The level of detail for this race is great, and I like their backstory, and how they go insane after a bit. Though I think they shouldn't be a different species technically, since they have no desire to procreate, they are a nice upgrade of the simplistic Mongrelmen you describe at the end. Go to Comment
The average mecha is large, in the 30-40 foot tall range. The pilot typically sits in the top of the torso, with the 'head' being a mobile cluster of sensors and such. Why put the pilot of the machine in a place that snipers instinctively shoot at?
There are power armor suits that are worn like conventional but oversized armor, and there are Large Power Suits where the pilot is folded into a small cockpit/harness in the torso and their limbs do not fit into the arms and legs of the machine they operate. These machines are only a few feet taller than a conventional power armor, 9-10 foot versus the usual 6-7 foot Go to Comment
Thought-provoking. One doesn't really think of the little people who do all the hard-work fixing the things the famed pilot wrecks. And its an excellent point that these mechs would need a hangar to care for them.
My question is how big are the mechs. Are they like suits that fit around a human's body, or does the pilot fit comfortably inside the very tip of the head? Go to Comment
Good solid foundation as you mentioned. I like the idea that it can't work on smaller mechs and ships. I like that limitation. Since it only works on large areas, the mirror affect may still have a way of being noticed by other special technology maybe not created (or known) yet. Solid balance and believable. Go to Comment
Right, but unless you dump that heat _somewhere_ the shielded object will eventually roast itself. I could imagine that you could either bring a large stock of something like frozen Hydrogen and use that for cooling, shunt it into another dimension, since metaphysics appears to be okay in the Cosmic Era, or a highly directional vent. Basically there is one angle at which the object emits infrared strongly. Surface structures would be the easiest since they could vent the head into the ground. Go to Comment
I like the racial purge, and, well, everything. The movies are nice, though I kind of think that there are too many- the point of the sub is that Neo-Anatolia is a new California, party/culture capitol, all the rich/wealthy people moved there, not what movies they made. Don't get me wrong, I love each and every one of them, but if I counted them right, you've got 29 of them- why not just turn 'em into a separate, 30s sub?
And, as val said, this is like a whole campaign setting. The sheer level of details is amazing. This is getting a HoH. Go to Comment
A cool mechanical augmentation with plenty of uses!
I would see these being used a lot more outside of the military and moreso in major industry; the 'shitkickers' having to move around heavy drums and machinery in industry would probably use coorperate-owned d class suits; when they clock in they get in a line to have these grafted onto their bodies, and when they clock out they have them removed - all automated of course. Due to mass production and sharing of these suits im sure there would be an increase in infection rates among these workers, but the bigwigs won't care about that! The lower class slobs still need their 50 creds a month and will still subject themselves to the pain of these machines to get it! Go to Comment
Why make one highly advanced mechanoid when you can make several dozen bare-bones robots which can overwhelm your foes for the same price? I nice writeup with plenty of background information - I think the Skeletrons are great!
It seems only logical too, that the Skeletrons would exist - especially in 'poorer' nations where advanced bots could rarely be afforded, i'm sure these would definitely be the norm. Why risk sending out your 100 million dollar advanced creation when you can just churn these out pretty much on production lines. Go to Comment
Another advantage, if you suit your skeletrons up in normal soldier kit, and send them out, your enemy isn't going to break out round one with their anti-robot weaponry, instead shooting their anti-personnel weaponry first. In mixed companies, skeletrons will take the most dangerous positions, like point, and will carry the heaviest gear, like the support weaponry. Thus, leaving your human doods free to do their agile rapid thinking thing while directing the skeletrons to lay down covering fire (they are good at this) working as meat shields (good at this too) and general tactical leadership for the bot squads. Go to Comment