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Space Sickness
Lifeforms  (Third Kingdom)   (Space)
Scrasamax's comment on 2016-07-28 04:13 PM
Just like people can travel across the ocean on a ship without getting scurvy, people in the Cosmic Era can travel through space with the same general lack of concern about SAS. Motion sickness is a minor discomfort because basically they've had 346 years (the majority of those with space flight capability) to iron out the details. For us it's been 113 years since the Wright Flyer, but 459 for the Cosmic Era, the same amount of time between 1557 and 2016. Most of our modern problems with spaceflight are very similar to the old worries about going to fast (going over 60 mph the force of would could remove your face, or so thought people a century ago) The same goes for muscle and bone mass loss, and other health concerns the stem from the radical change in environment. Space Sickness is just the generic name for a fairly easy to overlook illness that is in that era, most commonly contracted in space. It's not space flu or a space cold (those are still just influenza and the cold virus) because it's legionnaire's disease. I got the idea for this after reading about a D.C. hotel that had a contaminated water supply and guests of the hotel because very frequently sick with said disease.

Now look at popular grimdark space ships, they are dark, very often moist and dripping, and warm enough to be festering pools of bacterial growth. Go to Comment
Space Sickness
Lifeforms  (Third Kingdom)   (Space)
valadaar's comment on 2016-08-03 12:49 PM
Space Sickness
Lifeforms  (Third Kingdom)   (Space)
Mageek's comment on 2016-07-28 10:31 AM

Space Sickness is a real thing and is not related to bacterial infections.

Not sure that people would start naming the flu or a cold as 'Space Sickness' just because they now get it in space.

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Space Sickness
Lifeforms  (Third Kingdom)   (Space)
Mageek's comment on 2016-07-28 10:24 PM
I see. I would restructure the post to highlight the origin / nature of the disease first. The interesting aspects of Space Sickness have more to do with the fact that it comes from contaminated water / air systems than that its symptoms are like the cold or the flu. Go to Comment
Space Sickness
Lifeforms  (Third Kingdom)   (Space)
Mageek's comment on 2016-07-30 03:12 PM

Updating vote.

I still think the title should be changed to Space Legionnaire's Disease or similar and that the article should start by focusing on the cause of the disease rather than the effects (since they are less important).

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Space Sickness
Lifeforms  (Third Kingdom)   (Space)
Mageek's comment on 2016-08-03 12:58 PM
Right - I think this is the Legionnaire's Disease it is based on Go to Comment
Captain Will 'Deadshot' Hiller
NPCs  (Scenario Based)   (Combative)
Scrasamax's comment on 2016-07-19 09:12 AM
Audie Murphy was an unassuming young man who became an incredibly accomplished soldier in WWII who after the war did war movies, but none were autobiographical as his actual accomplishments would be seen as absurd, aggrandized, or blatantly fictional. Go to Comment
Captain Will 'Deadshot' Hiller
NPCs  (Scenario Based)   (Combative)
valadaar's comment on 2016-07-19 12:57 PM
Concise and useful. Good!
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Captain Will 'Deadshot' Hiller
NPCs  (Scenario Based)   (Combative)
Moonlake's comment on 2016-07-18 08:26 PM
Don't know who Audie Murphy is so can't give bonus marks but a solid NPC made from the 4 sentence template. Go to Comment
Dr. Somerset Carter
NPCs  (Scenario Based)   (Travelers)
Moonlake's comment on 2016-07-18 08:24 PM
+0.5 for the links and the fact that she is all these disparate aspects to her character but they work so well together into making her unique Go to Comment
Digital Angel
Lifeforms  (Constructed)   (Cyberspace)
Dragonlordmax's comment on 2016-08-05 09:49 PM
I really like this one. There's enough here to give an idea of the setting, but I also think that angeloids are potentially generic enough to fit into a lot of different settings with virtual reality. The premise of VR police is, I think, a strong one, and I think that making them angelic is a nice touch. It's interesting to imagine that these might come from societies with certain cultures, and other entities might have their own "angels" with different presentations.

Lot of good food for thought here. Go to Comment
Digital Angel
Lifeforms  (Constructed)   (Cyberspace)
Mageek's comment on 2016-08-01 10:55 PM
Thorough.
Looking forward to the complete sourcebook. Go to Comment
Eccentrica Gallumbits
NPCs  (Scenario Based)   (Artistic/Performance)
Moonlake's comment on 2016-07-18 08:30 PM
Works as a prostitute archetype. Go to Comment
Lilya Tupoleva Valerianovna
NPCs  (Minor)   (Criminal/Espionage)
valadaar's comment on 2016-07-18 09:57 AM
This is a good one! Like it!
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Lilya Tupoleva Valerianovna
NPCs  (Minor)   (Criminal/Espionage)
Moonlake's comment on 2016-07-18 08:21 PM
What a score of 3 says. Go to Comment
Psychotronic Programming and Intimation
Items  (Other)   (Campaign Defining)
Mageek's comment on 2016-07-15 11:38 AM
Solid article for a solid concept in fiction. I like that you mention two significant drawbacks and suggest a means for exploiting them. Go to Comment
MultiKard
Items  (Home/ Personal)   (Campaign Defining)
Scrasamax's comment on 2016-07-15 03:44 PM
An interesting idea, but one of the core concepts of the UBCS is that it is credit issued from the government to the populace, and not from actual credit card companies, currency has undergone a radical change in the Cosmic Era. All the banking megacorps make their money from handling the business of other corps and handling the UBCS contracts from the government. The banks want the contracts, because if your megabank ends up being the principal agent of the UBCS in a large and prosperous region, you are going to make mad money (for the megacorps, there is no money for the populace, just credit). If your megabank doesn't land a fat contract, you're hurting, there's corporate downsizing, being the target of corp raiding, shadowrun hits, like sharks smelling blood in the water, and then being dissolved and subsumed by other megabanks.

A lot of vicious stuff going on behind the scenes while the average citizen hums along, not caring what corp backs his kard, so long as it works when he logs into Virtua-Girl, orders a pizza, or keeps his residence up to date. Go to Comment
MultiKard
Items  (Home/ Personal)   (Campaign Defining)
Mageek's comment on 2016-07-15 11:42 AM
Hmm, I would think that multikard styles would emerge in much the same way credit card styles do: each company is free to issue whatever color/style they want, so anyone can end up with a chrome sheen if they desire.
That being said, having color-coding for the sake of making gameplay easier makes sense. Go to Comment
MultiKard
Items  (Home/ Personal)   (Campaign Defining)
Mageek's comment on 2016-07-16 05:00 PM
Nice - I somehow missed that. Upping my vote.
Works really well the sesame-credit thing you have going from a previous post. Go to Comment
Tilde, the Fixer
NPCs  (Minor)   (Mercantile)
Cheka Man's comment on 2016-07-09 11:21 PM
Only voted Go to Comment
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