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Encounter 45
Lifeforms  (Unique)   (Other)
valadaar's comment on 2014-03-11 08:53 AM
Brutal. Awful. Sadly believable when you think of such things as radiation testing in the 50's and other immoral scientific studies carried out even in 'enlightened' times.
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Destroyer Type Tank
Items  (Armor)   (Combat)
valadaar's comment on 2014-05-09 08:34 PM
Straight forward enough, though there are very few advantages to a twin barrel tank.

In the Battletech universe, where 1-hit kills are not the standard, it makes sense, but in the modern(ish) world where a single MBT hit is generally a kill, a second barrel is unnecessary and a waste of space to use for ammo.

It could allow you to cycle between round types faster though, Go to Comment
Dr Agamemnon Spengler
NPCs  (Scenario Based)   (Technical)
Strolen's comment on 2014-03-02 11:31 AM
Wow. That was super fun to read. Did you make most of that up or is there lore associated with that character? Go to Comment
Dr Agamemnon Spengler
NPCs  (Scenario Based)   (Technical)
Scrasamax's comment on 2014-03-02 12:37 PM
Many of the entries are related to movies that Harold Ramis either starred in or directed such as the obvious Ghostbusters to Stripes, Multiplicity, and Groundhogs Day Go to Comment
Dr Agamemnon Spengler
NPCs  (Scenario Based)   (Technical)
Murometz's comment on 2014-02-26 10:16 AM
Just wow. This was a joy to read. What a fitting tribute! And of course perfectly entwined into the Cosmic Era. Go to Comment
Dr Agamemnon Spengler
NPCs  (Scenario Based)   (Technical)
Murometz's comment on 2014-03-04 06:06 PM


Harold Ramis says...."take an HoH!"



Edit: umm, in 4 days.

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Dr Agamemnon Spengler
NPCs  (Scenario Based)   (Technical)
valadaar's comment on 2014-03-10 07:29 AM
Great tribute, and nicely integrated!

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Dr Agamemnon Spengler
NPCs  (Scenario Based)   (Technical)
Lady Wolf's comment on 2014-07-10 02:42 PM
A fun researcher with an interesting array of handy gadgets, going to use this guy in my Rogue Trader campaign as their ships lead Adeptus Machanus with a little modification.

Very creative and usable! Go to Comment
Cosmic Era: Mortal Kombat I Dossier
NPCs  (Scenario Based)   (Combative)
Scrasamax's comment on 2014-02-25 08:40 AM
This splatbook listing is an exorcism, now that this list is done, I will stop trying to convert MK characters into Cosmic Era characters. Go to Comment
Cosmic Era: Mortal Kombat I Dossier
NPCs  (Scenario Based)   (Combative)
Scrasamax's comment on 2014-03-02 07:40 PM
Excellent comment and the sort of input I've been looking for.

Each entry doesn't need to link to something else but just enough to start lacing the material together. Go to Comment
Cosmic Era: Mortal Kombat I Dossier
NPCs  (Scenario Based)   (Combative)
Dozus's comment on 2014-03-02 12:17 PM
I like your treatment/adaptation of this. I for one would want to see more, perhaps of other mythoi. Might I suggest Tekken? They've got some inexplicable characters and techniques I'd like to see Cosmicized.

You said Scorpion was the result of "infernal sorcery." Do you mean *magic* magic, or something else? I don't recall magic being a feature of the Cosmic Era setting, though you'll forgive me if I missed it mentioned in your wide corpus of work. Go to Comment
Cosmic Era: Mortal Kombat I Dossier
NPCs  (Scenario Based)   (Combative)
axlerowes's comment on 2014-03-02 02:59 PM
I think this is a well presented write up and fun in nostalgia sort of way. I once wasted a whole afternoon on this website
http://www.myuselessknowledge.com/joe/

So in that respects it is fun.

I think this a poor merging of these topics into the cosmic era. You haven't done anything new with the characters. I get that a big appeal of the cosmic era is playing with all the toys at once, and that respect perhaps you could a do write that mixes a lot of the things into one scene.
Example: Perhaps Kano runs an international contracting company as part of his cover. Kano and his team travel to a country with a bunch of heavy equipment and his management crew. You then breakdown this team as follows

Heavy construction equipment are actually the constructocons. A bunch of siebertronian beings.

Kano's girlfriend Pizazz travels with him along with her all girl punk band the Misfits

You get where I am going, if you really want to put all the stuff in the pot you got to take it out of the box first. All you did here is use the jargon and proper names from your setting to explain characters that already exists. At least your G.I. Joe clone list was a little tongue in cheek and had the amusing possibility of a ship manned by 400 shipwrecks.

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7 Things About Criticism
Articles  (Humor/ Editorial)   (Citadel Help)
Scrasamax's comment on 2014-02-23 07:25 PM
I considered adding examples but opted to keep this a short and focused piece. Go to Comment
7 Things About Criticism
Articles  (Humor/ Editorial)   (Citadel Help)
Scrasamax's comment on 2014-02-25 10:51 PM
The main thing that I think of is that you don't have to hit all seven points to have a constructive criticism, but it should ideally make you aware of how you critique, and how you could be more effective. Some people come across as very adversarial in their delivery, while others can end up being unhelpfully vague. Go to Comment
7 Things About Criticism
Articles  (Humor/ Editorial)   (Citadel Help)
Cheka Man's comment on 2014-02-23 11:51 AM
Another 5/5 for you. Go to Comment
7 Things About Criticism
Articles  (Humor/ Editorial)   (Citadel Help)
Dozus's comment on 2014-02-26 07:07 AM
All commentors and submitters should read this monthly to remind themselves what good criticism is, and what to do with criticism. Those periodic times when people forget one or the other tend to cause offense to be taken unnecessarily, and nobody likes that. Go to Comment
7 Things About Criticism
Articles  (Humor/ Editorial)   (Citadel Help)
Murometz's comment on 2014-02-26 10:12 AM
Well-worded. Helpful. Gives one something to think about before typing out a comment. Go to Comment
7 Things About Criticism
Articles  (Humor/ Editorial)   (Citadel Help)
axlerowes's comment on 2014-02-23 09:16 AM
7 Things About Criticism
Articles  (Humor/ Editorial)   (Citadel Help)
valadaar's comment on 2014-05-20 12:21 PM
This should be linked very close to the submit button on comments. Useful stuff.

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7 Things About Criticism
Articles  (Humor/ Editorial)   (Citadel Help)
caesar193's comment on 2014-02-23 05:04 PM
Just a typo: the first sentence of the Reflection section should end with a 'be.' As in, "what will the result of the criticism BE?" Other than this, everything was excellent, which I now know I must add to make sure my typo bit is well-received ;). Still, I'm afraid this just isn't a 5/5 for me. Maybe if you provided some example maybe of each type, or dos and don'ts for each section, I could revisit my vote. In short, more material.

Still, this was an excellent adress of the topic, and I hope this criticism follows the above parameters. Go to Comment
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