Strolen\s Citadel content. 
A New Pass...
Plots  (Discovery)   (Single-Storyline)
Strolen's comment on 2014-01-26 09:47 AM
I like the abandoned pass type posts. Always have liked them. Undead is a cool spin and a good base to work on. Enough here to be fun! Go to Comment
A New Pass...
Plots  (Discovery)   (Single-Storyline)
Scrasamax's comment on 2014-01-26 07:32 AM
Update: Out with ye Go to Comment
A New Pass...
Plots  (Discovery)   (Single-Storyline)
valadaar's comment on 2014-01-29 02:27 PM
I can understand how that happens, still there is a lot to work with here. I like it!
Go to Comment
Larvae of the Outer Gods
Lifeforms  (Ethereal)   (Any)
Strolen's comment on 2014-01-26 09:38 AM
Great categorizations of them. Very easy to take this and throw it in a game and have a basic understanding of all the types. Fun concept. Go to Comment
Larvae of the Outer Gods
Lifeforms  (Ethereal)   (Any)
Scrasamax's comment on 2014-01-27 12:25 PM
Keep in mind that this is Lovercraft/Call of Cthulhu, so the gods and goddesses are much more wads of viscera, tentacles, and madness inducing horrific amalgams of strange varieties and unknown types of creatures.
Go to Comment
Larvae of the Outer Gods
Lifeforms  (Ethereal)   (Any)
Cheka Man's comment on 2014-01-27 11:48 AM
The creature you are chopping up would otherwise be a god or goddess. 5/5 Go to Comment
Larvae of the Outer Gods
Lifeforms  (Ethereal)   (Any)
Chaosmark's comment on 2014-08-07 08:03 PM
It may be a feeble attempt, but by the same token, it does provide at least a framework to shape our thoughts and give guidelines to work with. Go to Comment
Larvae of the Outer Gods
Lifeforms  (Ethereal)   (Any)
Chaosmark's comment on 2014-08-07 08:03 PM
Only voted Go to Comment
Larvae of the Outer Gods
Lifeforms  (Ethereal)   (Any)
Dozus's comment on 2014-01-27 02:20 PM
Great categorization. Ranking and organizing unfathomable monsters seems an attempt to tame them with our words, no matter how feeble that attempt may be. Go to Comment
Larvae of the Outer Gods
Lifeforms  (Ethereal)   (Any)
valadaar's comment on 2014-01-27 01:50 PM
These things feel almost like something out of Men-in-black. A category of enemy to be hunted by the organization. Could fit in many different genres.

Go to Comment
Fleabirds
Society/ Organizations  (Travelers)   (Area)
Cheka Man's comment on 2014-01-22 12:13 PM
High-tech world gypsies. Go to Comment
Fleabirds
Society/ Organizations  (Travelers)   (Area)
Murometz's comment on 2014-01-22 08:55 AM


Finally some Luddites for the Cosmic Era. You need those for realism! Not everyone will be on the cutting edge in a futuristic society, just like in real life (one of my biggest sci-fi genre gripes). Nicely done.



Get on the bus!

Go to Comment
Fleabirds
Society/ Organizations  (Travelers)   (Area)
valadaar's comment on 2014-01-22 12:26 PM
Yee Haaa Boys! Lets get rollin'.

For additional inspiration, a canadian offering - Trailer Park Boys
http://en.wikipedia.org/wiki/Trailer_Park_Boys

From my neck of the woods, or thereabouts.
Go to Comment
Fleabirds
Society/ Organizations  (Travelers)   (Area)
valadaar's comment on 2014-01-22 12:26 PM
Only voted Go to Comment
30 Androids, Gynoids, and Mechanoids
Lifeforms  (Constructed)   (City/ Ruin)
Cheka Man's comment on 2014-01-21 08:01 PM
Only voted Go to Comment
30 Androids, Gynoids, and Mechanoids
Lifeforms  (Constructed)   (City/ Ruin)
valadaar's comment on 2014-01-21 11:36 AM
A great assortment of ideas on how robots could be incorporated into future society, even without considering their role in the Cosmic Era.

Go to Comment
30 Androids, Gynoids, and Mechanoids
Lifeforms  (Constructed)   (City/ Ruin)
taz's comment on 2014-01-21 08:27 PM
only voted Go to Comment
Moebianism
Articles  (Resource)   (Gaming - Genre)
Murometz's comment on 2014-01-16 10:15 AM


I really enjoyed reading this one! Smells of post-modern real-politik.

Go to Comment
The Second Renaissance
Articles  (Resource)   (Gaming - Genre)
Scrasamax's comment on 2014-01-14 01:14 AM


Author's Note: It is easy to point out that the idea of the O2 towers, and the cooperation fostered by their construction, and the fact that they worked goes against the grain of the Cosmic Era setting and the writing guide. While it is true, there was a beneficial outcome, there is a certain degree of cost involved. The collectivism and the human hives are a direct result of the towers and the O2 scare. The financial cost of building the processing towers was immense, and their operating budget, along with the 3rdNet that grew from them was also stunning.



The Shinjuku Tower cost Nippon close to $1 trillion dollars to construct, and had an operational budget of $125 billion a year afterwards. The island nation staggered through several economic defaults before being propped up by the Red Sun bank and electing the Emperor to replace the existing government. Hundreds died in riots, and several hundreds more committed suicide in varying fashions (alcoholism, drug overdose, seppuku) over the economic flounderings.



The entire Pan-Asian basin went through an economic collapse as they struggled to support the cost of the mammoth towers, along with the continual construction of arcologies, seacologies, geofronts and participating in the space race. As the Renaissance lurched forward, an increasing number of people were born into what will become generational poverty, filling the favelas, creating the hive like urban rims, and feeding into the criminal underground and illegal syndicates.

Go to Comment
Pakint Dragongroom
NPCs  (Major)   (Combative)
Scrasamax's comment on 2014-01-15 09:27 AM
Indeed it was my intent, and my thanks for noticing Go to Comment
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