1) Shadow Sigil of Insanity:
You may call it a flaw or unfortunate coincidence, others may call it a brilliant statement on the fruitlessness of war, but the designer thought it evidence of his own cleverness. And clever he was until in his hubris and pride he looked at his own piece of walking shadow art.
When light hits this mech at just the right angle and the mech is standing in the correct position the shadow cast is the sigil of the being known as Penemue. Penemue is described by those familiar with him as a fallen angel and is known as the scribe of the damned. Gazing upon this sigil instills in mortal man knowledge of life’s own futility and his own mental and physical weakness. Those who have seen it grow depressed, despondent and lethargic.
“Hey Covergirl check out this sunset its…woah. You know what? I am pushing 40 and I am still playing with these f**king mechs. What is the point? I’m going to get a calzone or ten.”
2) Small pointy feet:
The feet of this mech do not distribute the machines weight well and instead of distributing weight over the entire foot, weight is forced into three tiny prongs on each leg. This means that road ways and surfaces that would normally tolerate the number newtons per square centimeter produced by a mech of this weight walking or running along it will become broken or damaged. There are other problems as well.
“Staff Sarg-ant! How many times have I told yee to wheel dose mechs out of my hanger? Them feets on da metal floor panels…worse than biting into tin foil.”
3) It looks kind of like giant bird
The birds think so too. Specifically, Megateron Dalvus, this awakened terrestrial bird weighs in at between 20 and 30 tons and is descended from the African green pigeon. The mech design in question resembles, strongly, the female of the species. If you happen to be marching this mech through the Serengeti during mating season you will be set upon by male Megaterons and subjected to their courtship dances.
“You know when said quickly over the comms, Megatron and Megateron sound a lot the same. My bad. Can you scrub the missiles?”
4) Chiral steering
The designer of this mech’s guidance system had a little known and rarely diagnosed mental abnormality. When a normal human brain signals to move the left side of the body, it fires a set of neurons on the right side of the brain and vice versa. This designer fires the left side of his brain for the left side of his body and the right for the right. Normally people with this condition are undistinguishable from people with typical brain geography and the differences are only detected in the case of stroke or brain injury. Unfortunately the mech designer used his brain as a template for the neuro-interface. Thus, when you get into this mech for the first time, you must make every action backwards. A mech operator can learn this skill no problem, but it can really throw a pilot that wasn’t expecting it. There are can also be other side effects”
“Sweetheart, you are sleep walking backwards again.”
5) Bouncy walk
The artificial muscles fibers in this mech’s calves and feet are a little tight. The pilot will not notice any physical jostling because of the excellent gyros and the smooth neural interface of this model. But anyone watching this mech walk through a treeline will notice the profile rise and fall two meters with each step. This will also make precision foot and ankle movement with this mech difficult.
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“If they told us the moon had only 0.1 Gs, we may have sent a different compliment of mechs.”
The Cosmic Era
The Cosmic Era has incidents during which human beings are compromised, mutated, or otherwise severely altered by the strange energies and anomalies that boil up during dimensional fatigue events. The technical term given to these individuals is 'Wight'. They retain their human appearance but develop inhuman abilities, with the most common being supernatural durability. Most Wights are able to ignore anything less than military grade hardware. Enhanced strength, parapsychic abilities, and strange biological adaptations (tentacles, new orifices with alien teeth, claws) are also present.
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The Wights that are spawned in the Cosmic Era do not follow the trope of shapeshifting into monsters, and maintaining two forms. If a wight manifests a new more horrific form, that becomes it's new form. The standard Youma is based more in the anime tradition of transforming monsters, but also functions in a much more magic setting.