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KaijuPunk
Articles  (Fiction)   (Gaming - Genre)
Aramax's comment on 2015-05-05 08:01 AM
4/5 Very nice overview, I see myself adding some ideas for this, allways wanted to do Kiaju stuff but never got around to it(it would have a lot of apeal to some of my players) Go to Comment
screenery
Items  (Art and Music)   (Non-Magical)
Scrasamax's comment on 2015-03-18 11:00 AM
Update: This was intended to be a short article and drastically ran over. I've not touched it in two months, and it's time to kick it out of the nest. This is an excellent candidate for a bloody editing Go to Comment
screenery
Items  (Art and Music)   (Non-Magical)
Moonlake's comment on 2015-06-12 08:49 PM
As a reader, I don't have problem with its current length. As a non-fan of sci-fi and your Cosmic Era setting, I still think it a solid article that goes thru in a concise way the purpose of screenery. Go to Comment
Huo Hsing
Locations  (World)   (Desert)
Dozus's comment on 2015-03-17 07:13 AM
A good look at a world in transition. I like the non-Western take on Mar- sorry, Huo Hsing. Go to Comment
Huo Hsing
Locations  (World)   (Desert)
valadaar's comment on 2015-03-17 12:47 PM
Good! I like seeing how your world is developing :)

Go to Comment
Aerostat
Locations  (Establishment)   (Other)
valadaar's comment on 2015-03-16 03:34 PM
This is cool! I really like the plot ideas - having the monastery there works well.

Go to Comment
Fractal Lifeforms
Lifeforms  (Third Kingdom)   (Space)
Scrasamax's comment on 2015-03-16 05:29 PM
Theoretically yes, anything that could cause a dimensional fatigue event could draw them. It wouldn't keep their attention since physical matter is very dense and very cold to them. Go to Comment
Fractal Lifeforms
Lifeforms  (Third Kingdom)   (Space)
Dozus's comment on 2015-03-17 07:10 AM
This is interesting. I have a soft spot for bizzarely alien biologies, and this one hits the right notes. Go to Comment
Fractal Lifeforms
Lifeforms  (Third Kingdom)   (Space)
valadaar's comment on 2015-03-16 03:24 PM
Now this is a strange one :) Having a hard time putting my head around this one.

A consequence of Dimensional Gating - one could expect that terrestrial reactors and nuclear weapon detonations could spawn these on earth, correct? Go to Comment
Fractal Lifeforms
Lifeforms  (Third Kingdom)   (Space)
Arracor's comment on 2015-03-16 06:18 AM
I like it. Interesting take on the concept of alien life, done in a less seen way. I'd be interested to see something like this translated into actual game stats. (As an aside, those 3-D 'fractal cocoons' really make me think of the Antispiral machines from Gurren Lagann.) Go to Comment
Ark Class
Items  (Transports)   (Campaign Defining)
Scrasamax's comment on 2015-03-03 08:34 AM
The new feudalism thread contains information that has all already gone into the Cosmic Era setting. The new feudalism is the mentality that leads the world into the Resource Wars at the end of the Petroleum Age, and it's the mentality that the Cosmic Era rejects and projects at the same time. Supercomputers, megacorps, and other think tanks run everything and most places don't make a pretense of pretending to democracy. Democracy and the vote are tarnished by the legacy of the Petroleum Era. Go to Comment
Ark Class
Items  (Transports)   (Campaign Defining)
Aramax's comment on 2015-03-03 08:08 AM
With the law of mass displacement I'm not sure if something this big could do 12 knots? Other than that a great background piece to the Cosmic Era and a fun read.Dove tails nicely with the forum thread on the new feudalism. another Scras gem! 4.5/5 Go to Comment
Downington Sphere
Items  (Other)   (Campaign Defining)
Ancient Gamer's comment on 2015-02-24 06:17 AM
Nice work! Cool items that give a distinct flavor to your setting, improving immersion. The good writing helps visualize it all. 4.0 Go to Comment
Downington Sphere
Items  (Other)   (Campaign Defining)
Murometz's comment on 2015-02-22 07:19 PM
This was a fun read!! Not sure how to explain why, I guess it's all the somehow fitting names for things, the lingo and nuance. Oh yeah, and the bizarre space lifeforms! Go to Comment
Downington Sphere
Items  (Other)   (Campaign Defining)
Aramax's comment on 2015-02-24 05:40 AM
4.5/5 VERY NICE Go to Comment
Perimeter Pod
Items  (Ranged Weapons)   (Combat)
Scrasamax's comment on 2015-02-18 09:20 PM
CIWS is relative to scale, in the Gundam SEED universe, CIWS are rotary barrel 75mm vulcans designed to shoot down missiles and space mecha that get to close to the warships.

A CIWS has a high rate of fire to fill a certain area of space to intercept and destroy fast moving inbound targets. Traditionally this involves missiles and other guided projectiles. Given the high velocities of these targets most CIWS are constantly active, as only a computer is going to respond fast enough to do anything about it. In the Falklands War, the British generally had less than 20 seconds to spot, identify, and respond to a harpoon missile launched at one of their ships. Go to Comment
Perimeter Pod
Items  (Ranged Weapons)   (Combat)
Cheka Man's comment on 2015-02-27 10:30 AM
Very useful. Go to Comment
Perimeter Pod
Items  (Ranged Weapons)   (Combat)
Ancient Gamer's comment on 2015-02-18 09:47 AM
Nice piece of equipment. What does CIWS mean? 3.5 Go to Comment
Perimeter Pod
Items  (Ranged Weapons)   (Combat)
axlerowes's comment on 2015-02-18 09:33 PM
This seems about right, another niche filled. Go to Comment
Perimeter Pod
Items  (Ranged Weapons)   (Combat)
Total Comments:
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