bladerunner, without the acting, special effects, charm, or memorable characters. The robots, with their synthetic voices and uniform appearance seemed to have more range than the human characters. If this was deliberate, it would have been better done (compare HAL's mellifluous voice in 2001: A Space Odyssey vs the toneless voice of Bowman) This was just formerly impressive actors working for a paycheck. Go to Comment