Strolen\s Citadel content. 
RoboSports
Lifeforms  (Constructed)   (City/ Ruin)
Cheka Man's comment on 2014-05-05 12:14 PM
Only voted Go to Comment
RoboSports
Lifeforms  (Constructed)   (City/ Ruin)
axlerowes's comment on 2014-05-05 05:50 PM
It is "The Champ" with Robots. Go to Comment
RoboSports
Lifeforms  (Constructed)   (City/ Ruin)
Silveressa's comment on 2014-05-12 12:24 AM
A nice addition to the game setting, and a place I could see retired/discharged mecha pilots entering as a way of staying involved with the mecha lifestyle. Go to Comment
RoboSports
Lifeforms  (Constructed)   (City/ Ruin)
Kassy's comment on 2014-05-05 02:48 PM
4.0/5

And now I fancy watching Real Steel again. A good movie incidentally, although it is pretty much Rocky with robots. Go to Comment
30 Fairies
Lifeforms  (Intelligent Species)   (Any)
Cheka Man's comment on 2014-04-30 12:38 AM
Very original. I'd like a pet fairy lol. Go to Comment
30 Fairies
Lifeforms  (Intelligent Species)   (Any)
valadaar's comment on 2014-05-22 08:35 AM
Wow, this is another excellent 30, each one deserving of greater detail - perhaps their own subs.

The positioning of the Fairies as short-lived, relatively stupid creatures is interesting and creates a dynamic between these and other Fae.

Really love this one! Go to Comment
30 Fairies
Lifeforms  (Intelligent Species)   (Any)
Kassy's comment on 2014-05-01 05:14 AM
4.5/5

Cloudchaser and Nightbug Fairies are the two that somehow really spring out at me. Go to Comment
30 Fairies
Lifeforms  (Intelligent Species)   (Any)
Stork's comment on 2014-05-01 06:33 PM
These type of posts are the most useful to me anyway. Being able to browse and choose one that fits the seen is so mush better than forcing the seen to fit the details encounter.
Thanks for the effort on this. Go to Comment
The Rippers and the Wreckers
NPCs  (Minor)   (Combative)
Autumn's comment on 2014-04-26 11:19 PM
At a loss as to whether this was supposed to be a private draft, or part of something bigger? Go to Comment
Evolutionary Theology
Articles  (Setting Building)   (Game Mastering)
manfred's comment on 2006-03-24 11:19 AM
Ow. Cold shower for this article. I have a feeling that it will be re-written, so I'll withdraw my vote until then.

Another thing: assumptions. I suggest to make mention of all the assumptions you work with - the existence of all the supernatural creatures for instance, their politicking, acting on behalf of their own believers, etc. If one or more of them are not true for a given game world, the article can break apart.

As for the demonic faiths, how do you recognize those? How many sacrifices needs a deity (or the ancestors, or the sacred lake, or the Only God, or...) to be listed as evil? I think it wasn't that rare for people to be sacrificed to higher beings, for reasons far more numerous than a simple demon sponsorship.


The topic really doesn't hurt me in any way, I would even prefer more of it! Go to Comment
Evolutionary Theology
Articles  (Setting Building)   (Game Mastering)
MoonHunter's comment on 2006-03-23 04:10 PM
While it is true that most games model their faiths upon grecco-roman or catholic faiths (convience of modelling usually), not all do. I don't think anyone who is not extreme in their view will find this piece heretical. I do think people will find it less than useful.

You started numbering steps and then stopped. You didn't break out various sections.

My big problem is that the theory does not work for anything but Western Culture, and is not doing a great job for that. China went from step 1/1.5 to 5 (with touches of the earlier), and Hindism just breaks it. Sure Campbell implied many things, but elements of his work have long be discarded.

The sectioning is uneven, as are the write ups, in both tone and degree of content.

The Pagan write up sets the tone for the piece and does not apply itself throughout.

Celestrial and Demonic faiths take a Harsh Right Christian view of other cultures.

United Paganism is the only section that seems really useful.

The Messanic section does not make any useful sense to me. It is in need of a rewrite.

The Godless faith section has good points, but does not really do a good job of describing and manifesting the faiths.

