Strolen\s Citadel content. 
The Sage Mugwort
NPCs  (Scenario Based)   (Natural)
Scrasamax's comment on 2016-12-05 10:35 AM
It was drawn from the map of Clichea, link provided, lol

Go to Comment
The Sage Mugwort
NPCs  (Scenario Based)   (Natural)
Dragonlordmax's comment on 2016-12-05 08:29 PM
I really like the writing here - it was fun to read - but I would have liked to see more of an NPC. Go to Comment
The Sage Mugwort
NPCs  (Scenario Based)   (Natural)
Dozus's comment on 2016-12-03 08:09 PM
How interesting! She starts kind of Bombadilish, but the sudden existential turn was unexpected. A good twist in this cliche archetype series you've made. Go to Comment
The Sage Mugwort
NPCs  (Scenario Based)   (Natural)
valadaar's comment on 2016-12-05 09:50 AM
Great writing Sir! While the name Cliche might be a tad cynical, it seems a world worth detailing and visiting. Go to Comment
Dress Code of the Guild of Adventurers Upon Return
Society/ Organizations  (Ethnic/Cultural)   (Country/ State)
Scrasamax's comment on 2016-11-05 08:36 AM
The beefcake and cheesecake are somewhat meta but in no relation to any specific system, but rather traditional fantasy art, ala cheesecake fantasy like Red Sonja, and Boris Vallejo, and Frazetta. This could also very easily apply to 99% of comic book artists. Go to Comment
Dress Code of the Guild of Adventurers Upon Return
Society/ Organizations  (Ethnic/Cultural)   (Country/ State)
Cheka Man's comment on 2016-10-08 04:10 PM
A submission that grants colour to a world. 4/5. Go to Comment
Dress Code of the Guild of Adventurers Upon Return
Society/ Organizations  (Ethnic/Cultural)   (Country/ State)
Roack's comment on 2016-11-05 01:09 AM
It never even occurred to me to supply a dress code for adventurers, but this is precisely the kind of world-building detail that really gets players immersed. Also I'm a sucker for color coding. I think it needs to be a little longer, though. Maybe some additional restrictions to garb based on orders within the guild, or exceptions for very specific honors. I'm also not fond of the mention of alignments and beef/cheesecakery, those seem like system-specific meta statuses, and otherwise this has the makings of an excellent first-hand document. Go to Comment
Dress Code of the Guild of Adventurers Upon Return
Society/ Organizations  (Ethnic/Cultural)   (Country/ State)
Murometz's comment on 2016-10-14 10:06 AM
Now this is my kind of minutiae! (Plus any AuR reference...) Go to Comment
Dress Code of the Guild of Adventurers Upon Return
Society/ Organizations  (Ethnic/Cultural)   (Country/ State)
axlerowes's comment on 2016-11-21 08:27 AM
I can imagine, and I feel like this post embraces, a game world that incorporates the game jargon into the narrative and world building. Go to Comment
Dress Code of the Guild of Adventurers Upon Return
Society/ Organizations  (Ethnic/Cultural)   (Country/ State)
axlerowes's comment on 2016-11-21 08:27 AM
This was fun, nicely detailed, and a good side long view of the 'organization'. Go to Comment
Seyann Phenoclade
Lifeforms  (Constructed)   (Any)
Aramax's comment on 2017-01-22 07:04 PM
4.5/5 Very nice!! Very evocative of your source material!!!!!!!! Go to Comment
The Daily Discourse
Plots  (Crisis)   (Encounter)
manfred's comment on 2017-02-20 04:55 PM
One can only hope that people will stop paying attention to this... good stuff. Go to Comment
The Daily Discourse
Plots  (Crisis)   (Encounter)
Cheka Man's comment on 2016-09-18 10:50 PM
Very much like rl. Go to Comment
The Daily Discourse
Plots  (Crisis)   (Encounter)
valadaar's comment on 2017-03-13 11:09 AM
This one hits pretty close to the truth, here.
Go to Comment
Cosmic Era Media and Entertainment
Systems  (Artistic/Performance)   (Specific)
Aramax's comment on 2017-01-22 08:31 PM
5/5 Simply Superb!!!!!!! Go to Comment
Able Blank
NPCs  (Scenario Based)   (Criminal/Espionage)
axlerowes's comment on 2016-11-27 10:11 AM
This is really good one, it is fairly clearly written and the idea touches on all the aspects the major themes of of the cosmic era: saddism, ruthless corporate pragmatism, militarism, and surrealism. I'd like to see one of these guys as protagonist in a plot or narrative. Go to Comment
Able Blank
NPCs  (Scenario Based)   (Criminal/Espionage)
Mageek's comment on 2016-09-15 11:40 PM
This takes disposable mook to an entirely new level. I really, really dig the atmosphere that comes along with this. Go to Comment
Kleinshe Field Generator
Items  (Armor)   (Combat)
Aramax's comment on 2017-01-22 08:37 PM
Typical, 5/5 lol Go to Comment
Nerve Stapling
Systems  (Divine/ Spirit)   (Specific)
Aramax's comment on 2017-01-22 08:43 PM
4.5/5 just a tad too universal in it's use, just enuf to stop it from being a 5 Go to Comment
Research Accelerator
Society/ Organizations  (Technical)   (Area)
Aramax's comment on 2017-01-22 08:51 PM
5/5 practicly a ZERO on the usefull scale, big big, big 5 for art and fluff Go to Comment
Total Comments:
8612

Join Now!!



       By: Iain

Walking through the alleys of the docks district of town, you hear an old, mad beggar calling out for alms. He claims to be a god, cast out from heaven and stripped of his powers. The party passes, tossing a few coppers to him. In thanking them, the madman refers to incidents in their childhood or distant past which would have been all but impossible for him to know.

Ideas  ( NPCs ) | February 2, 2004 | View | UpVote 1xp