This would really work out as a descriptive piece, rather than a model of change. Each segment needs to be expanded to be more useful, the cliff note versions are not working for me. You can imply linkage (X often changes to Y), but do not show that it is lockstep. Additions of other modes might be useful, especially when you break the piece out of the linear model. Go to Comment
Evolutionary Theology
Articles  (Setting Building)   (Game Mastering)
Scrasamax's comment on 2006-03-24 12:46 PM
Updated: Added Note on Sacrifice, and Assumptions, rewrite of the Messianic Faith section, expansion of the Monotheistic Faith. Will expand on the Eastern Religions and philophies at a latter date. Go to Comment
Evolutionary Theology
Articles  (Setting Building)   (Game Mastering)
Scrasamax's comment on 2014-04-29 08:35 AM
I put it back in the In work folder because I wasn't happy with where the submission ended up going. It wasn't intended to be a treatise on the religion of Earth, but rather an exposition on theology in my fantasy setting, and how rather than being made of absolutes, it is organic, grows, changes, and so forth so that pantheons rise, super-deities fall, and it all keeps rolling.

After languishing in work for over a year, I accepted the fact that I'm not going to give it the time and energy to bring it back to where I want it, so I #CultofDone 'ed it and put it back out. Rather surprised it ended up on the front page again, I've done this before and the submission will generally go back to obscurity. Go to Comment
Evolutionary Theology
Articles  (Setting Building)   (Game Mastering)
Cheka Man's comment on 2006-03-23 06:37 PM
I like it but it is rather Western orientated. Go to Comment
Evolutionary Theology
Articles  (Setting Building)   (Game Mastering)
Cheka Man's comment on 2014-04-30 07:22 PM
I was tempted to say something horrible about Islam here, but this board is not the place for such a thing so I won't. :) Go to Comment
Evolutionary Theology
Articles  (Setting Building)   (Game Mastering)
Chaosmark's comment on 2009-04-12 12:25 AM
While I'm certainly not offended by this piece, I will say that it doesn't sit well with me. I'm not sure it's possible to link the various 'stages' together into a single coherent whole, nor even that there is a linear progression down the list from the first style of religion listed to the last. You start the piece off as exploring a potential evolutionary path of religions, but I'm not seeing much to connect each stage to the next, nor why there is reason to change from one style to another, aside from outside pressure of conformity (which just pushes the problem back to the pressuring religion and how THEY got where they are).

As something of a small sidenote, not all monotheistic pantheons are going to require a vast hierarchy, either celestially or clerically. Since the best known monotheistic religion would be Christianity, I'll use it for my example. You certainly see the listed hierarchy within Catholicism for instance (pantheons of angels and demons, and a rather large hierarchy starting with the Pope and moving down from there), but you won't see that within the localized church movement, which claims Scriptural support for a local body of believers independent from any 'ruling body'. Certainly they interact with each other, but they don't all answer to a higher clerical body of some sort, or even necessarily convene to discuss how each body of believers is doing. Most Evangelical Christians would even call into question the vast celestial hierarchies of angels and demons as well. (not the existence of either party of the supernatural battlefield, but rather the particular organization and variations within the sides)

In all, this is a decent submission that makes a good attempt to organize the development of religions and faiths for our games, but I feel it fails at it's purpose. Improvement could be made in showing a better progression between the various stages, as well as a slightly better shading of the sub-variants available within each stage. Go to Comment
Evolutionary Theology
Articles  (Setting Building)   (Game Mastering)
Pariah's comment on 2006-03-23 02:34 PM
Okay, I'm not quite sure how offensive this can be. I've read stuff like this before, not sure where though. Different order on the last two in a few of the ones I read. I guess it all comes down to the 'impartiality' of the writer. Go to Comment
Evolutionary Theology
Articles  (Setting Building)   (Game Mastering)
Dozus's comment on 2014-04-28 08:24 AM
I'm not sure either, but I'm glad it did. This has some great bones for world building. I think your categories of faiths are broad enough to extend beyond Western-style religions. I think you've covered roughly all the major world religions in here.

I like the mention of syncretism in Unified Paganism. Syncretism is fascinating to me, diverse and myriad faiths adopting each other's gods and practices. I'd like to see more of that discussed in this article, but that's probably personal bias. Go to Comment
Evolutionary Theology
Articles  (Setting Building)   (Game Mastering)
Murometz's comment on 2006-03-23 02:24 PM
a perfect concise treatise! not only is it a great tool for introspection, but I got a tremendous amount of inspiration from this for upcoming submissions! Go to Comment
Evolutionary Theology
Articles  (Setting Building)   (Game Mastering)
Murometz's comment on 2006-04-05 02:22 PM
Confucius say...BUMP! Now add the eastern rigmarole! :D Go to Comment
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